Go to the dungeons and find out where it leads. On the way you will meet a lot of creatures from different worlds. Maybe we should find out where they came from ?
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Uitgavedatum:
31 jan 2024
Ontwikkelaar:
Uitgever:

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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Hi! my name is Ilya. I make this game alone in my free time. The volume that was planned will be difficult to implement alone. Then it was decided to place the game in early access.
In particular, due to two reasons:
1) After the publication, I will look for people to cooperate
2) Feedback from users
I took models and textures from generally available sources. Unfortunately or fortunately, their number is of course.In the future, I will need a person who will deal with 3d models.
My subjective view of things may be blurred over time or other factors. Because of this, feedback is very important for the development of the project.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'I make this game alone in my free time. A lot depends on the community of the game. If people are interested and take an active part in the life of the game, then development will accelerate.
Because of this, all this can lead to uncertain release dates of the game, so I would not want to write anything specific here. Because of this, by the end of 2025, I would like to release the game from early access.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'I plan to move towards increasing the mechanics of the game. I would like to add a storyline. And of course to increase the range of things, enemies, tasks, etc.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'At the moment , the game has:
  • 50 things that you can interact with (weapons, armor, potions, etc.)
  • 4 types of ore that is used to improve your things
  • 3 levels where battles with opponents will take place, as well as resource extraction
  • 3 abilities that can be applied, as well as improved in the talent tree
  • 2 types of enemies. As well as each 2 sub-types with improved characteristics
  • 1 city in which it will be possible to improve reputation / take tasks / store things
'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Definitely change.
There are plans to gradually increase the content in the game and hence the price'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'I want to work closely with our community. We will listen to your feedback, conduct surveys and talk to you to find out how to make the game even better.
If there are suggestions/suggestions/wishes, you can always write to me:
Email: chashchikhingamedev@gmail.com
Youtube: https://www.youtube.com/@user-os2pc1oh3s
(Twitter will be added over time)'
Meer informatie

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Over dit spel

You will start your journey from the city of "Tektinburg". This is an old mining town that was famous for mining minerals. Most of all, Tektite was mined there, they say it has some kind of paranormal properties, but these were just rumors to attract customers up to a certain time. Recently, miners have been actively disappearing there, and subsequently some strange creatures similar to humans began to climb out of it. They were determined to aggressively destroy everything around and it was decided to cordon off the place. Now this city is surrounded by mercenaries, explored and just those who are hungry for profit. In this mine, things began to appear that had not been issued before, which is why they attracted a lot of collectors. The cost of such outlandish things with various effects can go beyond all mental chapels.
Because of the abundance of rumors and good rewards, you, as an adventurer, came to this town to get rich. These mines are very dangerous and impassable for most people. How far can you go? Or maybe you can find out why these scary monsters appeared in the local mines in the first place? Their appearance is not natural and is very mysterious. Maybe all of this ....

This game is a 3-person RPG with a race system. You will start the game from a city where you can buy weapons, armor, potions and other things that can help you run. You will have the opportunity to take tasks from the city, upon completion of which you will be given a reward in the form of items / gold / reputation. Having prepared for the race, you will go to the dungeon in which you will encounter enemies / obstacles that need to be overcome. After completing all the cards, you will go to a "New circle" in which the difficulty of the opponents will increase, and the things you get will be more rare. The main goal of the game is how far you can go into the dungeon. Side goals can be different, raising the reputation in the city / completing all tasks in the guild of the city / getting all the things in the game, etc.

The game is currently under development. New characters, mechanics, items, etc. will be added over time. The game was not finalized, for the purpose of feedback from users who will not be indifferent to this project. Thanks to your opinion, it will become easier for me to work and an understanding will come where to move on.

At the moment, the game has:
  • 50 things that you can interact with (weapons, armor, potions, etc.)
  • 4 types of ore that is used to improve your stuff
  • 3 levels where battles with opponents will take place, as well as resource extraction
  • 3 abilities that can be applied and improved in the talent tree
  • 2 types of enemies. As well as each 2 sub-types with improved characteristics
  • 1 city where you can improve your reputation / take tasks /store things

Systeemeisen

Windows
macOS
SteamOS + Linux
    Minimum:
    • Besturingssysteem: Windows 10 (64 bit)
    • Processor: Dual-Core Intel i5 CPU @ 2GHz+
    • Geheugen: 8 GB RAM
    • Grafische kaart: GeForce GTX 750
    • DirectX: Versie 9.0
    • Opslagruimte: 1 GB beschikbare ruimte
    • Geluidskaart: DirectX compatible
    Aanbevolen:
    • Besturingssysteem: Windows 10 (64 bit)
    • Processor: Intel Core i5-11400F
    • Geheugen: 16 GB RAM
    • Grafische kaart: GeForce GTX 1060
    • DirectX: Versie 9.0
    • Opslagruimte: 1 GB beschikbare ruimte
    • Geluidskaart: DirectX compatible
    Minimum:
    • Besturingssysteem: Latest macOS
    • Processor: Apple M1 Pro or better
    • Geheugen: 16 MB RAM
    • Grafische kaart: Apple M1 Pro or better
    • Opslagruimte: 1 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Latest macOS
    • Processor: Apple M1 Pro or better
    • Geheugen: 16 GB RAM
    • Grafische kaart: Apple M1 Pro or better
    • Opslagruimte: 1 GB beschikbare ruimte
* Vanaf 15 februari 2024 ondersteunt de Steam-client niet langer de 32-bitsversie van spellen of macOS 10.14 of lager.
    Minimum:
    • Besturingssysteem: Ubuntu 12.04
    • Processor: A dual-core processor with a clock speed of 2.80 GHz from Intel or AMD
    • Geheugen: 16 GB RAM
    • Grafische kaart: GeForce GTX 1060
    • Opslagruimte: 1 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Ubuntu 12.04
    • Processor: A dual-core processor with a clock speed of 2.80 GHz from Intel or AMD
    • Geheugen: 16 GB RAM
    • Grafische kaart: GeForce GTX 1060
    • Opslagruimte: 1 GB beschikbare ruimte

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