Play game. Solve puzzle. Collect missile.

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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Obs: Spel i Early Access är inte färdiga och kan eventuellt ändras ytterligare. Om du inte är sugen på att spela det här spelet i dess nuvarande tillstånd, bör du vänta och se om spelet utvecklas vidare. Läs mer.

Obs! Den senaste uppdateringen som gjordes av utvecklarna var för över 2 år sedan. Informationen och tidslinjen som beskrivs av utvecklarna här kanske inte längre är aktuell.
Vad utvecklarna har att säga:

Varför Early Access?

“I want to get feedback from players so I can produce the best game imaginable. With early access players can play the game early, accessing the content before its released, allowing them to give me feedback through their access that has been determined to be early. Through this early bird experience they are receiving, I can take their words as feedback and put that feedback back into the game's development, which in turn will probably improve the overall game's development. If I were to say, work weeks on a feature which I then release as an early access patch, and all the players provide me with negative feedback on such feature, I could proceed to remove said feature, providing a better game experience.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Approximately 3-4 months. It really depends on how it feels based on the amount of additional rooms added. It might need more rooms to feel more complete, so that would of course add development time.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“More of the same basically. Currently there are 11 rooms . I plan to add more rooms, along with additional resources and minigames to manage.

My overall goal is to create an environment that rewards smart movement through map memorization and proper resource management, while also allowing for a much more relaxed escape room style playthrough via minigames playing themselves while the player takes their time solving the rooms.”

Hur är det nuvarande läget i versionen med Early Access?

“It is playable with 12 rooms and 7 different resources to gather and use.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“No”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“I plan to involve the community by taking feedback from players and using that to properly balance gameplay and possibly add interesting ideas. I plan to do this through user reviews and Steam forums.”
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Om detta spel

Blow things up until you manage to get out of the place.

Some rooms contain missiles. When collected you can blow things up, or you can leave them be and not blow things up. There is no time when you shouldn't be blowing things up.

Current Minigames:
Collect missisles
Claw machine
Missile collection
Pong
Shooting range
Acquiring missiles
Maths
Blow ball into hole
Wandering aimlessly
Simon Says
Hopscotch
Gathering high explosive projectile munitions
*Italicized minigames may or may not be considered minigames

Occasionally parts of the ship will break. Unfortunately, these can't be repaired by blowing them up, but you can still shoot them, or blow them up anyway.

Systemkrav

    Minimum:
    • OS: 10+
    • Processor: Intel Core i7 6700k @ 4Ghz
    • Minne: 8 GB RAM
    • Grafik: AMD Radeon HD 7900
    • DirectX: Version 11
    • Lagring: 5 GB ledigt utrymme
    • Ljudkort: Sound: 100% DirectX 12.0c compliant card
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