Curse of Yggdrasil is a challenging 3D action game where you must overcome formidable foes to escape the dimension that holds you captive. Defeating bosses allows you to absorb their souls, enabling you to incarnate them and head into battle utilizing their unique abilities.
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Kommer snart till Early Access

Utvecklarna av detta spel planerar att släppa det som ett pågående arbete och utveckla det med feedback från spelare.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Vad utvecklarna har att säga:

Varför Early Access?

“I'm incredibly excited about Early Access because it provides me with a unique opportunity to establish a close, personal bond with my player base. This stage in development is not just about releasing a game; it's about building a passionate community and crafting an unforgettable gaming experience together.

Here's why Early Access is so important to me:

Valuable Feedback: I'm eager to hear from you, the players. Your feedback is a crucial part of my development process. By sharing your thoughts, suggestions, and concerns, you become an integral part of shaping the game's future. I'm not just looking for bug reports; I want to know what excites you, what challenges you, and what makes you feel truly immersed in the game.

Thriving Community: I don't want to stop at creating a game; I aim to build a community that shares my passion. Early Access allows me to start forming this community from the very beginning. I believe in fostering connections, sharing experiences, and creating a sense of belonging among my players. You're not just a player; you're fellow adventurers on this journey.

Continuous Improvement: I'm committed to delivering the best possible gaming experience. Your support through Early Access allows me to reinvest in the game's development. The additional funds generated will go directly into accelerating the production process, enabling me to implement player-driven enhancements and deliver a game that exceeds your expectations.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“2-3 years.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“The final version should have most bosses playable. Additionally, it might include an extra mode that allows you to play against specific challenges with any of them.”

Hur är det nuvarande läget i versionen med Early Access?

“The early version will feature a level with a boss that can be unlocked and played after you have beaten it, as well as a way to level up some of your stats.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“We plan to increase the price when the game reaches its final version.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“I'm committed to fostering a strong sense of community involvement throughout the development process. To make this happen, I've been thinking about a few ways:

Discord Community: I'll create an official Discord server dedicated to the game where players can join, interact with one another, and engage with the development team directly. This will serve as a hub for discussions, feedback, and real-time updates.

Active Presence: I'll personally maintain an active presence on Discord, as well as on the Steam forum. Being accessible and responsive to player inquiries, suggestions, and concerns is a top priority for me. I believe that open and transparent communication is key to building a thriving community.

Regular Updates: Whenever a new boss or significant game content is added, I plan to release updates promptly. This ensures that players get to experience new content and improvements firsthand and can provide feedback as they explore the changes.

By establishing these channels and practices, I aim to create a community-driven development environment where players feel heard, valued, and actively involved in shaping the game's direction. Together, we'll make this journey an exciting and collaborative experience.”
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Om detta spel

Story:

In the wake of a severe injury, you awaken in a strange world, surrounded by lifeless bodies bearing a striking resemblance to you. With fragmented memories and an eerie atmosphere, your only option is to confront the menacing creatures that lurk ahead. To unearth the truth behind your presence in this enigmatic realm, you must fight your way forward.
Will you conquer the curse that binds you to this world, or will you become just another lost soul?

Game Features:


  • Combat: Engage in intense battles where every mistake can be fatal. Learn to defend yourself and anticipate attacks by dodging, parrying at the right moment to create an opening, and annihilate your enemies with powerful counter-attacks. Your keen observation and judgment will be put to the test every moment.

  • Character Progression: As you progress, level up your character's stats and find power items to enhance your abilities. Customize your playstyle to suit your preferences and the challenges that lie ahead.

  • Diverse Combat Styles: Choose from a cast of unique characters, each with their distinct combat style. Unleash devastating special attacks that can turn the tide of battle in your favor.

Characters:

Nihil:

A mysterious entity that doesn't seem ill-intentioned toward you at first glance, or perhaps that's what she wants you to think?

Little Homunculus:

A handcrafted creature that aggressively attacks anyone who approaches her. Is there no other way but to fight?

Coming Soon:


Disclaimer:

The game is very early in its development and many features are subject to change. New maps, enemies, mechanics and overhauls of the current systems are planned to be introduced as the game is being developed.

Systemkrav

    Minimum:
    • OS: Windows 10
    • Processor: AMD Ryzen 7 1700 Eight-Core Processor
    • Minne: 8 GB RAM
    • Grafik: NVIDIA Geforce GTX 1070
    • DirectX: Version 12
    • Lagring: 5 GB ledigt utrymme
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