Jank Cube is a fun VR physics sandbox filled to the brim with cool unique objects for you to interact with using the fully physically simulated player rig in maps made from the ground up for VR.

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“I still have a large amount of content I hope to add to Jank Cube over the course of time to give more sandbox potential to the game. However I want to to put it out on steam ahead of time to reach a larger base of players to ascertain a larger amount of feedback and ideas on what i could add. I hope early access will allow me to help Jank Cube be a product equally for the players as it is for me, by taking in their ideas to help form the finished product.”

Hvor lang tid vil dette spil være i tidlig adgang?

“I anticipate a good few months but likely under a year.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“In the current version there is 8 sandbox maps of varying sizes. In the finished game I hope to have an additional 3 sandbox maps and a small story centered mini-campaign to explain the hidden story within Jank Cube.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“All content currently in the game is fully playable, and anything from this point forward will be additional content.
You can refer to the about this section for more insight as to available content in the game.”

Ændrer spillets pris sig under og efter tidlig adgang?

“As of right now I do plan on a mild increase in price once the game is fully ready.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“I have a discord server I am always available in and am always taking feedback from the community and players.”
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Om dette spil

Jank Cube VR is an experimental physics based virtual reality game based around taking the concept of stacking blocks for amusement, and evolving it using physics and VR.

In Jank Cube VR you will encounter a number of fun physics based interactables, including but not limited to:

Ragdolls: Fully physics based humanoid ragdolls

Spheres: Spheres of different shapes, sizes and weights

Cones: Cones each with unique materials

Oblongs: Elongated cubes

Cylinders: Cylinders with varying shapes weights and materials

Crowbars: Crowbars are useful for hooking yourself on level geometry, or fighting through an alien infested facility

Gravity Control: A box that can switch gravity to Moon gravity, or ZeroG if you're feeling daring today

Remote Grenade: A grenade which when detonated pushes all objects far away

Gravity Manipulation Gun: A gun which can pick up any objects regardless of weight or size

Audio Boombox: A movable spatial audio boombox that plays your sound effects

Hammers: The hammers can be used to clone or delete interactables based on your preference

Playbloks: You remember those fun cushion cube things youd play with as a kid? Now they're omega sized and made into towering skyscrapers! Knock them down, climb them, admire them, its all up to you!

Physics NPCs: They aren't the brightest quite yet but they'll improve over time

And last but not least: Cubes. Jank "Cube" VR has a plethora of unique cubes to play around with

All the while the player is fully physics based, vault over an obstacle, climb up a ledge, jump from 50 feet in the air all with completely simulated player physics!

Alongside the physical player there is physics tools for players to use with their interactables, incase you find moving objects manually a little uninspired.

The Maps

What would a fun physics VR game without some fun VR maps made from the ground up with VR interaction in mind?

Map 1: Interactables Testing Area

The Interactables Testing Area is an all-rounder map from as far back 2020 when I initially created Jank Cube as a 13 year old, updated to my modern standards!. Sporting numerous rooms with individual and unique interactables and an open area exclusively for spawning extra interactables. There are 3 main floors to Map 1, on floor one you will find tons of cubes, some cones, the delete/clone hammers, a miniature bowling alley, and an airlock for disposing of unwanted items. On floor two you find some more object spawners and a slide for deleting what you dont need, and finally on floor three you have available settings and spawnable ragdoll dummies.

Map 2: The Auditorium

The Auditorium is intended to be a much more confined and smaller map so as to be easier on weaker computers, no objects are spawned in by default and the area is almost completely open by default. Again an airlock is provided for disposing of unwanted objects, alongside the 2 hammers.

Map 3: Interactables Testing Area 2

Map 3 is the complete opposite of Map 2, instead of being completely open and empty Map 3 has a constant supply of new things to see and do! For example upon entering the main area of Map 3 you will see an ascending staircase that leads you to many fun locations, going up the staircase on the first platform there is a fully physics based escalator to put interactables on (yes I did it first) and watch them go! On the next a small bar type area stocked with colorful bottles, tables and chairs. At the top floor you are provided a basketball hoop and some basketballs, try not to lose them all over the edge though, they're quite bouncy. Elsewhere there is tons of object spawners and a grand statue right in the middle.

Map 4: The RV

The RV is a small, warm and cozy RV for you to relax or play around with objects in, the lights are low and everyones just chilling out maxing relaxing all cool. Inside the RV there's some colorful glasses and bottles, a small assortment of interactables, and a nice warm bed waiting just for you.

Including a selection of 12 secret maps you can find hidden throughout the game, although maybe you'd be better off not looking...

Uncover the hidden story of Jank Cube while playing it and gain answers to alot of questions you might have.

Evil forces surround the bubble that is Jank Cube, and it only takes a small poke for it to pop...

Beskrivelse af voksenindhold

Udviklerne beskriver indholdet således:

There is a ragdoll of a man who is insinuated to be dead but his death is never shown and he does not bleed in any way.

Systemkrav

    Minimum:
    • Styresystem: Windows 10
    • Processor: 3.0ghz minimum
    • Hukommelse: 8 GB RAM
    • Grafik: GTX 1080
    • Diskplads: 3 GB tilgængelig plads
    • VR-understøttelse: VR Headest and Controllers
    • Yderligere bemærkninger: stronger CPU is great for having more stuff
    Anbefalet:
    • Styresystem: Windows 10
    • Processor: I7 7700k
    • Hukommelse: 16 GB RAM
    • Grafik: GTX 2060
    • Diskplads: 20 GB tilgængelig plads
    • Yderligere bemærkninger: Better GPU allows settings to be higher and the game to look better

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