Graveyard Duty: Fall of the Last Demon is a fast-paced wave-based FPS where players survive escalating demon hordes, master powerful weapons, and fight relentlessly to stay alive as each wave grows more intense and unforgiving.

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開發者的話:

為何採用搶先體驗模式?


We're launching Early Access to get your feedback and build a game you'll love. We'll use your input to fix issues, add features, and make the game better. Join us on this journey and help shape the future of The Graveyard Duty: Fall of the Last Demon!

這款遊戲的搶先體驗時間大約會持續多久?

「Roughly 6-7 months, depending on feedback and development.」

正式版預計會與搶先體驗版有何不同?

「We're working on adding new content, polishing features, and expanding scope based on feedback. Our goal is a more complete experience."」

搶先體驗版目前的開發進度如何?

「Graveyard Duty: Fall of the Last Demon is fully playable and focused on the core wave-based FPS experience. Players fight through multiple waves of demonic enemies using a selection of weapons in a fast-paced combat loop. The game is stable with active gameplay systems, while features, content, and balance are being actively adjusted and improved during Early Access. Visual effects, enemy variety, progression systems, and overall gameplay are continuously refined based on development progress and player feedback.

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We're keeping the price the same post-Early Access, but might adjust based on added content and value.」

在開發過程中,您打算如何與社群互動?

「We're super keen on involving the community! We plan to:
- Share updates and sneak peeks on social media and Steam
- Gather feedback through Steam discussions, surveys, and community polls
- Test community-suggested features and report back on progress
- Host Q&A sessions and live streams to chat with players
- Encourage community art and content creation
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Graveyard Duty: Fall of the Last Demon

Graveyard Duty: Fall of the Last Demon is a fast-paced, wave-based first-person shooter that blends intense survival combat with a dark, apocalyptic fantasy narrative. Players take on the role of the last Demon Hunter, pulled from a fractured timeline into a dying world on the brink of total extinction. Humanity has fallen, the veil between realms has collapsed, and hell now pours endlessly into cursed battlegrounds once meant to protect the living.

Each mission drops players into haunted graveyards, ruined sanctuaries, and corrupted strongholds where survival depends on skill, positioning, and smart weapon mastery. Waves of demonic enemies escalate relentlessly, introducing new enemy types, behaviors, and overwhelming numbers that test the player’s reflexes and tactical decision-making. Every wave survived feels earned, every mistake is punished, and every victory pushes the player deeper into a war that cannot be lost.

At its core, Graveyard Duty is built around a tight, satisfying combat loop. Players wield a growing arsenal of powerful firearms and demon-slaying weapons, each designed to feel impactful and distinct. Combat is fast, aggressive, and movement-driven, rewarding precision shooting, quick reactions, and situational awareness. As the forces of hell grow stronger, players must adapt their playstyle to survive increasingly chaotic encounters.

Beyond moment-to-moment action, the game is structured for longevity and expansion. Progression systems, enemy variety, environmental challenges, and additional content are designed to evolve throughout development and Early Access. Player feedback plays a critical role in shaping balance, difficulty scaling, and new features, ensuring the experience grows alongside its community.

Narratively, Graveyard Duty: Fall of the Last Demon explores themes of sacrifice, duty, and inevitability. The Demon Hunter is not a hero seeking glory, but a last resort — a weapon summoned when hope is already lost. The question is not whether the war can be won, but how long the line can be held before the final collapse. Each battle is a stand against extinction, each wave a reminder that failure means the end of everything.

Your duty is clear:
Stand your ground.
Survive the onslaught.
Hold the line — or let the world fall.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

AI Disclosure:
This game uses generative AI tools to assist in creating some of the music. All other content is handmade by the developer, and no AI is used during gameplay.

成人內容說明

開發者表示產品內容如下:

Lots of violence and blood

系統需求

    最低配備:
    • 作業系統: Operating System: Windows 10
    • 處理器: Processor: Intel Core i5 or AMD equivalent
    • 記憶體: 8 GB 記憶體
    • 顯示卡: DirectX 11 compatible graphics card with at least 2 GB VRAM
    • DirectX: 版本:11
    • 儲存空間: 20 GB 可用空間
    • 音效卡: DirectX compatible sound card
    • VR 支援: N/A
    • 備註: does not support VR
    建議配備:
    • 作業系統: Windows 10 (64-bit)
    • 處理器: Processor: Intel Core i7 or AMD equivalent
    • 記憶體: 16 GB 記憶體
    • 顯示卡: DirectX 12 compatible graphics card with at least 4 GB VRAM (NVIDIA GTX 1070 / AMD RX 580 or higher)
    • DirectX: 版本:12
    • 儲存空間: 20 GB 可用空間
    • 音效卡: DirectX compatible sound card
    • VR 支援: N/A
    • 備註: does not support VR
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