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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«I am a full-time individual independent game developer, and I have my own plans for the overall direction and feature development of the game. However, in terms of details and optimization of some content, I hope to have more communication with players. This game has been developed for some time now, and I believe it is in a state where players can play it. However, there is still some way to go before the progress I plan. Therefore, I hope to provide players with a better experience of my game by experiencing it first, so that the game can have a better experience when it is officially released.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«The EA phase will last for six months to a year, depending on the actual progress of game development.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«I plan to provide more storylines, dungeon exploration, combat methods, improvements and optimizations to magic modules in the full version of the game, as well as gameplay to support players to occupy cities and develop their own forces»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«At this stage, I have completed the basic combat system, and players can take their adventure teams to fight against various bandits, undead, goblins, and imperial armies in the game, and obtain loot. The basic world framework has also been completed, allowing players to travel on the world map and trade with merchants in various cities. In addition, players can also create equipment for themselves and their companions through the game's creation system, and make delicious food for everyone through the cooking system. Players can also receive missions from the game's store owners and earn coins. Finally, the game currently has a simple guide task process to help players adapt to the early gameplay.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«no»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«I have left my QQ group contact information in the game's "developer" section and on the store page. If you players are interested, you can add QQ group-605024220 to share and discuss this game with me and other players»
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Merknad: StickManVsMagicWorld er ikke lenger tilgjengelig i Steam-butikken.

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Om spillet

You are a stickman, born in a mysterious magical world, you look out of place with the people of this world, fortunately, everyone in this world has become Xi to minotaurs, lizardmen, cat girls and other creatures, and the guards will not arrest you when you enter the city.
In this world, you have relative freedom to choose your own lifestyle, for example, you can:
Smooth and gorgeous combat strikes to gain self-affirmation, this game's combat system will not be difficult, if it really doesn't work, you can recruit more companions to beat others
- Pick up some missions from the shop owner in the town to deliver letters and errands to teach drunkards, and then be dragged by these tasks to travel between towns and villages
After entering a batch of goods and encountering robbers on the road, the two sides discuss with an axe what kind of skull is more suitable for kicking as a ball
You and your teammates have their own physiological needs, eg
Food and water - can be purchased at the Town Tavern, Grain Store, or cook your own
Cleanliness - It is possible to bathe in the bathhouses of the town or in the wilderness
Sanitation – can be solved in the town toilet or in the field
Sleep – replenished by sleeping
Morale - Morale is depleted every time you fight, so you can go to the tavern to have fun replenishing it

As the leader of the party, you can recruit new party members in the tavern, but be aware that you are responsible for providing them with the necessary weapons and equipment. These weapons can be purchased from the shop or crafted on your own
Gather resources in the wild, including grains, fruits, vegetables, minerals, and miscellaneous things, and it is important to note that different towns have different distributions of plants and minerals

As you can see, the design of this game is inspired by games such as "Mount & Blade"、"Sekiro"、"Sands of Salzaar"、"Port Royale"、"The Elder Scrolls V", etc
In a future release, I also plan to add the following features:
- Magic System: The game does not currently have magic implemented in combat, but this will be the first update in a future version
Quest system: There are many tombs, caves, and ruins scattered on the map, which will be developed into dungeons, and some places are still some of the more critical plot points
Faction system: allows players to attack cities and plunder land, occupy towns and villages, develop their own forces, and establish patrols to automatically patrol their territory
Commercial system: allows players to purchase caravans and automatically patrol the routes in various towns and villages around the world according to the planned route
Farming System: Allows players to buy land in the countryside, grow crops by themselves or by entrusting others, and interact with the commercial system
Industrial System: Allows players to buy industrial land in small towns or towns, build factories, manufacture goods such as furniture and clothes, and interact with the commercial system
Guild system: Add guilds such as mercenary guilds, thieves' guilds, assassin guilds, business guilds, etc., including corresponding guild benefits, guild tasks, etc

This game is currently being developed by me alone, and I do have a lot of ideas in my head, of course, this needs to be implemented step by step, if you are interested in this, I hope to help participate in the game design or test feedback, you can add my QQ group 605024220 to discuss
Thank you all for your support

Systemkrav

    Minimum:
    • OS: Windows10
    • Minne: 2 GB RAM
    Anbefalt:
    • OS: Windows10
    • Minne: 8 GB RAM
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