Use all opportunities to survive as long as possible.
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Early Access-spel

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Notera: Detta Early Access-spel är inte färdigt och skulle kunna ändras ytterligare. Om du inte känner för att spela spelet i sin nuvarande form bör du vänta för att se om spelet fortsätter utvecklas mer. Läs mer

Vad utvecklarna har att säga:

Varför Early Access?

“Early Access allows you to participate in the game’s development. By supporting us, you will play a crucial part in the development Dead End and you can help us create the best survival game out there.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Dead End is a long-term project, it's difficult to say how long it will take to process player feedback and further develop the game accordingly. The rough estimate for how long the game will be in Early Access would be somewhere around 2-3 years, but this estimate is very dependent on how many people are developing this game in the future.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“We plan for the full version of Dead End to provide significantly more content and features than the current Early Access version: more locations with unique enemies and quests, bosses, skins for weapons after completing achievements, more items, coop for two players, system of prestiges for competitive mode as well as improve existing systems and address any bugs. We also intend to gather feedback and suggestions from the community to ensure that the game meets players expectations. While we cannot make specific promises about the game's future, we intend to remain committed to working closely with our players to shape the development of Dead End and create an enjoyable experience.”

Hur är det nuvarande läget i versionen med Early Access?

“The Early Access version contains the core experience of the game, but there are still important features missing. The goal for the Early Access version is to provide believable and atmospheric game world with enjoyable shooting/looting mechanics. People can get more detailed information in the "About this" section.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“The price will change during the early access period once we have added a significant amount new content. The price will likely change upon final release out of early access however we will always give players enough warning before we make any pricing changes.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Players are welcome to give feedback, comments and suggestions in Steam forums or in our Twitter. Dead End is also active on Youtube, so make sure to follow the game in order to receive the latest news and updates.”
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Om detta spel

Combat
The combat system consists of two types of combat: melee and ranged. The weapon is distributed by a large number of characteristics - damage dealt, attack speed, range, stunning power, penetrating power. Attacking, kicking, running, and rolling consumes stamina points, without them the character becomes unable to attack or dodge. Rolls or kicks are an important part of the gameplay: during the roll, the player's character becomes invulnerable for a short time, which allows avoid damage if the roll was performed in time. In close combat, the player has access to a special move: a kick, for which you need to press a button in time. Upon successfully parrying an enemy strike, they will be briefly stunned and open to attack.

Events
Dynamic game world includes randomized game events like Crash Sites, Earthquake, Ambush and special Trading Quest events. There are also environmental weather events like rain and thunderstorms.

Maps
The playable game world is made from individual locations, which are contains unique stuff and enemies. These locations are connected to each other and each location has a difficulty rating. The basic idea is that the further the player advances, the more difficult the enemies will be and the more loot will become available.

Trading
Trade, buy or sell items to specialized in-game traders with intuitive refuse/accept value system. Traders can also be used for services like medical care or weapon maintenance.

Looting
Scavenge, storage and sell hundreds of unique items based on parameters and progress. Find weapons, consumables, medical items, military gear and much more.

Shelters
Shelters are safe zones and places to store loot. Shelters are always available to player and most of them are also easy to find. Shelters are the only way to save your game.

Story
An epidemic is raging in Russia, turning people into bloodthirsty monsters. You take on the role of a survivor who, making his way through crowds of enemies, tries to figure out what happened and eventually find a safe place.

Beskrivning av vuxet innehåll

Utvecklarna beskriver innehållet så här:

Detta spel kan innehålla material som inte är lämpligt för alla åldrar eller för visning på jobbet: Mycket våld eller blod, Allmänt vuxet innehåll

Systemkrav

    Minimum:
    • OS *: Windows 10, 7
    • Processor: Intel Core i3
    • Minne: 2 GB RAM
    • Grafik: Nvidia 580 gtx
    • Lagring: 200 MB ledigt utrymme
    Rekommenderade:
    • OS *: Windows 10, 7
    • Processor: Intel Core i5
    • Minne: 8 GB RAM
    • Grafik: Nvidia 1050 gtx
    • Lagring: 200 MB ledigt utrymme
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.
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