As the actor of the story,you can play a lord,expand the territory,produce goods,gain profits,go overseas to colonize and bring back precious treasures,and building a strong city state for the people.You can also create a new stories and share them with others as a story creator on this land.
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Opmerking: De laatste update door de ontwikkelaars was meer dan 3 jaar geleden. De informatie en tijdlijn die de ontwikkelaars hier beschrijven, zijn mogelijk niet meer up-to-date.
Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'As a lightweight casual game, we hope to receive more feedback from players before the game is officially released. The opinions of players can help us optimize the completed part and decide whether to add new entertainment points or modify the established content. The ultimate goal of our efforts is to bring players a relaxed and happy experience and fun.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'About 12-16 months, depending on the workload adjusted according to the feedback of players.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'A special function of the game is to enable players to independently develop the story background, tasks, production, item settings, influence settings and military unit design of the game, so that they can finally create their own stories on the game platform and share them with others. I hope that the full version of the game can add more editable content on the existing basis, so as to help players create a fuller story.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'At present, the game has been completed, and includes a complete script experience for players to experience. Interested players can learn more about this game through the "ABOUT THIS GAME " on the store page.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The price will be the same'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'It is hoped that the game community can be developed into a place where players can discuss scripts and share scripts; We will also collect user feedback through the forum and talk with them to determine how we need to optimize in the next step'
Meer informatie

骑士与工匠 kopen

 
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Over dit spel

You are the actor of the story, playing a lord, leading a group of loyal knights to expand your territory in the chaotic kingdom. By occupying resources, producing goods, attracting immigrants, expanding the territory's facilities and expanding the scale of the city-state. The lord can also obtain funds through the trade between the city-state, and gain prestige by completing the task. Through the ocean port, he can open up overseas colonies to obtain more territory and resources. Finally, a great and powerful city-state will be established.
You can also be the creator of a story. Based on resources, you can redesign all products, equipment, mission props and match the corresponding workshops to form a new production system. You can also redesign the trading needs of each city and build a new trading system. You can also flexibly use five task modes (item exchange mode, clue continuation mode, battle mode, riddle and password mode, and place opening mode) and add dialogue of characters to the task to supplement the story, so as to build your own main story and branch story. Various indicators, soldier models, attack methods, promotion paths and factions of soldiers in the game can also be edited, which makes it easy to combine unique combat units. Finally, the stories you edit can be easily shared with everyone.

Main features

Perfect MOD editing and sharing function - through the concise editing panel, players can modify every link, item, production, building, city, mission location, transaction, mission, faction and even army and soldiers of the kingdom. So that every player can easily build their own kingdom and story. You can also export the packaged MOD file to other players to share your story by simply copying it.

Five scenes -- The kingdom has five regions, each of which has different areas and environments, and different regions will produce different raw materials. Competing for limited resources with the forces in each region will be the key to decide whether the city-state is rich or not.

Powerful production system -- The game has more than 10 kinds of raw materials at the beginning, and 9 kinds of production workshops. On this basis, a complex production system has been established. More than 60 kinds of goods required by residents and city-state greatly enrich the interest and complexity of trade behavior. At the same time, the editable function also reserves a huge space for players to play.

R&D and investment -- 64 kinds of R&D and investment are responsible for managing the production of production products, optimizing urban facilities and improving the ability of knight.

Upgrading of cities and buildings -- With the growth of population size and lords' influence, the city level will be improved. The city level will determine the number of knights that can serve, the number of territories that can be controlled, and the level of items that can be opened. The higher the level of the city, the more abundant the goods. The production buildings are divided into five levels. Upgrading the buildings will greatly improve the production capacity.

Factions and soldiers - There are 42 types of soldiers in the game, belonging to 7 factions. There are four levels of soldiers. In the training field of the same faction, soldiers can be promoted, so as to gain more powerful abilities. Each soldier can have two promotion directions when upgrading.

Trade and goods exchange - Each area of the kingdom has 5~10 places or cities. As the city size grows over time, the larger the city, the more commodity output and the more commodity purchasing power it will have. However, with the growth of urban scale, cities will also expand their territory and occupy more land. The stronghold can exchange important props.

Characters and equipment -- Knights can obtain skill points by working and commanding battles, or they can strengthen their abilities by using the city's training facilities. Lords can obtain equipment blueprints through missions to forge equipment, or they can obtain fallen equipment by defeating hostile forces. The knight can gain a lot of ability improvement with excellent equipment.

Soldier Proficiency and Faction Proficiency - Soldier Proficiency and Faction Proficiency can improve soldiers' combat capability. The knight has the ability of Faction Proficiency by default for the soldiers of the same faction. The knight can also obtain the Soldier Proficiency by learning from the experience. The two proficiencys can be stacked. In this way, soldiers will gain the strongest ability bonus.

Combat skill - Each knight can master a skill to assist in fighting, and use the skill value accumulated when attacking or being injured on the battlefield to release it. Reasonable skill combination can help the army win the battle more easily.

Overseas colonization and trade -- There are ocean ports in the royal city area of the kingdom where ocean exploration can be carried out. Through exploration, we can find islands with rich products and profitable commercial routes. The reclamation and colonization of the islands will further expand the size of the population and the source of raw materials.

"The rise of the kingdom of knights and craftsmen" is a story directed by our team on the stage of the "Golden Empire", "The lord seeks blood gems, saves and revives the kingdom". We also hope that more players can write better stories to share with us on this stage.

The "Golden Empire" is our stage.

Systeemeisen

    Minimum:
    • Besturingssysteem *: Windows 7/Windows 8/Windows 10
    • Processor: 1.7+ GHz or better
    • Geheugen: 1 GB RAM
    • Grafische kaart: Radeon HD5450 or better; 256 MB or higher
    • DirectX: Versie 9.0c
    • Opslagruimte: 1 GB beschikbare ruimte
    • Geluidskaart: 100% DirectX9.0c compatible sound card and drivers
    Aanbevolen:
    • Besturingssysteem: Windows 10
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.

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