Code Alkonost is a first-person story-rich, atmospheric survival adventure game inspired by Slavic mythology. Travel through a dark fantasy world and encounter the possessive spirits and illusions of the underworld. Experience authentic art style and stories never before seen in adventure games.
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Tanggal Rilis:
2025
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Game Akses Dini

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Catatan: Game Akses Dini ini belum selesai dan mungkin tidak ada perubahan lebih lanjut. Jika kamu tidak berminat untuk memainkan game ini dalam statusnya saat ini, kamu harus menunggu untuk melihat jika game tersebut terus dikembangkan. Pelajari lebih lanjut

Prakata dari pengembang:

Kenapa harus Akses Dini?

“We want to know what makes an unforgettable survival horror game experience. Providing Early Access versions to players will show them how important they are in the production process. Using Early Access, players could test innovative mechanisms after each monthly release, provide new ideas and report bugs. Also, find out about game progress before others.”

Berapa lama game ini akan berada dalam Akses Dini?

“Roughly by Mar 31, 2023.”

Apa perbedaan antara versi penuh dan versi Akses Dini?

“Early Access players will have access to core gameplay features. This will include testing of patented features like "Sanity Effect", enemy encounters, stealth mechanics, puzzle-solving, and user experience overall. After each game update, players can send feedback to developers and suggest new ideas and improvements.
We’re constantly adding new features. We plan to release every month game updates and provide the final version of the game during Q1 2023.”

Apa status saat ini dari versi Akses Dini ini?

“Refer to section "ABOUT THIS GAME" for details about the features and content currently implemented in the game. Our development team is working hard on new features.
Sneak peek into the 10 minutes gameplay: https://youtu.be/j69NryJJ1Tg

Apakah harga game akan berbeda selama dan setelah Akses Dini?

“We plan to gradually raise the price as we ship new content and features. At beginning of the Early Access, the game will be free of charge.”

Seperti apakah rencana untuk melibatkan Komunitas dalam proses pengembangan?

“Early access is available via the Discord server. Fill next form and get access to playtest channel on Discord https://forms.gle/wt9RqfAzK7R7BQ396. We welcome and honor all constructive feedback, and appreciate you taking the time to share your experiences to make this an epic game for all horror fans.

Please join us on Discord: https://discord.gg/UWkCxYCw
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Game ini belum tersedia di Steam

Rencana Tanggal Rilis: 2025

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Tentang Game Ini

Code Alkonost is a first-person story-rich, atmospheric survival adventure game inspired by Slavic mythology and the medieval era. Travel through a dark fantasy world and encounter the possessive spirits and illusions of the underworld. Experience authentic art style and stories never before seen in adventure games.

Story

Not all fairy tales have a happy ending

In the past, there was a conflict between two armies: the Army of the Light, comprised of mage warriors, and the Spirits of Nawia. Eventually, the Army of the Light was reduced to only its leaders, Steel, and his loyal followers. In the end, they surrendered to the goddess of the underworld in exchange for leaving the Jawia world undisturbed. As part of this agreement, the souls of the warriors were taken, along with the Army of the Light stronghold, and the existence of the Army of Light Warriors was wiped from the history of Jawia. However, the tale of the legendary battle between good and evil has been passed down through generations like a fairy tale, along with a prophecy that the final warrior will determine the fate of humanity by choosing between light and darkness.

Welcome to Dark Fantasy World
Two twin sisters Vera and Milena set out to leave gifts in front of the idol of the Slavic god Perun, believing in gods would give them health and peace in the Jawia world. While Vera is handing over food to the idol, Sister Milena decides to become playful and hides from Vera, which leads Vera to the entrance to the Forbidden, a place where robbers are sent when they receive the death penalty, where it was believed that demons wander. After arriving at the Forbidden Forest, she hears her sister screaming, after which she decides to enter the forest, the entrance to the forest is closed and there is no way out for Vera, the sunset has set. Enter the dark fairy tale…

Sanity effect

The sanity effect can impact the game's overall audiovisual experience by adding tension and fear inside the game environment. It's a patented gameplay feature that will make you think outside the box. By using external equipment for your PC, you can potentially enhance your gaming experience through voice-related features.

Travel from Jawia to Nawia

The plot of the game is heavily influenced by dark fantasy literature and comics, as well as Slavic mythology and culture. Players have the opportunity to traverse both the mortal realm and the underworld of Slavic mythology, encountering legendary beasts, fulfilling divine quests, and unraveling enigmas. The game boasts dynamic and immersive environments that enable players to master the use of the Lada star in fending off adversaries. Through solving puzzles and interacting with characters, players can progress to higher levels.

You can't fight back

The game protagonist has no weapons or way to fight back. Instead, she needs to run and hide from creatures. The creatures will have several different personalities, so it is up to the player to decide how to deal with them to further progress through the game world. Are they friends or foes?

Real actors and photorealistic environments

The unique visual art style and scanned objects form an ethnographic museum and famous locations never seen in any game before. Scanned face models and voiceovers of real word actors that will provide a breathtaking cinematic experience developed using novel state-of-the-art technologies. Professional performers will provide voice-overs for video game creatures and create the feeling that someone is watching you.

The psychological story of maturity and progression

The story follows a young girl named Vera, who embarks on a journey of self-discovery and uncovers her special abilities and purpose in life. Along the way, she confronts the challenges of growing up and learns to assert her independence, resisting the sinister forces that threaten to possess her body and soul.

Authentic music

The game soundtrack consists of ethno and traditional folklore music but with a different arrangement. Music is accelerated in certain situations to make the player aware of approaching danger. Frightening music and sound effects will create contact tension inside dark forests and abended castles.


We are developing the game with possible integration for VR devices.

Deskripsi Konten Dewasa

Pengembang mendeskripsikan konten ini sebagai berikut:

The story of Code Alkonost and its featured characters is a work of fiction, the game contains potentially uncomfortable scenes and covers topics that may distress some players.

The game is recommended for an adult audience and carries the appropriate age rating. The game uses artistic interpretations that may cause discomfort.

Persyaratan Sistem

    Minimum:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 10 64bit
    • Prosesor: Intel Core i5 or equivalent AMD
    • Memori: 8 GB RAM
    • Grafis: Nvidia GTX 1060 or AMD RX 580
    • DirectX: Versi 11
    • Penyimpanan: 20 GB ruang tersedia
    • Catatan Tambahan: Recommended, game installed on SSD. Optionally, high-quality microphone for voice commands or disable microphone during gameplay.
    Direkomendasikan:
    • Prosesor 64-bit dan OS diperlukan
    • OS: Windows 10 64bit
    • Prosesor: Intel Core i7 or equivalent AMD
    • Memori: 16 GB RAM
    • Grafis: Nvidia GTX 1660 or AMD 5600 XT
    • DirectX: Versi 11
    • Penyimpanan: 20 GB ruang tersedia
    • Catatan Tambahan: Recommended, game installed on SSD. Optionally, high-quality microphone for voice commands or disable microphone during gameplay.

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