One little girl vs 1,000 demon bunnies in this turn-based puzzle/action game. Kill cute enemies, collect loot, and build devastating new spells. Then do it all over again.
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2 篇使用者評論 - 使用者評論數量不足,無法產生整體評價
發行日期:
2024 年 3 月 31 日
開發人員:
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搶先體驗遊戲

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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「We would like to engage with dedicated players before the game is content complete, so that you might have an impact on mechanics, levels, and the general user experience at a critical stage.」

這款遊戲的搶先體驗時間大約會持續多久?

「We are hoping for no longer than 2-3 months. It's a short, but intense game.」

正式版預計會與搶先體驗版有何不同?

「We plan for The Girl Who Kicked a Rabbit to contain a tutorial world and 4 separate worlds of various number of levels. The fourth and final world is planned to be the full release. It is intended to conclude the story of the game, and is expected to contain 4-6 levels, a final boss level, a few sections of optional, collectable lore, and a new meta-game mechanic. Furthermore, we expect to the gameplay to be more polished, based on our own work, and feedback we hope you will provide.」

搶先體驗版目前的開發進度如何?

「The tutorial world and three out of four worlds are finished. New graphics and animations are still missing. After participating in Steam Next Fest, we were able to implement new features based on your feedback from the demo, and this massively improved the game.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「When The Girl Who Kicked a Rabbit leaves Early Access, we expect to raise the price, as we ship with new content and features.」

在開發過程中,您打算如何與社群互動?

「We encourage you all to write to us through Steam Discussion Boards, and see how we might improve the game a based on your experiences. Based on your feedback, we might make changes to mechanics of the game, what future localisations to focus on, the difficulty of certain levels, and whether certain meta-game mechanics are actually a good experience to engage with.」
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An ethereal, pulp spraying, contemplative stroll from one end of a city to the other.

As the little combat wizard Lumi, you'll use the "Arcana" to fight a geyser of cute, and clever spirit bunnies.



Combat in "The Girl Who Kicked a Rabbit" is designed as an easy-going experience, with a whole basket of meticulously crafted mechanics to fiddle around with.

Every element of the game is engineered to react in the fastest, most responsive way.



Selecting one of your astral weapons and obliterating a long-eared bugger, is an interface delight. The bunnies will hold "Catalysts", that you'll need in order to win.

Understanding which of these otherworldly baubles you need, and actually getting them before they disappear, will be half the battle.



No reason to get all tricked out before the next hand-to-hand: Every battle gives you a different collection of mystical "Arcana" to wield. Some of them are good to go, and others you have to unlock on the job.



Murdering doe-eyed bunny beasts isn't enough to win! Somehow, you'll need to get enough "Gods' Wine" to close the flaming portals that keep sending out more opponents.

Sometimes the rabbits will drop this celestial nectar, and sometimes a more economic approach is required.

If you've got a little chemist inside you somewhere, perhaps you'd prefer making your own divine kombucha.
Good thing every critter killed is a piñata of goo-covered treasure.

系統需求

Windows
macOS
    最低配備:
    • 作業系統 *: Windows 7
    建議配備:
    • 記憶體: 4 GB 記憶體
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
    最低配備:
    • 作業系統: Mac OS 10.15
    • 處理器: 2.4GHz dual-core Intel Core i5
    • 記憶體: 4 GB 記憶體
    • 顯示卡: Intel HD Graphics 3000 with 384MB of DDR3 SDRAM
    • 儲存空間: 50 MB 可用空間
    建議配備:
    • 記憶體: 4 GB 記憶體
* 自 2024 年 2 月 15 日(PT)起,Steam 用戶端將不再支援 32 位元遊戲或 macOS 10.14 或更舊版本。

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