short horror underwater experience where you explore deeper and deeper a strange location on earth that seems to behave differently

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Binnenkort in vroegtijdige toegang

De ontwikkelaars brengen dit spel uit terwijl er nog aan gewerkt wordt en gebruiken de feedback van spelers bij de ontwikkeling.

Opmerking: Spellen in vroegtijdige toegang zijn nog niet voltooid en kunnen nog veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Aphotic Depths is in Early Access so i can expand and refine the experience with player feedback. While the core concept, atmosphere, and story direction are established, Early Access allows me as a solo dev to find enough time to experiment with pacing, mechanics, and additional content between story sections. Community feedback will help shape how the experience evolves and which elements are prioritized without touching my vision of the story. Early Access also gives me the ability to progressively showcase more and more previews of what i am working on through social media and have that immediate feedback.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'I currently expect Early Access to last several months and have the full version release before the end of 2026, depending on development progress and player feedback. This timeline may change depending on if the project feels like it has enough substance and variety. I am a solo developer working on this, which makes it extra difficult to work on additional content and fixes.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'i plan on having more playable sections, additional lore content, and further gameplay variety. i may also refine existing mechanics and improve overall polish and balance based on feedback. The final scope may change as development continues. My goal is to also have full support on other platforms like Steam Deck and potentially more languages.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'the current state includes the core gameplay loop, multiple underwater sections, survival mechanics, and the main narrative foundation. Players can experience the central themes, explore the environment, collect artifacts, and uncover lore that establishes the story and setting.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'The game will remain free to play during Early Access, and i currently plan for it to stay free to play after leaving Early Access as well. If this changes in the future, i will clearly communicate it to players ahead of time.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'Player feedback will help guide future updates, particularly regarding pacing, difficulty, and gameplay mechanics. Suggestions, impressions, and bug reports are welcomed and will be considered throughout development, i am very active on social media and discord (the game will have a dedicated discord server for feedbacks and more)'
Meer informatie
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Over dit spel

Aphotic Depths is a short first-person underwater horror experience focused on exploration, survival, and environmental storytelling.

You pilot a small submarine into an increasingly darker place, descending through a surreal underwater world that mirrors the player’s own mind. Each section of the descent introduces darker environments, and fragments of lore tied to memory, and fear.

Your goal is to explore each area, locate a hidden artifacts, and survive long enough to descend further. Oxygen management, limited visibility, and deadly creatures force you to carefully plan your movement while navigating the depths.

The story is told primarily through environmental details, visual symbolism, and collectible lore elements.

Key Features

  • Underwater exploration using a submarine

  • Multiple sections, each centered around recovering a single artifact

  • Survival mechanics including oxygen management and hostile creatures

  • Environmental horror with limited visibility and escalating tension

  • Storytelling through lore elements and surreal environments

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10 (64-bit)
    • Processor: Intel Core i5-7500 / AMD Ryzen 3 1200
    • Geheugen: 8 GB RAM
    • Grafische kaart: NVIDIA GTX 1050 / AMD Radeon RX 560
    • DirectX: Versie 11
    • Netwerk: Breedband-internetverbinding
    • Opslagruimte: 2 GB beschikbare ruimte
    • Geluidskaart: Any
    • VR-ondersteuning: Not supported
    Aanbevolen:
    • DirectX: Versie 11
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