INFESTSTATION is a multiplayer Sci-Fi horror game. Board danger-filled abandoned space craft, work together to complete objectives, and sever the dimensional gateways that have allowed horrifying threats to take over and infest these now derelict spaces.
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Blandede (22) - 50% af de 22 brugeranmeldelser for dette spil er positive.
Udgivelsesdato:
22. juli 2024
Udvikler:

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Bemærk: Dette spil med tidlig adgang er ikke færdigt og ændrer sig måske mere. Hvis du ikke er begejstret for at spille dette spil i dets nuværende tilstand, bør du vente for at se, om spillet skrider frem længere inde i udviklingen. Lær mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“To utilize the input of the community of players to help guide the direction of future development and content expansion of the game in a way that best suits the interest of our players.”

Hvor lang tid vil dette spil være i tidlig adgang?

“Approximately one year.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“More than anything else, in depth and variety of content (threat types, scenario types, level sets, and mission types), but also with the addition of a proper meta progression (player level and/or in game currency that can build or upgrade equipment used on missions in game).”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The state is "in progress" - it is playable and ready for player feedback, but incomplete in the 'meta loop' and incomplete in the direction of where expanded content should go -- be that more combat oriented, investigation oriented, stealth oriented, or a combination of the above.”

Ændrer spillets pris sig under og efter tidlig adgang?

“Yes, the price will likely raise (though not substantially) after leaving Early Access.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“Through feedback and evaluation of how players are playing the game -- what kinds of missions they are enjoying or disliking, what tools they enjoy or dislike, why and how they're using those tools, engaging with threats, or engaging with those missions, etc.

Players are encouraged to join our community discord channel (linked on the store page) in order to best provide feedback and engage with the developers as development through early access progresses.”
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Early Access

As this game is releasing in Early Access, that means it is in an incomplete state that will continue to grow and improve over time as we add more features, fixes, and content. As a small indie team, we are excited to develop this game alongside you and utilize your feedback and support to make INFESTSTATION the best it can be!

Om dette spil



In this dystopian future world, players take on the role of OMICRONIX Corp Recovery technicians sent out to derelict space stations to resolve the interdimensional catastrophes caused by the Faster-Than-Light Crimson Engine drives.

Threatened by otherworldly malevolent forces, players must work together to survive the horrors stalking them as they seek to sever this interdimensional rift and disable the Crimson Drive Cores once and for all.

You've Been Hired to the Recovery Corps!

    ⠀⠀⠀⠀
  • Session-based Multiplayer PvE
    Join up with up to 3 of your friends to board deadly derelict space craft, disable and retrieve the craft's Crimson Core, and make it out alive!
    ⠀⠀⠀⠀
  • Follow OCIX Procedure
    Find and Close Crimson Rips | Expand Your Toolset | Extract The Crimson Core | Get OUT Alive!

  • Stay Alert, Stay Alive
    Keep your head on a swivel and use all of the tools at your disposal - including those scavenged as you explore - to stay alert to danger as you navigate each derelict space station in search of Crimson Rips to close and the Crimson Drive Core to bring back to your docked dropship, the POD.
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀

Backstory


50 years have passed since the megacorporation OMICRONIX discovered a new technology that could send ships to distant stars in an instant. This FTL Engine was called The Crimson Drive. For decades, OMICRONIX recruited the hopeful and the destitute, launching them into the darkest parts of space to mine asteroids and distant planets.

One By One they All Went Dark.

Powered by unexplained and misunderstood forces, extended operation of the Crimson Drives shattered the boundaries of our dimension, creating a gateway to horror on each ship that used it. The things that crossed over have infested the now-derelict crafts, melding them into nests and hives. While the former crew members and their families are now gone, the dangers of these rifts still remain.

Desperate to reclaim the data recorded during these events, OMICRONIX now tasks their downtrodden workforce with returning to these craft, shutting down the dimensional rifts, and returning with the drive’s Crimson Cores for study.

It’s not easy, and it’s not safe. But someone has to do it…

Beskrivelse af voksenindhold

Udviklerne beskriver indholdet således:

This game includes significant elements of sci-fi horror including monstrous creatures of alien and/or supernatural nature, jump scares and psychological horror, monsters that can and can not be defeated with combat, and overall stressful engagements with threats within the game.

Systemkrav

    Minimum:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10 64bit
    • Processor: Quad-Core Intel or AMD, 2.5GHZ or faster
    • Hukommelse: 8 GB RAM
    • Grafik: RTX 3060 or better (Will Lower In Future Updates!)
    • DirectX: Version 11
    • Diskplads: 10 GB tilgængelig plads
    • Yderligere bemærkninger: Performance needs are still highly speculative and are expected to improve throughout development
    Anbefalet:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10 64bit
    • Processor: Quad-Core Intel or AMD, 2.5GHZ or faster
    • Hukommelse: 16 GB RAM
    • Grafik: RTX 3080ti or better, AMD RX-6900XT or better
    • DirectX: Version 12
    • Netværk: Bredbåndsinternetforbindelse
    • Diskplads: 35 GB tilgængelig plads
    • Yderligere bemærkninger: Performance needs are still highly speculative and are expected to improve throughout development

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