Use all opportunities to survive as long as possible.
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Udviklerne af dette spil har planer om at udgive det, mens de stadig arbejder på det, og udvikle det med feedback fra spillere.

Bemærk: Spil i tidlig adgang er ikke færdige og ændrer sig måske eller måske ikke yderligere. Hvis du ikke er begejstret for at spille dette spil i dets nuværende tilstand, bør du vente og se, om spillet bliver videreudviklet. Læs mere

Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“Early Access allows you to participate in the game’s development. By supporting us, you will play a crucial part in the development Dead End and you can help us create the best survival game out there.”

Hvor lang tid vil dette spil være i tidlig adgang?

“Dead End is a long-term project, it's difficult to say how long it will take to process player feedback and further develop the game accordingly. The rough estimate for how long the game will be in Early Access would be somewhere around 2-3 years, but this estimate is very dependent on how many people are developing this game in the future.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“We plan for the full version of Dead End to provide significantly more content and features than the current Early Access version: more locations with unique enemies and quests, bosses, skins for weapons after completing achievements, more items, coop for two players, system of prestiges for competitive mode as well as improve existing systems and address any bugs. We also intend to gather feedback and suggestions from the community to ensure that the game meets players expectations. While we cannot make specific promises about the game's future, we intend to remain committed to working closely with our players to shape the development of Dead End and create an enjoyable experience.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The Early Access version contains the core experience of the game, but there are still important features missing. The goal for the Early Access version is to provide believable and atmospheric game world with enjoyable shooting/looting mechanics. People can get more detailed information in the "About this" section.”

Ændrer spillets pris sig under og efter tidlig adgang?

“The price will change during the early access period once we have added a significant amount new content. The price will likely change upon final release out of early access however we will always give players enough warning before we make any pricing changes.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“Players are welcome to give feedback, comments and suggestions in Steam forums or in our Twitter. Dead End is also active on Youtube, so make sure to follow the game in order to receive the latest news and updates.”
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Om dette spil

Combat
The combat system consists of two types of combat: melee and ranged. The weapon is distributed by a large number of characteristics - damage dealt, attack speed, range, stunning power, penetrating power. Attacking, kicking, running, and rolling consumes stamina points, without them the character becomes unable to attack or dodge. Rolls or kicks are an important part of the gameplay: during the roll, the player's character becomes invulnerable for a short time, which allows avoid damage if the roll was performed in time. In close combat, the player has access to a special move: a kick, for which you need to press a button in time. Upon successfully parrying an enemy strike, they will be briefly stunned and open to attack.

Events
Dynamic game world includes randomized game events like Crash Sites, Earthquake, Ambush and special Trading Quest events. There are also environmental weather events like rain and thunderstorms.

Maps
The playable game world is made from individual locations, which are contains unique stuff and enemies. These locations are connected to each other and each location has a difficulty rating. The basic idea is that the further the player advances, the more difficult the enemies will be and the more loot will become available.

Trading
Trade, buy or sell items to specialized in-game traders with intuitive refuse/accept value system. Traders can also be used for services like medical care or weapon maintenance.

Looting
Scavenge, storage and sell hundreds of unique items based on parameters and progress. Find weapons, consumables, medical items, military gear and much more.

Shelters
Shelters are safe zones and places to store loot. Shelters are always available to player and most of them are also easy to find. Shelters are the only way to save your game.

Story
An epidemic is raging in Russia, turning people into bloodthirsty monsters. You take on the role of a survivor who, making his way through crowds of enemies, tries to figure out what happened and eventually find a safe place.

Beskrivelse af voksenindhold

Udviklerne beskriver indholdet således:

Dette spil har muligvis indhold, som ikke er egnet til alle aldre, eller er upassende at se på arbejdspladser: Hyppig vold eller splatter, Generelt voksenindhold

Systemkrav

    Minimum:
    • Styresystem *: Windows 10, 7
    • Processor: Intel Core i3
    • Hukommelse: 2 GB RAM
    • Grafik: Nvidia 580 gtx
    • Diskplads: 200 MB tilgængelig plads
    Anbefalet:
    • Styresystem *: Windows 10, 7
    • Processor: Intel Core i5
    • Hukommelse: 8 GB RAM
    • Grafik: Nvidia 1050 gtx
    • Diskplads: 200 MB tilgængelig plads
* Fra den 1. januar 2024 understøttes Steam-klienten kun på Windows 10 og senere udgaver.
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