Conteúdo adicional para DROP - System Breach. Não inclui o jogo.

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1 análises de usuários - Análises insuficientes para gerar uma pontuação
Data de lançamento:
28/mar./2023
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Conteúdo adicional para DROP - System Breach. Não inclui o jogo.

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Sobre este conteúdo

About the genesis of the game's music:
At first, only the accompanying music for the menus and the gameplay was planned for the game, as is customary when creating a game soundtrack. However, as the development progressed, as a story behind the game and a whole world developed, the concept of music also began to transform and adapt to it. Finally, an accompanying album was prepared for the game's world, as if it were the music of a novel or film adaptation. The 13 tracks created this way were structurally transformed to work during the gameplay.
The music was written with electronic instruments, mainly synthesizers. The first sketches were ambient electronic melodies, noises, and harmonies made with modular synthesizers. The part that forms the basis of the final tracks was selected from the experimental recordings, which sometimes lasted several hours. These created rhythmic alternations and strange atmospheres in the background of almost all the tracks. The melodies above them were often improvised, played with several synthesizers, and supplemented with drum machines.

Gergely Buttinger is a composer, writing music mainly for computer games and several electronic music productions.
Previous Works:
Inquisitor: Martyr, published by Games Workshop
King Arthur: Knight's Tale (Neocore Games)
The Van Helsing series (Neocore Games)


Lista de faixas

1
Fragmented Future
3: 25
2
Windport
3: 48
3
Ghost Networks
5: 47
4
Welcome to the Highway
7: 00
5
A Solitary Profession
6: 56
6
Chelyabinsk Cyber Dva
6: 57
7
Hostile Core Detected
7: 42
8
Industrial District
7: 43
9
Prophecy Dump Iteration
4: 03
10
Cable Runners
6: 45
11
I Have a DROP for You
5: 14
12
Consciousness Rising
2: 53
13
Welcome to the Highway - Slowed D0wn NIght-TIm3 R1d3 Remix
7: 00


Créditos

Requisitos de sistema

Windows
macOS
    Mínimos:
    • Armazenamento: 160 MB de espaço disponível
    • Armazenamento (áudio de alta qualidade): mais 922 MB de espaço disponível
* A partir do dia 15 de fevereiro de 2024, o cliente Steam não será mais compatível com jogos de 32 bits no macOS 10.14 (Mojave) ou anterior.

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