A deep sea adventure for 1-6 players set far from the surface in an alien sea. Fight, befriend, and study your environment to unlock specialised mutations and tailor ecosystems in which you thrive. Spread Light beneath the Twilight Zone!
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リリース日:
2026年1月1日
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早期アクセスに近日登場

このゲームの開発者は、開発中の作品としてリリースし、プレイヤーのフィードバックを取り入れながら開発を進める予定です。

注:早期アクセスのゲームは未完成であり、これから変わることも変わらないこともありえます。現段階でこのゲームのプレイに満足できないと思われる場合は、 開発がさらに進捗するまで待つことをお勧めします。詳細はこちら

開発者からの注意書き:

早期アクセスにした理由

“I am currently the only developer of this game. I work on it in my free time, and getting more people engaged in the development process would be very helpful and fun!”

大体どのくらいの期間このゲームを早期アクセスにする予定ですか?

“Difficult to say, but there are lots of core features left to implement and I do not think that the full release will be closer than 3 years from now.”

早期アクセスバージョンと計画されているフルバージョンの違いは?

“The Early Access is currently not ready to be played, as I have yet to add some things, polish and combine the seperate systems and features I have into a solid gameplay loop. What will be present on the early alpha release are atleast the following features:

* Character Creation - Facial hair/hair-styles (25 to mix and match) and sliders for sizes on different body parts.
* Map Generation - 2 different biomes, one with soft and one with hard bottom.
* Combat - on the seafloor and in the water, against crabs, fish and worms (three enemies with vastly different behaviours).
* Weapons - a dagger, a spear, and a speargun.
* Echosystem establishment - at least 3 different algae to plant (grass algae, bullwhip kelp, and sawtooth kelp), one invasive species (sea urchin), and one recruitable species (something triggerfish-like).
* Resource management - Health, stamina, soft tissue (for algae planting, healing and taming), hard tissue (for hard structures such as weapons).
* Online co-op.

For the full release I would like to add:

* More character creation options
* Clothes.
* Inventory management
* Talent trees for three different classes to mix and match between. One focused on pets, one on mutations, and one on handheld weapons.
* Player mutations such as pincers, mermaid tails and tentacles, and a system for unlocking them.
* More weapons and abilities such as "poisonous ink spray" and "piranha swarm".
* Atleast 4 more biomes - seamounts, marine trenches, brine mires and worm plains.
* Atleast 1 boss per zone, and concequences within the world when overcoming them.
* A whole lot of more species to fight and recruit to your echosystems.
* Coral structures to build - for farming, storage, protection, NPC shelter, and more!
* Some graphical reworks to improve overall coherency and quality”

早期アクセスバージョンの現状はどうなっていますか?

“Not accessible, as I have yet to polish and combine the separate systems and features I have into a solid gameplay loop. The currently existing systems and features are most of the ones I mentioned in the previous answer:

* Character Creation - Facial hair/hair-styles (25 to mix and match) and sliders for sizes on different body parts.
* Map Generation - 2 different biomes, one with soft and one with hard bottom.
* Combat - on the seafloor and in the water, against crabs, fish (no worms yet).
* Weapons - a dagger (spear, speargun are not yet implemented).
* Echosystem establishment - at least 3 different algae to plant (grass algae, bullwhip kelp, and sawtooth kelp), one invasive species (pet recruitment not implemented yet).
* Resource management - Health, stamina, soft tissue (for algae planting, healing and taming), hard tissue (for hard structures such as weapons).
* Online co-op.

Hopefully I will consider it ready for early alpha release before 2024.”

早期アクセス期間中と期間後ではゲームの価格は変わりますか?

“Yes. To partake in early access is incredibly valueable to me, so any who is kind enough to do so will get the game cheaper than when it comes to full release.”

コミュニティは開発プロセスにどのように関わることができますか?

“Through social media (mostly Instagram and Facebook for the time being) and Steam.”
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このゲームはまだSteam上でリリースされていません。

リリース予定日: 2026年1月1日

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このゲームについて

Descended is an action RPG that treats ideas of deep sea settlements and genetic manipulation.

The player's avatar is a human who has recently arrived at the bottom of an alien sea with one task in mind - to survive and keep revolutionary science safe from evil men on the planet's surface. This new science is also the key to survive the abyss, as it allows the player avatar to swiftly morph its body, alter genes, and tailor ecosystems. The seafloor is procedurally generated and will contain biomes such as Volcanic Trenches, Brine Mires, Worm Plains, and Seamounts.

In addition to the fun and games, Descended intends to incorporate and passively teach marine and environmental science by weaving gameplay mechanincs around concepts such as "marine snow", "source populations" and "invasive species". Its flora and fauna will be inspired by Earth's.

大人向けコンテンツの説明

開発者はコンテンツを次のように説明しています:

There's a horror element when you venture into the darkness in Descended. You might get lured by an anglerfish or ambushed by a burrowed worm, and they can be scary. This is currently not in the build.

システム要件

Windows
macOS
    最低:
    • OS: Windows 11
    • プロセッサー: Intel i5-9300H CPU @ 2.40GHz (8 CPUs), ~2.4GHz)
    • メモリー: 16384 MB RAM
    • グラフィック: NVIDIA GeForce GTX1660 Ti
    • DirectX: Version 11
    • ストレージ: 2 GB の空き容量
    • サウンドカード: Realtek (R) Audio
    • 追記事項: Have not tried with lower specs.
    最低:
    • OS: macOS 13
    • プロセッサー: M1
    • メモリー: 16 GB RAM
    • グラフィック: 8 cores
    • ストレージ: 2 GB の空き容量
    • サウンドカード: Built-in
    • 追記事項: Have not tried with lower specs.
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