Explore a virtual dungeon where each room is an entire game world, each with its own characters, gameplay, and themes. Dive deeper and deeper, unlock more and more worlds, and be the first to reach the Core!
所有評論:
無使用者評論
發行日期:
待公告
開發人員:
發行商:

登入以將此項目新增至您的願望清單、關注它,或標記為已忽略

即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Interlude is an experimental project, that tries to create a shared gameplay loop for many different sub-mechanics and gameplay types. There are still a lot of things to be determined, for each individual sub-mechanic but also for the common metagame. Input from early players will be essential to complete the game's development.」

這款遊戲的搶先體驗時間大約會持續多久?

「Several months, maybe a year. We will keep working on the game until it has a sufficient amount of content and until the main campaign (the story) is completed.」

正式版預計會與搶先體驗版有何不同?

「We need to complete the story as currently only the first part of it is present. We will add more worlds, more different types of games, following the feedback from our players. We will also add synchronous multiplayer support.」

搶先體驗版目前的開發進度如何?

「The current world has about 100 worlds and maps, with 4 main gameplay type: 2D side scrollers, Tactical FPS, Doom like shooter and survival/exploration. We only have asynchronous multiplayer.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The game is free. We might add micro-transactions or other forms of monetization before the end of Early Access.」

在開發過程中,您打算如何與社群互動?

「We are planning to strongly involve the community in the development of the game. All the new features will be proposed to the community on our social networks, and will be the subject of a vote/survey or at least a discussion before being added to the roadmap.」
繼續閱讀
不支援繁體中文

本產品尚不支援您的目前所在地的語言。購買前請先確認語言支援清單。

加入 Interlude Playtest 測試

可要求存取權,開發者準備好開放給更多參與者測試時將會通知您。
此遊戲尚未在 Steam 上發售

預計發行日期: 待公告

感興趣嗎?
將這款遊戲加入願望清單,以便在發售時收到通知。
新增至您的願望清單
 
查看所有討論

在討論區回報錯誤並留下對於此遊戲的意見

關於此遊戲

Recently I moved to a new house in my city. The previous tenant was a weird guy, a programmer working for the government. He left in a hurry and forgot a bunch of things in the attic, including a weird terminal. This terminal gives access to a kind of network of old games - at least dozens of them, and maybe a lot more, I can't tell for sure. The games are linked - you need to clear one to get access to the next. I've been exploring it for a while, and I talked to a few NPCs I met. They keep rambling about a golden city full of treasures that could be found deep in the network. So maybe there's more to it than just games. One thing is certain: this place is huge. Gargantuan. It's too big for a single person to explore. I will need help.

Interlude can be seen as a dungeon crawler with a time-based exploration loop, with one key particularity: each room is an entire game map. The game can be of any genre (action, shooter, platformer, 2D or 3D...), and the map can be of any size and type (from a small room to an entire game world with many biomes and cities)

Each room can be unlocked by paying a fee in the game's currency. The currency is produced by special assets that can be found by exploring/playing the games in the rooms. Thus exploring the dungeon/network and playing its games will make you richer and richer, and allow you to dive even deeper - and maybe, one day, discover

Main features:

  • A time-limited exploration loop. Each week a player can unlock a handful of new rooms. Once you've spent all your currency you will have to wait for several days to produce more currency and resume your progression.
  • Diversity of gameplay. The games in the rooms can be everything: any theme, gameplay, graphic style, perspective you can imagine. Currently the game features three main genre: FPS, Survival, 2D Platformers. We will add new types of games or focus on some of them depending on feedback from the community.
  • Asynchronous Co-op Multiplayer. The game features a note-taking/tagging system that lets you place information in the worlds. Joining a team allows you to see the notes your team members left. Teams can be large - several dozens of players. Thus the game becomes a collective exploration effort, and joining a team significantly increases your progression speed.
  • A treasure. Deep in the dungeon/network, a treasure is hidden in a place called the Core. We don't know what the treasure is, only that it's extremely valuable. There is no way to know where it is, and when it will be found. It might be found in one year or in ten years. The player (or the team of players) that find it will become rich. But remember, what's important is not the destination but the journey!

Good luck!

成人內容說明

開發者表示產品內容如下:

Violence, shooting on people with guns and rifles with blood splashes and death resulting. Using sword to kill enemies, with small red clouds representing blood. Screams of pain and death.

系統需求

    最低配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 (64-bit versions only)
    • 處理器: Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 (2 GB VRAM)
    • 儲存空間: 25 GB 可用空間
    • 音效卡: DirectX 9.0c compatible sound card with latest drivers
    建議配備:
    • 需要 64 位元的處理器及作業系統
    • 作業系統: Windows 10 (64-bit versions only)
    • 處理器: Intel Core i7-3770 @ 3.4 GHz or AMD FX-8350 @ 4.0 GHz or better
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 (2 GB VRAM)
    • 儲存空間: 25 GB 可用空間
    • 音效卡: DirectX 9.0c compatible sound card with latest drivers
此產品無任何評論

您可以撰寫評論來與社群分享您對於本產品的看法。請使用本頁面中位於購買按鈕上方的區塊來進行評論的編寫。