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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«The basic game idea is playable but we're interested in getting more feedback from gamers on the core mechanics, difficulty curve, and powerup capabilities. Additionally, all the art is placeholder and we're hoping to upgrade the art significantly towards a full release of the game.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«1 year»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«Many more levels, more Reactor powerups, a refined scoring system and leaderboard, song-level DLC.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«4 playable levels and 2 basic tutorials.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes. The early access demo is free and the full game will be between paid once we add more gameplay and song-levels.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We have a discord server community up and running and our hope it to incorporate gamer feedback into improvements in the overall game experience.»
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Dette spillet er ikke tilgjengelig ennå

Planlagt utgivelsesdato: 16. des. 2025

Dette spillet skal etter planen låses opp om ca. 6 dager

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Om spillet

AUDION is an abstract, single-player arcade-style VR game focused on “spatial strategy” and fast-paced, physical gameplay. Think Asteroids meets Rez meets Geometry Wars in 3D. We're currently in Early Access and pretty early-on in development. We're looking for passionate players to help give us feedback so we can improve, tune, debug, and upgrade the game to be as fun as possible.

The game currently features 4 frenetic levels of increasing difficulty and complexity, and a powerup load-out feature for strategic gameplay combinations and replayability.

AUDION is currently Early Access and we're hosting this public beta to get some feedback from real players. We're hoping your input will help us improve the core game mechanics and the overall gameplay experience. Please join our Discord server to leave feedback, ask questions, log bugs.

HIGHLIGHTS:

  • Immersive, first-person, physical gameplay

  • Focus on spatial awareness and strategy

  • Experiment with Reactor combos (powerups) to maximize impact in each level

  • Abstract geometric aesthetic with lots of audio-reactive graphics

  • Menus and tutorial localized into Japanese

  • Electrifying soundtrack by Symbion Project that builds as you play

DESIGN OVERVIEW:

  • No guns: Player bond, attract and repel Ions, which are dangerous musical objects floating in space. The goal is to split them into smaller and smaller Ions to clear the level.

  • Skills: Audion builds targeting accuracy and spatial strategy skills, but without the guns.

  • Arcade: Levels ramp to frenetic levels quickly, keeping the exciting gameplay on a tight loop.

  • Physicality: Using the physicality of VR, players grab, pull, swing, smash, deflect and rip Ions. Not a game for sitting down!

  • Impact: Unlockable powerups have major impact on each play-through, combining to create powerful game events with fun, explosive visuals.

DEVELOPER OVERVIEW: Speed of Dark Studios (aka Kasson Crooker) is a small indie studio based in Japan and focuses on music-based VR experiences and indie games.

Kasson has 20 years of game industry experience, primarily as Audio Director and Project Director on numerous AAA titles from Harmonix, including Guitar Hero 1 & 2, RockBand 1 & 2, and Dance Central 1 & 2. He created and designed a PC/Mac audiogame on Steam called Rocococo which has no visuals and you use your ears to play and win. He founded legendary synthpop band Freezepop and composed all the music for AUDION under his Symbion Project moniker. He also released 2 immersive VR-Music apps called (m)ORPH and Saturnine which you can get for free on SideQuestVR or AppLab for Quest.

Ben Lane is the Lead Engineer and additional Game Designer, having shipped games and experiences on Oculus Go, Meta Quest, phones and desktop for companies like Meta, HP, MLB and others.

Systemkrav

    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • VR-støtte: OpenXR. Meta Quest 2, Meta Quest 3, Meta Quest 3s.
    • Tilleggsmerknader: Requires Quest Touch controllers
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • VR-støtte: OpenXR. Meta Quest 2, Meta Quest 3, Meta Quest 3s.
    • Tilleggsmerknader: Requires Quest Touch controllers
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