Madness in the Banaverse, is an adventure game featuring El Bananero, the legendary youtuber famous in Latin America, as the main character, who will go through levels full of puzzles, comedy, laughter, opponents and other challenges. To solve them he will use his abilities or the help of allies.
All Reviews:
Positive (33) - 93% of the 33 user reviews for this game are positive.
Release Date:
May 30, 2023
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Because the game features a sample of the number of levels, characters, environments, items, and challenges originally considered.

Our goal is to have at least 10 basic levels, more extensive and with more events and challenges, as well as being able to incorporate more allied and enemy characters, not only those belonging to the Banaverse, but we also refer to many designs and ideas that already exist. we had them considered, but due to multiple factors, could not be developed on time.

Because it's a game dedicated to a well-known youtuber, we want to extend the environments of each level for the main character to explore other areas, contributing not only to new space-related challenges, but also to the humor of saying "it's a game where the youtuber goes through all these places and moments"

We want to incorporate more characters related to the theme and narrative that the youtuber invented, each one with their own abilities that serve either as support to solve the challenges, or as bonuses, or simply a satire to make the experience funnier, leaving as a final idea that "the youtuber received help from all these celebrities or invited characters"

As for items, we had contemplated at least 10 objects or combat tools, but we started with 3 of them, with the intention that some be support objects to fight, and others support with movement or defense, without continuing to increase the game mood.

We have more enemy and boss designs developed, which are still in testing stages and require polishing before being included in the official game. Design and material exist but it has not yet been completed or developed.

We also have more ideas for puzzles using the current features, soon they will be tested and review for being present on the complete version”

Approximately how long will this game be in Early Access?

“Approximately between one or two years.

We calculate this time range based on a series of determining factors:

Work schedules of each team member.
Number of completed tasks. (Segregated by difficulty level and ability of each team member.)
Various adverse situations. (Accidents, dismissals, etc.)
Team motivation and dedication.
The basic programming of the game is complete. This benefits us when reducing future work times by implementing new mechanics, developing puzzles, objects, characters, designs, etc. However, the programmers on the team work hard to reduce the number of bugs observed in game testing sessions, all indicated by a select group of people from the community. Currently, as predicted by the team's programming director, the game has only two programming bugs that do not significantly affect gameplay, but do lead players to exploit these code errors.

Likewise, the visual aesthetic of the game is defined and tasks for this area are already assigned.

We estimate the release of the early access based on our performance in the last 6 months. Although achieving our goals (converting Banaverso from early access to base game) may take less time than expected, we recognize the team's weaknesses and support each other in creating original and quality content within the times we determine for each task.

We respect the priorities of each team member beyond the project. We recognize the need for team members to take breaks after long days of work on the Banaverse project. So far, the observed results are higher quality of completed tasks in exchange for a little more time.”

How is the full version planned to differ from the Early Access version?

“We plan to create a version that has more content in its levels: larger, more durable, more challenging and puzzle-filled, more guest characters, more crazy items and abilities.

Our ideal is that, among other features, there are opponents with different combat systems, so that we don't just have melee attacks, but ranged attacks which are already developed but not implemented

We are interested in having more allied characters whose abilities are not only attack but also health support or even movement generation.

For now we have a programming base from which we can produce more elements such as allies, items and opponents, plus we already have designs ready and ready for development”

What is the current state of the Early Access version?

“So far we have the following features
- Complete third person game base.
- Abridged version of five levels out of ten originally planned.
- Only one allied character finished out of eight contemplated
- We have implemented three items out of ten (some still do not pass the testing tests)
- As for opponents, there are three melee enemies
- There are currently 2 level bosses that have their own characteristics. still missing 8
- Solid game mechanics.
- Solid support from the developers.
- Active feedback from a group of Beta Testers.
- A unique and cartoonish direction of the vision of the game.
- Developing puzzles to handle the fluidity of the levels.
- Original soundtrack.
- Work on professional sound effects.
- Support of multiple external designers.
Overall, the game is in an early stage of development, but with a solid foundation of gameplay and established mechanics. There is still a lot of work to be done in terms of characters, items, enemies, and level bosses, but with the solid support from the developers and the group of Beta Testers, the game has promising potential to improve and grow in the future.”

Will the game be priced differently during and after Early Access?

“We plan to gradually increase the price as we add new content and features, considering development stages or many offers based on special additions that will come along the way.”

How are you planning on involving the Community in your development process?

“The opinion of our fans is very important for the development process of this game, therefore, all the comments of the community will be considered for the improvement of the game.

We will present regular preview on social networks and official websites”
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About This Game

Madness in the Banaverse is an adventure game featuring El Bananero as the main character, who will go through several levels full of puzzles, opponents and other challenges, and to solve them he will use his abilities, the objects he finds in the level, or the help of allies and skills you'll gain as you progress.

The game in Early Access stage includes the following content:

  • 5 Game levels in various environments: Street, drain, factory, water and castle (more locations coming soon)
    [*As a player you will use a character based on the well-known youtuber El Bananero, who throughout the game levels will use his skills to hit and throw things out of his...pockets, and that will allow him to overcome the various obstacles present in the game.
  • You will have guest characters from the Banaverse, recognized by the Youtuber videos, such as Andrés, Isabel, and enemies such as the Gorilla and the Santa Claus impersonator
  • In addition, as a team we have added to the game a series of opponents that although they are not part of the Banaverse, their characteristics and appearance pay homage to the parodies created by the Youtuber, among them are the "Poronguines" who will be the constants minions to face in each level.
  • The game includes the use of items that can restore the life of the character, or be weapons against different opponents
  • Each level presents simple and intuitive challenges that do not require the use of text, and that are mostly accompanied by the presence of cinematics that provide all the visual support as a clue to understand what should be done.
  • Each level has a series of secrets that are based on the madness of the universe created by the youtuber, and that add more comedy to the experience

It is a unique experience that promises to captivate you as a result of the countless number of puzzles and challenges that you will have to face as a player, without neglecting that touch of black humor and insults typical of the Youtuber.

Warning, this is a game recommended for an adult audience, all the characters present here are fictional and any resemblance to reality is pure and mere coincidence

System Requirements

    Minimum:
    • OS: Windows 10
    • Processor: Intel (R) Core (TM) i3-8145U CPU @ 2.10 GHz 2.30 GHz
    • Memory: 8 GB RAM
    • Graphics: Intel UHD 620
    • DirectX: Version 10
    • Storage: 3 GB available space
    • Sound Card: Windows Compatible Audio Device

What Curators Say

4 Curators have reviewed this product. Click here to see them.

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