The victory or defeat of the real sword depends on the operation, there's nothing fancy about it!
All Reviews:
7 user reviews - Need more user reviews to generate a score
Release Date:
Jun 27, 2023
Developer:
Publisher:
Tags

Sign in to add this item to your wishlist, follow it, or mark it as ignored

English language not supported

This product does not have support for your local language. Please review the supported language list below before purchasing

Play ikuzo

 

About This Game

For players using the English version, I'm sorry that the F1 button help does not have an English version, so I will list the corresponding content in the following description

A casual game designed to experience the feeling of winning or losing a real sword. The enemy and player are on the same starting line, and both sides use the same mechanism to play games. Without hard opponents, there is no high value, and both sides are completely fair in the game.

This is a game that is difficult for ordinary players, and some players may find it relatively simple. However, it is stated in advance that before fully mastering the adversarial mechanism, you may feel a sense of frustration and must also learn combo methods from monsters during the process of death. Please think carefully before downloading.

There are complex move release systems in the game, with a bit of Roguelike (random store) and a bit of growth system (random growth).

For brave players who want to try this category of games for the first time, please be sure to drag to the bottom to watch the guide description, which can effectively improve your gaming experience!

F1 is the help in the game, and the specific button operations can be directly viewed from the help interface. TAP can see the unlocked skills and button methods.

F2 can take on BOSS challenges. The BOSS in the challenge level will be stronger than those in the main level, and it comes with superior (or inferior) environment scenarios. If you feel that the challenge is not enough, you can challenge the BOSS!

After clearance, screenshots of the second level scene where the character is located can be sent to the customer service email. When a certain number of people pass, the content of the second level can be published as soon as possible.

We will continue to update gameplay and levels, and add new combat methods and skill modules in the future.
All bugs, feedback or suggestions related to the game can be sent to the customer service email and will be continuously optimized when available.

If the frame drops, you can try to find a 'save point' nearby and restart the game to effectively alleviate the frame drop (not metaphysics, which is related to the optimization solution I am currently using). If it still cannot be solved, you can provide feedback on the area and configuration information where the screenshot is located, so that the author can confirm the areas with poor optimization.

As long as someone plays the game, it has value, and earning or not is added value! So the game is free! Just have fun!

=================================================================================================================

Suggestions for novice players

1. Dodge can interrupt any offensive or defensive behavior, which can quickly cancel your attack recovery

2. During an enemy attack, you can press and hold the right mouse button, and the character will automatically enter defense during the gap between enemy combo errors, interrupting the enemy combo (you are very confident in your own operation, and you can also use the enemy's actions to determine the defense timing and trigger precise defense)

3. Don't be impatient during the Footsies stage. If you make a mistake in the combo, please distance yourself as soon as possible

4. Don't face multiple enemies at the same time, don't turn your back on your enemies!

5. Do not engage in ineffective attacks during enemy defense, otherwise the enemy will dominate and counterattack during the attack gap!

6. The concept of combo is to keep the enemy in a state of being attacked and stagger continuously! When the enemy breaks away from the stagger, please judge it as a combo error

7. When the enemy is in stagnant air, the counterattack ability will be significantly reduced!

8. Enemies standing on the ground are subject to less buoyancy than those in the air. For example, when an enemy is hit on the ground, it can only rise by 2 meters, and when it is hit in the air, it can reach 4 meters

9. You can use the grappling hook to find treasure chests scattered in the scene, effectively improving your abilities

Basic combo

Left click * 4 → W+Right click → Left click * 2 → S+Right click → Left click * 2 → W+Right click

Left * 3 → W+Right → Left * 3 → S+Right → Left * 2 → S+Right → Left * 2 → W+Right

The above two types of combos can be used continuously, but the number of hits may fluctuate depending on the battle situation. If you can monitor the exact timing, the effect will be better


=================================================================================================================

F1 content

W. A, S, D: Move
Left click: Normal attack
Right click and long press: Defense
Left shift: Run
Left CTRL: Squat down
Direction key+Q: Dodge
TAB: Status bar
CTRL+Z: Wait for 3 seconds before returning to the birth point, used to disengage from the stuck state
R: Push back the enemy (with CD, it can also be used when attacked, and cooling monitoring can be seen in the lower left corner)
F: Locking hook (needs to be unlocked)
1: Blood Bottle (remaining quantity displayed in the lower left corner, restores maximum health by 20% after use)
E: Interacting with objects or Backstab (Backstab needs to be unlocked, press E when behind enemies to backstab)
H: Optimize frame count (press again to cancel optimization)
Falling or jumping state, press W when facing the wall: climbing the wall (needs to be unlocked)

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: windows7 and above
    • Processor: AMD Ryzen 5 5500
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce RTX 2060
    • DirectX: Version 9.0
    • Storage: 5 GB available space
    • Sound Card: no demand
    • VR Support: no demand
    • Additional Notes: nll
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: windows7 and above
    • Processor: AMD Ryzen 9 5900
    • Memory: 6 GB RAM
    • Graphics: NVIDIA GeForce RTX 2080
    • DirectX: Version 9.0
    • Storage: 8 GB available space
    • Sound Card: no demand
    • VR Support: no demand
    • Additional Notes: nll

What Curators Say

1 Curator has reviewed this product. Click here to see them.

Customer reviews

Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Playtime
Filter reviews by the user's playtime when the review was written:



No minimum to No maximum

Display
Show reviews in selected display order





Learn More
Show graph
 
Hide graph
 
Filters
Excluding Off-topic Review Activity
Playtime:
Played Mostly on Steam Deck
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...