Museum of Science Fiction: Experimental VR Gallery 1
Step inside the Museum of Science Fiction's first VR gallery and see the photo-realistic, post-apocalyptic digital art of Polish artist, Michal Klimczak!

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Step inside the Museum of Science Fiction's first experimental VR gallery and see the photo-realistic, post-apocalyptic digital art of Polish artist, Michal Klimczak!

This new gallery, the first of many galleries and exhibition spaces, features experiential sound design, custom avatars, Minority Report-style UI pop-up screens, and a multi-visitor, shared-space environment where you can roam the gallery and talk with your friends.

The next release, scheduled for late 2023, will include an interactive AI robot tour guide you can chat with, several new gallery and exhibition spaces, a quantum computer tour, and an auditorium for live programming and events.

About the VR Museum of Science Fiction
The VR Museum of Science Fiction is a destination and point of departure that inspires people and motivates learning - covering the history of the genre across the arts and providing a narrative on its relationship to the real world. The Museum's main mission is to open a portal to imagination. The Museum offers visitors an opportunity to experience and learn about some of the most important science and science fiction artifacts and achievements. The Museum shows how science fiction continually inspires individuals, influences cultures, and impacts societies. Also serving as an educational catalyst to expand interest in the science, technology, engineering, art, and math (STEAM) areas to engage and entertain.

The Museum of Science Fiction believes that science fiction is rich with ideas that can serve as a springboard for curiosity and seeks to make a measurable positive impact on STEAM-related educational activities. Based on the belief that science fiction holds educational value for all ages, the Museum's VR galleries are designed to educate and spark interest in STEAM through science fiction. The VR Museum will eventually include a major entrance hall, seven themed galleries, and outside spaces. The seven galleries include: Creators, Time Travel, Lifeforms, Computers and Robots, Vehicles, Technology, and Other Worlds.

Educational Focus
The VR Museum of Science Fiction is designed to mix science educational content within an engaging and immersive virtual reality science fiction environment. The primary goal for the VR Museum is to provide a rapid point of departure from museums-as-usual and give visitors new ways to interact with science, technology, engineering, art, and math educational content that provides enhanced learning and entertainment experiences. The VR Museum will simultaneously entertain and educate – presenting visitors with easier ways to understand more challenging scientific concepts like quantum computing.

Class trips from anywhere in the world will enjoy the VR Museum’s amazing educational science content from NASA and the Johns Hopkins Applied Physics Lab - and even a tour inside of a quantum computer. VR Museum visitors will enjoy greater interactivity and learning opportunities from exhibits and display objects - creating a personalized experience that balances entertainment with education.

The VR Museum of Science Fiction is open 24 hours every day and globally accessible from anywhere in the world (also available in 3D mode for mobile and desktop visitors).

The Museum of Science Fiction will open new galleries and exhibition spaces several times a year.

系统需求

    最低配置:
    • 操作系统: Windows 10
    • 网络: 宽带互联网连接
    • 存储空间: 需要 300 MB 可用空间
    • 支持 VR: Oculus Quest 2
    推荐配置:
    • 操作系统: Windows 10
    • 网络: 宽带互联网连接
    • 存储空间: 需要 1 GB 可用空间
    • 支持 VR: Oculus Quest 2

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