AfterWar is a strategy about the world in 2028
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大多好評 (86) - 86 篇使用者評論中有 74% 給予此遊戲好評。
發行日期:
2023 年 9 月 26 日
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搶先體驗遊戲

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Hello, my name is Dmytro Lumen, I am 17 years old. I am developing the game alone, so I do not have the opportunity to immediately create such a project quickly and efficiently. So I decided it's best to put the game in early access so players know it's not the final version」

這款遊戲的搶先體驗時間大約會持續多久?

「From a year to two years. But looking at the game's potential, chances are it will be in early access for a long time.」

正式版預計會與搶先體驗版有何不同?

「The appearance of the plot, an improved map and even new financial mechanics」

搶先體驗版目前的開發進度如何?

「The development stage is initial. The game does not have half of the mechanics that are planned to be added. Many routes are under development and map detailing is at an early stage. But now the game is quite interesting!」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「I plan to raise the price slightly as I add new content and features」

在開發過程中,您打算如何與社群互動?

「The author accepts criticism and communicates with the audience through the popular social networks Telegram, Instagram, TikTok and YouTube. Your criticism, advice, and feedback have a radical impact on the future and present-day appearance of the game. One of the things that influences a player writing their opinion about a game is the focus of the game's development」
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Welcome to the AfterWar page!

WARNING!

The story is not implemented in the game de facto, game development is underway. The story will be realised by version 1.0 (approx. February 2025) The game starts in the year 2028, after the end of the Russian-Ukrainian War. Ukraine's heavy counter-offensive in 2026, which no one believed in, has borne fruit. A virtually frozen front line across the Donbass and Crimea appeared, but Ukraine's luck turned. Vladimir Putin dies in early 2027, after a long battle with pancreatic cancer and an induced exacerbation amid bad news from the frontline

in 2027 a long state internal struggle in Russia begins, with Mikhail Mishustin at the head of the interim government. The problem and the grace of this struggle is that everyone wanted stability. The interests of the oligarchy, internal Western agents, as well as some Chinese individuals were interested in the theory of a calm and stable Russia, not rid of corruption, but at least from the bloody past. Russia changed its flag, a corrupt ‘pro-European’ government came to power

The world is waiting for stability, and preferably prosperity..... hoping that the PRC and other dictatorship states will not violate it.



The game is in active development, and each global update is radically improved!

At the moment, AfterWar 0.5 has:

- 5 types of maps, with the ability to disable the visibility of naval battles

- Alliances.

- Combat actions that are controlled in the regions panel. Realistic damage calculation and combat system. The percentage of advantage in battle is displayed graphically

- More than 166 countries to play in

- Budget and economic system

- Factors of corruption, stability, and greatness of the country

- Dynamic population. The number of people in the world is equal to the real one. Population growth and decline depends on corruption and stability

- Mobilization of the population

- Research: Sea colonization, ocean colonization, air force

- Saving the game in a unique .aw format

- Real time. The game is not turn-based

- Photorealistic map

- More than 850 regions

- More than 43 languages

Plans for what will be in the next versions of the game until the release:

- Multiplayer, will be released from November 10 to 20

- Interface updates

- Android version of the game

- Splitting regions, improving map quality

- The emergence of the division of regions into “provinces”

- Cities. Investments in them, transportation system

- Elections in the country, which can be followed directly on the map (distribution of votes by province)

- Adding at least 6 more languages: Traditional and Simplified Chinese, Hebrew, Arabic, Korean, Thai and Japanese

- Peace treaties, wars with alliances included in them (alliance vs. alliance)

- 3D terrain

- Map editor, provinces and more. A workshop that will not be tied to Steam, but a separately created ecosystem of AfterWar accounts (a clear name for the ecosystem will most likely be invented)

- A combat system with a solid front. Personal management of brigades and divisions. This will most likely be version 1.0, the release

These are the highlighted mandatory items that will be present in the game.

The goal is to create the highest quality game, combined with simplicity and modern mechanics. Most players are already starting to get bored with the trend of medieval design, complexity, and difficulty of strategies. Many players don't even want to look at strategies because of their banal stuffiness and overloaded interface. It's time to make changes to the strategic gamemode in the next few years, to add freshness and attract new players, giving rise to a new generation of strategies that are not based on hackneyed themes such as World War II or the same Middle Ages...

系統需求

    最低配備:
    • 作業系統 *: Windows® 7/Vista/XP
    • 處理器: I3-8100
    • 記憶體: 2 GB 記憶體
    • 顯示卡: GTX 730
    • DirectX: 版本:9.0
    • 儲存空間: 5 GB 可用空間
    建議配備:
    • 處理器: I3-10100
    • 顯示卡: GTX 1050
    • DirectX: 版本:11
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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