Fight through the ranks in a monster-filled labyrinth created by an egocentric billionaire colonist. Make friends (or enemies) with rivals, employees, fans, and monsters to improve your abilities. The crowd wants a show, so hype them up in this rogue-lite narrative adventure!
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Utgivelsesdato:
januar 2025
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Merk: Dette spillet med tidlig tilgang er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«We want to make a fun, approachable game for roguelite fans and folks who've never played a game in the genre. Roguelites can take time to properly balance, so we want to gauge interest and get player feedback along the way.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«We plan to be in early access for 6-10 months.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«Early Access will have the full experience of the rogue-lite loop, including the labyrinth run, NPC interaction, plot cutscenes, and getting upgrades. The Labyrinth has 4 biomes, each with unique monsters and bosses. Most of the main features will be in the game, though needing some polish and balancing, and a tangible storyline will be mostly finished.

By the full release, we plan to about double the number of rooms rooms, monsters, traps, bosses, and powers that are in the Early Access, as well as add content like a fishing minigame (because all great games have a fishing minigame). We will be finishing out the story and making an epilogue, as well as adding in side content with various characters and minigames for those who want more challenge or are completionists. We plan for the full game’s main story to be 15-20 hours long.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«As of writing this, we are working on patch V.5, with Early Access planning to be V.6.
The game has all the main features programmed, but still needs to have a lot of content put in.
A lot of V.5 is adding more rooms and monsters. Currently the game is playable for a few hours and still seeing new content, but we want people to really feel that “one more time” feeling for a while. This version also will add more cutscenes and general character dialogue, as currently there is only the intro.

Most of V.6 will just be getting in enough polish to design and art, as well as user quality of life before making the game public, such as a good options menu and the ability to remap controls.

As for the narrative, it’s only touching the surface of what is to come. You’ll know the plot and meet most characters, but the ending and several rival character arcs will not be fully fleshed out until launch.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«If we create additional content and features, then we will consider a small price increase.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«We would love to continue engaging with our community online and fixing bugs based on feedback. We’re a small group of devs, but will be active on social media, Steam Community forums, and our Discord Server.»
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Last ned Rogue Labyrinth Demo

Dette spillet er ikke tilgjengelig ennå

Planlagt utgivelsesdato: januar 2025

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Om spillet

Get this. You've been gone for 2 years and come back to find your peaceful country of Lantanas taken over by an egocentric billionaire. Oh, and he built a colosseum labyrinth at the base of the largest Great Tree in the world! Now we're supposed to fight to become the next monarch of Lantanas?!

Battle up the ranks of the procedurally generated roguelite Labyrinth! Utilize hundreds of powers and artifacts against dozens of hired monsters and 7 unique rivals.

The Labyrinth shifts and changes every run, with different choices generating new and exciting maps. Roguelite levels are split into 4 biomes with 100s of different rooms you can encounter throughout your run, each based on the countries participating. You're not only fighting against the labyrinth, but other rivals who all have their own reasons for being there.

There are multiple weapons and forms to choose from and builds to gain in each run, made different every time through given upgrades and choices. You can hit everything across the map like trees, rocks, other enemies, projectiles, and so on. It feels like a "controlled-bullet hell" which is unique and fun!


Bash with your branch, throw thornballs, or use rival abilities like pulsing pillars, spiky bubbles, spinning boomerangs, and more!

Make friends (or enemies) with rivals, employees, & monsters in-between fighting in the labyrinth to upgrade your abilities. Learn their battle techniques or maybe invite them to dinner?

The more enemies you defeat, the higher your fan fame meter gets. Once the fans are hyped, they’ll watch you battle and may reward you.

Rich folks from around the world are betting on their favorites to win. Use their boons to enhance your abilities and make them look good!

Because ALL good games have a fishing minigame…


1200+ conversations

100+ unique abilities

Only 1 plant baby


(You can pet the frog)

Systemkrav

Windows
macOS
    Minimum:
    • OS: Windows 10 64bit
    • Prosessor: x64 architecture with SSE2 instruction set support
    • Minne: 1 GB RAM
    • Grafikk: DX11, DX12 capable
    • DirectX: Versjon 11
    • Lagring: 400 MB tilgjengelig plass
    Anbefalt:
    • Minne: 8 GB RAM
    • DirectX: Versjon 12
    Minimum:
    • OS: macOS 10.14 (Mojave) or later
    • Prosessor: Apple Silicon or Intel x64
    • Minne: 1 GB RAM
    • Grafikk: Metal capable Intel and AMD GPUs
    • Lagring: 600 MB tilgjengelig plass
* Fra og med den 15. februar 2024 kommer ikke Steam-klienten til å støtte 32-biters spill, eller macOS 10.14 eller lavere.
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