Explore the randomly segmented structures of your nightmares in this roguelike psychological horror game. Be strategic and efficient while completing randomized objectives with very limited oxygen, all while being hunted by whatever is down there with you. Many mysteries await your presence.
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發行日期:
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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Im a first time developer, Early Access will help me get important feedback on my progress!」

這款遊戲的搶先體驗時間大約會持續多久?

「A rough estimate for the game's release will be around Q4 2024 or even extending towards 2025.」

正式版預計會與搶先體驗版有何不同?

「Over the development of Early Access, the features that should be expected to be added along the way are as follows
  • Over 7 enemy types
  • 5 objective types with randomized parameters to keep things fresh
  • Variations in the hallways and rooms
  • An original soundtrack comprising of unnervingly out of place Smooth Jazz
  • Unexpected variance in world generation
  • Many many small details designed to gaslight you
  • Multiple rooms with plenty of enviornmental storytelling
  • Resource management involving heartrate and oxygen

The game's lore and story will be developed parrelel to Early Access, but outside of small hints and such, story content will be only added upon full release」

搶先體驗版目前的開發進度如何?

「The game currently is not in a state for a full gameplay loop. Early Access will release as soon as I get that part done.

Current progress
  • Claustrophobia inducing hallways randomly generated to connect rooms
  • A strict run timer that you can only speed up
  • In-world UI representing vitals
  • Immersive in-helmet distortion filter

遊戲售價在搶先體驗期間前後會有所變動嗎?

「The more content I add, the pricier the game will be! I plan for the first Early Access release to not cost too much, with an average indie game price tag for the final release.」

在開發過程中,您打算如何與社群互動?

「All feedback is greatly appreciated and will be taken into account for future updates.

You can give feedback via Steam Discussion forums, the in-game feedback button, or DM me on twitter! [@AveGameDev]」
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預計發行日期: 待公告

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"My gaze locks onto the forever upwards gaping maw of the abyss. God damn the sun, for it carelessly shines ever brighter than my dwindling hope of escaping this cancer of a labyrinth. It grows, it breathes, slowly. I fear the descent, for I know, Something Wicked Lies Beneath."

Something Wicked Lies Beneath is a roguelite horror game, where you mysteriously wake up after dying in the metal halls of.... somewhere.




Explore the randomized labyrinth, get a feel of your sorroundings before engaging with your objectives.





Retrieve the battery and drag it to the starting room. Beware, once this is done, there is no going back. You will be under constant pressure by your need to manage your oxygen, heartrate, and having to manually vent CO2.




Complete your listed randomized objectives. By now, the constant pressure surges as the labyrinth will begin playing mind games on you while you are harassed by the denizens from below.




Dying in this labyrinth is a garuntee, whether its from oxygen loss, encounter with an enemy, or other causes, It's just a matter of if you've completed the objectives that determines your "victory".





Once you die, you lose your progress ( unless you "won" ), repeat it over and over and over again.
Don't get too comfortable, there may be unexpected variations between runs.


List of key features
  • Over 7 enemy types
  • 5 objective types with randomized parameters to keep things fresh
  • Variations in the hallways and rooms
  • An original soundtrack comprising of unnervingly out of place Smooth Jazz
  • Unexpected variance in world generation
  • Many many small details designed to gaslight you
  • Multiple rooms with plenty of enviornmental storytelling
  • Resource management involving heartrate and oxygen
  • Claustrophobia inducing hallways randomly generated to connect rooms
  • A strict run timer that you can only speed up
  • In-world UI representing vitals
  • Immersive in-helmet distortion filter

成人內容說明

開發者表示產品內容如下:

This game may contain distressing themes

the game is still in progress, so this will be updated as development goes along!

系統需求

    最低配備:
    • 作業系統 *: Windows 7
    • DirectX: 版本:11
    建議配備:
    • 作業系統: Windows 10
    • DirectX: 版本:12
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。
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