Battle endless hordes in this action-packed roguelite. But remember, gathering loot and harvesting resources is vital for crafting upgrades that enhance your abilities. Create strong builds and synergies, reach the Rift God and emerge as a Triumphant Saviour.
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“My game is built on a simple foundation but one that has the potential to give a lot of content.
Early Access gives me the possibility of being able to launch my game in its essence and then be able to continue developing it to expand further this foundation and for that i require time, and a continuous feedback to make the best game i can do for the players and that is why my goal with Early Access is to release a playable game with all the needed systems and add new content as time goes on and towards the final version.”

Approximately how long will this game be in Early Access?

“My plan is to spend a maximum of 6 months in Early Access.”

How is the full version planned to differ from the Early Access version?

“My intention is to be able to have more content in the final version, adding numerous
playable characters, greater variety within each scenario, different enemies, more upgrades
for the character and recipes. Typically, it would be a significant expansion of the base mechanics of the game.”

What is the current state of the Early Access version?

“The core foundation of the game and the polish it requires is still under development. There is 1 playable stage out of the planned 4. The mechanics that makes this game unique are already working (Crafting, World Generation, Melee Combat). I am still working on the underlying complex systems of this game before focusing on adding more content.”

Will the game be priced differently during and after Early Access?

“No, it's not in my plans.”

How are you planning on involving the Community in your development process?

“The most important part of releasing a game in Early Access is being able to get feedback early in development, so that's why I plan to provide regular updates about the status of my game through the Steam forums as well as other communication channels be it Discord, YouTube, etc. (any platform that allows me to read opinions and interact with the community).”
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About This Game

https://store.steampowered.com/app/2563780/Rift_Saviours/

FIGHT


Challenge the never ending hordes of enemies and try to survive until the end.

GATHER RESOURCES


Explore and Gather resources. In this game you will be able to interact with the world and acquire materials to strengthen your builds.

CRAFT


Craft your way into becoming the Bullet Hell.

LEVEL UP


Earn rewards by leveling up to become even stronger!

HARVEST


Gather the loot of your enemies to create powerful builds and synergies.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: 10
    • Processor: Intel Core i3 4170
    • Memory: 512 MB RAM
    • Graphics: Integrated GPU or better (1024 MB)
    • Storage: 110 MB available space
    Minimum:
    • OS: 10.11
    • Processor: 2.1 Ghz
    • Memory: 512 MB RAM
    • Graphics: Integrated GPU or better (1024 MB)
    • Storage: 110 MB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Ubuntu 12.04 or greater
    • Processor: 2.1 Ghz
    • Memory: 512 MB RAM
    • Graphics: Integrated GPU or better (1024 MB)
    • Storage: 110 MB available space

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