Settlements Rising is a medieval city building and colony management game. It offers a lively colony experience with simulated villagers, dozens of professions and resources, natural disasters, and raids, while providing full control over the colony through trade, production chains and datas.
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Meget positive (45) - 93% af de 45 brugeranmeldelser fra de seneste 30 dage er positive.
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Meget positive (73) - 93% af de 73 brugeranmeldelser for dette spil er positive.
Udgivelsesdato:
2. okt. 2024
Udvikler:

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Spil med tidlig adgang

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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“The primary reason for releasing our game in Early Access is to gather valuable feedback from our players and refine the game based on their input. Early Access allows us to develop the game in line with our community's needs and preferences, address potential issues, and optimize the game's balance. Through this process, we aim to deliver a solid and enjoyable gaming experience with the help of our players.”

Hvor lang tid vil dette spil være i tidlig adgang?

“We currently plan for the Early Access period to last approximately 6-12 months. However, this timeline may change depending on the development process and the feedback we receive from the community. We want to ensure the game is in the best possible state before the full release.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“In the full version, we hope to introduce additional content, refine game mechanics, and implement new features based on the feedback we gather during Early Access. We are also considering potential visual and technical improvements to enhance the overall gaming experience. However, the final scope of these changes will be guided by community input and the ongoing development process.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The Early Access version of the game is fully playable and offers a solid, enjoyable experience. Core mechanics are implemented, essential content is in place, and the game provides a cohesive gameplay loop that players can engage with right now. While there is still room for further refinement and content additions, the game in its current state is polished enough to deliver enjoyable experience.”

Ændrer spillets pris sig under og efter tidlig adgang?

“We plan to offer the game at a slightly lower price during Early Access to thank our early supporters and acknowledge their contributions. The game's price will increase once the full version is released.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“Community feedback is extremely important to us. We encourage players to share their thoughts and suggestions through the Steam Community section, our Discord server. We will be focusing on these channels to gather insights and will actively engage with our community to shape the game's development.”
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Om dette spil

Settlements Rising is a city-building and colony management simulation game set in medieval times. The game offers extensive depth with dozens of professions and resources available to the player. Each profession features villagers with their own animations and work cycles, creating a living colony experience in the game. It allows for micromanagement through trade, limited resources, production chains, and production data.



Villagers have their own life cycles. They can work in over 35 different professions. Each villager has needs for hunger, energy, health, and warmth. When they're hungry, they eat, and when their inventory runs out of food, they purchase more. When their energy depletes while working or during cold weather, they return home to rest. They are born, grow, receive education, and eventually age and pass away. They gain experience in their jobs. They acquire character traits either from birth or later in life.



At specific intervals, you will be presented with a set of random cards from which you can choose the one that best suits your needs. You can use these enhancement cards according to your requirements. These cards are for single use, but you can choose to save them for future games. In each new game, you can start with a few of the cards you've saved.


In the game, you can earn gold by mining, trading, and conducting raids. Traders visit your village at regular intervals. They buy some resources and sell others. The prices vary from one trader to another, allowing you to buy low and sell high. Additionally, build trading ships and manage your resources by trading with neighboring villages based on the resources they import and export.

Construct exploration ships for exploration missions and send them out. Depending on the mission's risk, you can earn various rewards. These rewards can be gold, resources, or enhancement cards.


As the resources of your village increase, raiders will periodically attack, attempting to plunder your resources. To defend against raiders, build towers and walls. Train villagers as archers or swordsmen, hiring them as military units for a certain salary.

Meddelelse om AI-genereret indhold

Udviklerne beskriver spillets brug af AI-genereret indhold sådan her:

Our game utilizes AI in several ways to enhance the player experience. Profile images for villagers are generated using generative AI. Translations for languages other than French, English, Turkish, and German are assisted by AI. Lastly, some of the music tracks in the game are created with AI.

Systemkrav

    Minimum:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10
    • Processor: AMD Ryzen 3 2.4 GHz or Intel equivalent
    • Hukommelse: 4 GB RAM
    • Grafik: Nvidia GT 730 2GB | AMD Radeon 550 2GB
    • DirectX: Version 11
    • Diskplads: 1 GB tilgængelig plads
    Anbefalet:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10
    • Processor: AMD Ryzen 5 2.4 GHz or Intel equivalent
    • Hukommelse: 8 GB RAM
    • Grafik: Nvidia GTX 1050 Ti 4GB | AMD RX 560 4GB
    • DirectX: Version 12
    • Diskplads: 1 GB tilgængelig plads

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