You are the CEO of a private military company. Recruit capable mercenaries, purchase weapons, and develop your mercenaries according to their roles and characteristics. Observe how your mercenaries perform in combat and plan your tactics to ensure mission success.
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Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Private Military Manager (PMM) is a game where players do not directly control mercenaries, but instead lead them to victory in battles through tactics and directives as a manager. The game incorporates quite a few experimental elements, and through Early Access, we aim to actively listen to and incorporate player feedback to create a more engaging experience.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«The game is planned to go through the Early Access phase until December 2025, with the goal of reaching the final version in 2026.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«During the Early Access period and the journey toward the final release, we are planning the following improvements:

- Expansion of the story mode all the way to the ending.
- Addition of modifiers to each mission to encourage more strategic decision-making.
- Enhanced influence of faction relationships.
- More dramatic narrative developments based on faction relationships and mission progress.
- More fleshed-out mercenary characters that react more naturally to various situations.
- Interpersonal relationships between mercenaries will affect their individual behaviors.
- Introduction of a progression system for the manager.
- Implementation of a company growth system.
- A system for farming items and parts.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Story Mode (Estimated playtime: ~5 hours)
- Covers approximately 40% of the full story planned for the final version.
- The demo included only up to Mission 1, showing just the introduction, while the Early Access version extends to Mission 3, entering the mid-story phase.

Free Play Mode (Estimated playtime: ~15 hours)
- Players will need to consider a wider variety of factors when dispatching mercenaries.
- Unique mercenaries will be generated to accompany the player's journey.
- Generation rules will be updated to support the cycle and growth of mercenary generations.
- Manager customization will be possible through modifier combinations.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Since the game is not yet fully complete, we plan to offer it at a price approximately 20% lower than the final product.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«The Steam Community Hub will serve as a space connecting developers and players. Based on Korea Standard Time, the hub will be actively monitored and responded to almost in real time during weekdays from 10 AM to 7 PM. Feedback on bugs and game improvements, as well as the direction of ongoing development, will be shared with players.»
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Om spillet

The player is the CEO of a private military company based in Cordivia, South America during the 1990s. The cartels are rapidly growing, and the government and local police are quickly becoming corrupt. Rebels are constantly seeking to start a civil war, and intelligence agencies from various countries are running rampant. In this world plunging into chaos, opportunities and crises always come hand in hand for the mercenary company.

Your client does not wish to reveal themselves due to political reasons. They hope someone else will take care of the dirty work for them, and if you fail the mission, the client will not protect you. However, you will be paid handsomely in return.

The process of preparing for and resolving missions consists of observing realistic combat simulations. Players do not directly control the combatants but, as the CEO of a mercenary company, must issue more effective tactical directives. It is difficult to succeed in a mission on the first attempt. Persistently identify the enemy's weaknesses and try new tactics. The growth of your mercenary squad could be the key to solving missions. Ensure you are prepared to execute the mission within the set timeframe.

Recruit new mercenaries, control their weapons and tactical combinations, and their engagement rules in CQB (Close Quarters Battle) situations to ensure the success of the mission. As the CEO, you will analyze how the mercenary squad carries out its missions.

Opplysning om AI-generert innhold

Utviklerne beskriver hvordan spillet bruker AI-generert innhold slik:

The intro video was created by reprocessing AI-generated footage.
30% of the English and Chinese translations, excluding Korean, were generated by AI.
Other languages were mostly translated by AI.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10 (64bit)
    • Prosessor: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz 2.90 GHz
    • Minne: 8 GB RAM
    • Grafikk: NVIDIA GeForce GTX 1660
    • DirectX: Versjon 12
    • Lagring: 10 GB tilgjengelig plass
    • Lydkort: Any
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10/11 (64bit)
    • Prosessor: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz 2.90 GHz
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA GeForce GTX 1660
    • DirectX: Versjon 12
    • Lagring: 10 GB tilgjengelig plass
    • Lydkort: Any

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