At the Gates is an indie strategy game from Jon Shafer, designer of Civilization 5. You are a dark age lord building a kingdom to replace the crumbling Roman Empire. Manage your clans, explore the landscape around you, harvest its resources, and build a mighty economic and military machine.
All Reviews:
Mixed (215) - 49% of the 215 user reviews for this game are positive.
Release Date:
Jan 23, 2019

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Recent updates View all (3)

February 22


v1.0.1 is now live on the main branch in Steam and on Humble. Below is the full changelist relative to v1.0. You can also find the full update plan for AtG over on the forums. I'll be sticking with AtG for a while and will post an announcement here every time a major update is released.


- Fix for most out-of-memory crashes.

- Fix for game not launching in Turkish.

- Fix for main menu title theme music not playing.

- Purchasing Food from the Caravan now provides a turn quantity based on current food consumption. This will make Food a much better value early compared with later in the game.

- Fixed bug where capturing a Structure would result in it having no Borders afterwards.

- Fixed crash that could randomly occur when starting a new game roughly 1 in 26 times caused by null character in map seed.

- Fixed bug where the Huns and Avars were unable to train Horse Archers.

- Possible fix for end turn button getting stuck down after alt-tabbing (or possibly clicking) out of the game. This would often show up as a huge increase in the amount of treasure a player had (and a greatly advanced number of turns).

- Fix for infinite Treasure exploit when the Caravan would have a Resource on special but none for sale, resulting in the sell price being higher than the buy price.

- Fixed bug where using the Fortify command to expand Borders wouldn't actually work if you gave your Settlement another order later in the turn. The effects of Fortifying are now instant.


- Clans can no longer enter foreign Settlements or Cities.

- Possible and purchased upgrades now disappear after retraining a Clan.

- Can no longer train something and skip the Settlement's turn to generate free Treasure.

- Fixed bug where victory screen would appear every turn after winning the game.

- Added missing description text for Clan Moods.

- Must now be in debug mode for the delete key to work.

- Fixed minor text bugs.

- Fixed Instructor description (claimed it cost 20 Parchment to use, when it's actually 50).

- Fixed reference to 'EMPHASISed' in text string.


- Can now change display settings from the in-game options screen.

- Improved Logging Camp description.

- Tweaked link text colors to be more subtle.
14 comments Read more

February 8


v1.0.0.1 is now available in the new 'unstable' branch on Steam. This isn't the full v1.0.1 outlined in the update plan but it includes a few preliminary important fixes that will be rolled out to the main branch once it's been tested a bit. It took longer than expected to get this first patch out since the two big fixes (the out of memory crash and crashing on launch in Turkish) were both much tougher than expected, and on top of this I had to completely rewrite the game's build and publishing script post-launch (the Mono version of the game needed some critical surgery right before the release and the process for uploading builds had to be mostly redone from scratch as a result).

On the plus side we've made a ton of progress on the memory issues, so crashes related to this should be much less common now. The executable location might be off for the Linux version unstable branch - if it doesn't launch just go back to the default branch and I'll have this fixed early next week. Once we've verified v1.0.0.1 is working for folks it'll be pushed to the default branch.

With this annoying stuff out of the way now updates should roll out much more smoothly going forward. The new target date for v1.0.1 is February 15 on the unstable branch and February 22 for full release.

- Jon
7 comments Read more


"You might just have a classic in the making. Reminds me a lot of Colonization (1993 version). Only, in some ways, better." - Rob "The 4Xplorer"

"This is easily the most refreshing strategy game I have played in years." - Hooked Gamers

About This Game

At the Gates is a 4X grand strategy game from Jon Shafer, designer of Civilization 5.

You are a Dark Age lord. Your destiny is to build a kingdom in the shadow of the crumbling Roman Empire. Explore the dangerous landscape around you, harvest its resources, and build a mighty economic and military machine. Your clans have their own personalities and desires, so carefully consider how you use them.

It won't be easy. Your path is unsure. Overcome your immensely strong neighbors. Outlast the frigid winters of the far north to discover a source of gold and vast riches.

Are you the leader who will usher in a new era of European history? Or will you be forgotten?

An Evolving Map

Seasons and weather dramatically transform the landscape around you. The river that once served as a barrier in the summer might become a highway in the winter - for both you and your enemies!

Character Management

Each of your clans has unique traits and desires, so choose carefully how you use them.

Survival & Roguelike Elements

Keep your clans fed through the harsh winter. Resources run out so always be hunting for more. Your neighbors can be immensely strong. Every game poses new challenges and opportunities.

Watercolor Art Style

A beautiful watercolor landscape serves as the canvas for your clever economic and military strategies.


AtG features a revolutionary user interface which utilizes "tooltips-in-tooltips" for the very first time, making it far easier to learn without sacrificing any gameplay depth.

System Requirements

Mac OS X
SteamOS + Linux
    • ОС: Windows XP/Vista/7
    • Процессор: 1.6 Ghz
    • Оперативная память: 2 GB ОЗУ
    • Видеокарта: X1950 Pro, 7900 GT
    • DirectX: Версии 9.0c
    • Место на диске: 2 GB
    • ОС: Snow Leopard 10.6.8, 32/64-bit
    • Процессор: Dual Core CPU
    • Оперативная память: 2 GB ОЗУ
    • Видеокарта: OpenGL 3.0+ support
    • Место на диске: 2 GB
    • ОС: glibc 2.15+, 32/64-bit
    • Процессор: Dual Core CPU
    • Оперативная память: 2 GB ОЗУ
    • Видеокарта: OpenGL 3.0+ support
    • Место на диске: 2 GB

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