In Deadville, players must face their deepest fears, rely on their survival instincts, and make tough decisions to outlast the apocalypse. Only the most resourceful, cunning, and resilient survivors stand a chance against the relentless zombie horde.
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Utgivningsdatum:
7 dec, 2023
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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Notera: Detta Early Access-spel är inte färdigt och skulle kunna ändras ytterligare. Om du inte känner för att spela spelet i sin nuvarande form bör du vänta för att se om spelet fortsätter utvecklas mer. Läs mer

Vad utvecklarna har att säga:

Varför Early Access?

“Deadville's decision to launch in Early Access was driven by several key factors that aimed to benefit both the development team and the players:

Community Involvement and Feedback:
Early Access allows developers to engage with the player community early on in the development process. By releasing the game in this phase, developers can gather valuable feedback, suggestions, and bug reports directly from players. This two-way communication helps in identifying issues, refining gameplay mechanics, and prioritizing features based on player preferences.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“The duration of a game's Early Access phase can vary widely depending on the complexity of the game, the development team's goals, and how much work is required to achieve the desired level of polish and content. It will most likely stay in early access approximately for a year.

The development team behind Deadville will closely monitor player feedback and the game's performance during Early Access to guide their decisions on how long the phase should last. The duration of Early Access will ultimately depend on how smoothly the development progresses, how well the team addresses player feedback, and their commitment to delivering a high-quality and engaging final product.

As a player interested in Deadville, it's essential to stay informed through official announcements, developer updates, and community discussions to get a sense of the development's pace and progress. Remember that the time spent in Early Access is ultimately aimed at making the game the best it can be before the full release, and player feedback plays a crucial role in shaping the game's future direction.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“The transition from Early Access to the full version of Deadville is intended to include various improvements, enhancements, and additional content based on player feedback and the development team's vision. While the specifics may vary, here are some common ways the full version is expected to differ from the Early Access version:

Polished Gameplay Mechanics:
We plan to have more refined and polished gameplay mechanics. The development team plans to address any issues, bugs, and imbalances that were discovered during the Early Access phase, resulting in a smoother and more enjoyable gameplay experience.

Performance and Optimization:
The development team plans to optimize the game's performance to ensure smoother gameplay across a broader range of hardware configurations.

Balanced and Diverse Gameplay:
We plan to take the feedback from Early Access players to balance the game's difficulty and ensure a more diverse and dynamic gameplay experience. This includes adjust enemy behavior, loot distribution, and overall game progression based on player input.”

Hur är det nuvarande läget i versionen med Early Access?

“It contains many content and core gameplay which are in a playable state. Currently it has character selection, base building, combat, crafting, wearable equipment, swimming, full day/night cycle, enemy NPC, and multiplayer.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“No.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

Early Access and Playtesting:
Early Access game will allow players to purchase and play the game while it's still in development. This provides an opportunity for players to provide feedback, report bugs, and share their experiences with the developers.

Community Forums and Social Media:
The developers will maintain active community forums, social media channels, and Discord servers where players can interact directly with the development team and fellow players. These platforms serve as hubs for discussions, feedback, and suggestions related to the game's development.

Feedback Surveys:
The developers will distribute surveys to collect structured feedback from players. Surveys can cover various aspects of the game, including gameplay mechanics, visuals, narrative, and overall satisfaction. This data is valuable for understanding player preferences and identifying areas that need improvement.

Developer Updates and Roadmaps:
Regular developer updates will keep the community informed about the progress of the game, upcoming features, and changes based on community feedback. Roadmaps will outline the planned future updates, giving players insights into the development direction.”
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$11.99
 
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Om detta spel

Welcome to the Deadville, where the sun has set on civilization and darkness reigns supreme. A deadly virus has swept across the globe, transforming the living into ravenous, flesh-eating zombies. In this heart-pounding survival game, players must navigate through a desolate and chaotic world, where every choice determines their fate. It's a fight for survival, not only against the relentless horde of undead but also against the constant struggle to retain humanity and sanity.

Exploration and Scavenging:
As players venture into the unknown, they'll encounter abandoned buildings, dark alleys, and dense forests filled with danger and potential rewards. Scavenging for supplies is vital for survival, but every noise can attract the undead. Players must use stealth, wit, and strategy to navigate through the treacherous landscape, avoiding confrontations when possible.

Multiplayer Mode:
Surviving alone is incredibly challenging, but Deadville offers a gripping multiplayer mode, enabling players to team up with friends or strangers in a cooperative survival experience. Communication and teamwork are essential for survival as players work together to achieve common goals and protect each other from the horrors lurking in the Deadville.

Dynamic Day-Night Cycle:
Deadville introduces a dynamic day-night cycle, altering the gameplay experience significantly. During the day, players can explore more freely, finding resources and potential safe spots. However, as the sun sets, the undead grow more aggressive and their numbers increase. Nights are filled with spine-chilling tension, and surviving the darkness becomes the ultimate challenge.

Building and Fortifying:
To increase their chances of survival, players can build and fortify makeshift shelters. They can build bases and fences to fend off the relentless zombies. These fortified bases become a place of respite and preparation for the impending darkness of each night.

Strategic Combat:
When confronted by zombies or other survivors, combat becomes a last resort. Ammo is scarce, and every shot counts. Players must rely on melee weapons and stealth to conserve resources. However, engaging in combat might become unavoidable when facing powerful zombies or desperate survivors who view you as a threat to their survival.

Beskrivning av vuxet innehåll

Utvecklarna beskriver innehållet så här:

It contains zombies, blood splash, dead body parts on ground.

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10 or Higher (64-bit)
    • Processor: 2.8 Ghz Quad Core CPU
    • Minne: 8 MB RAM
    • Grafik: NVIDIA GeForce GT 720M / Intel HD 4000 or Equivalent
    • DirectX: Version 12
    • Lagring: 18000 MB ledigt utrymme
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS: Windows 10 or Higher (64-bit)
    • Processor: Intel Core i5 or Equivalent
    • Minne: 16 MB RAM
    • Grafik: NVIDIA GeForce 1080Ti or AMD Radeon RX 5700 XT
    • DirectX: Version 12
    • Lagring: 18000 MB ledigt utrymme
    • Ytterligare anmärkningar: SSD (Preferred)

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