Embark on a journey in this city builder game, crafting and managing your own pirate island. Keep your crews satisfied and your captives in check, all while sending your ships out to gather gold from your nautical adventures.
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Date de parution :
15 aout 2023
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Jeu en accès anticipé

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Remarque : les jeux en accès anticipé ne sont pas terminés, ils peuvent changer de façon significative. Si ce jeu ne vous intéresse pas dans son état actuel, vous devriez attendre pour voir s'il se développe davantage. En savoir plus

Remarque : la dernière mise à jour a été publiée par l'équipe de développement il y a 18 mois. Les informations et le calendrier présentés ici peuvent être obsolètes.
Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« I've chosen to launch my game in Early Access because I strongly believe in the value of community input. Your feedback and participation are fundamental to the development and fine-tuning of my game. Early Access allows me to engage directly with you, ensuring that the game evolves in a way that resonates with its players.

The decision to opt for an Early Access release provides an invaluable opportunity for me to understand your preferences and expectations. What features of the game excite you? Where do you see potential for enhancement? I am more than ready and keen to adapt the game based on your insights.

Please be aware that, while I am deeply committed to and passionate about my game, it's still a work in progress and subject to change. I am dedicated to refining and building upon my initial vision with the help of your feedback. If you’re excited to join me on this journey and help shape the future of my game, I warmly invite you to take part in Early Access.

During this phase, my plan is to frequently update the game, adding new content, fixing bugs, and improving gameplay based on your experiences and suggestions. This collaborative approach ensures that I'm creating a game that I can be proud of and that you'll love to play.

Early Access is designed for those who want to support me during the game's development and have a role in influencing its direction. You'll also be among the first to see new features and start exploring the game.

In advance, I want to thank you for your support and enthusiasm. I can’t wait to hear your thoughts and embark on this adventure together!
Afterwards we will implement new features while you give us your feedback in the community forum. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« While it's challenging to provide an exact timeline due to the nature of game development, my aim is to have the game in Early Access for approximately 9 to 12 months. This timeline is flexible as it is crucial to ensure that the game meets the quality and expectations set for it. I am committed to taking the necessary time to incorporate your feedback and ideas, and to perfect the features and fine-tuning that are essential for an enjoyable gaming experience.

Please note that the development process can be unpredictable, and timelines may need to be adjusted. However, I will keep you updated on progress and any changes that may occur. Your patience and understanding during this period are greatly appreciated! »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« The full version of the game is planned to offer a significantly expanded and enriched experience compared to the Early Access version. The main aim is to build upon the foundations laid out in Early Access, while also incorporating community feedback to provide a polished and immersive gaming experience.

Here are some of the main differences I plan to implement:

Expanded Ship Features: I plan to introduce a more comprehensive ship system, including additional features like upgrades and repairs. This will allow for a greater degree of customization and strategy in managing your fleet.

More Building Options: The current selection of buildings is only the beginning. I aim to include many more buildings that I have planned, enhancing the complexity and depth of the game's economic system.

Additional Islands and Biomes: I plan to increase the number of explorable islands, each with unique biomes. This will not only add visual variety but also introduce new strategic elements and challenges to exploration and expansion.

Ransom System: I plan to implement a system where prisoners can be ransomed, adding another layer of complexity to the game's economic system and providing players with more ways to interact with other factions.

Special Pirate Missions: I aim to introduce special missions for pirates, such as kidnappings. These will offer new and exciting challenges, as well as rewarding successful players with valuable loot and increased reputation.

Please note that these planned additions are subject to change based on the progression of the game's development and the feedback from the community. I am committed to creating the best possible game, but I cannot guarantee that all planned features will make it into the final version. Your understanding and support during this development process are greatly appreciated! »

Quel est l'état actuel de la version en accès anticipé ?

« The Early Access version of the game is stable and playable with most of the core features already in place. It should run smoothly, although as with any Early Access game, some minor bugs or errors might occur. I'm dedicated to resolving these issues as they're identified to ensure a quality gaming experience.

In the game, your primary challenge is to ensure the pirates have all the necessary resources for successful plundering expeditions. This involves managing your captive workforce, which provides the labor needed to maintain and expand the city. At the same time, you're tasked with overseeing the pirates, who are responsible for seafaring and supervising the prisoners.

One of the key challenges is designing and building your city in a way that prevents uprisings from both factions. This involves a constant balancing act, as you strive to meet the often opposing needs of your pirates and prisoners.

One area where I am continuously working is game balance, especially during the later stages. As your settlement grows and evolves, you might notice some irregularities in the gameplay. Balancing a game, particularly one involving multiple contrasting elements like in our case, is a complex task, and I am dedicated to continuously refining this aspect to ensure a smooth and enjoyable gaming experience throughout.

I'm excited for you to embark on this journey and help shape this game into the best version it can be.

*Warning*: There is no naval combat included and also not planned! »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« No. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« The community's feedback is an essential part of the game's development and improvement. It is acknowledged that while there may not be intensive communication with the community, the valuable insights players provide through their feedback will be taken into account in the game's ongoing development.

Players' thoughts and suggestions about the game are welcomed and appreciated, even though there might not be a dedicated channel for regular updates or active discussions. Feedback can be shared through the Steam Community forums and other social media platforms, where it will be monitored and considered for incorporation into the game's development.

While the level of communication might not be extensive, please rest assured that players' input is indeed valued and contributes to the shaping and refining of the game. »
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Acheter Crow's Nest

 
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À propos de ce jeu

Be the pirate lord of Crow’s Nest!
Establish and rule over your own pirate's haven in this immersive city builder game. As the mastermind behind it all, ensure your crew of hardy pirates has all they need to live, thrive, and improve their quarters on your island.



Resource Acquisition
Managing a pirate base isn't only about building - it's about smart acquisition. Goods and resources captured from your sea exploits are important, but they are just part of your growing inventory. Cultivate your island, reap its resources, and ensure your stockpile is always full to keep your pirate base thriving.

Establish Order and Fear
Your swashbucklers have captured prisoners during their high-seas adventures who are the lifeblood of your island's development. Maintain control through order and fear. Be careful though, you must meet their basic needs to prevent mutiny.


Develop Your Refuge
Provide your crew with plots of land for building and upgrading their own homes. Also, construct taverns for them to enjoy good food and drinks, keeping their spirits high.

Seize the Seas
Your crew thrives on piracy. They don't build ships - they seize them, growing the fleet under your flag. Use these captured vessels for further exploits, bringing wealth and resources back to your base.

Description du contenu pour adultes

Voici la description de l'équipe de développement à propos du contenu du produit :

Contains some violence with blood and dead bodies.

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10
    • Processeur : i3
    • Mémoire vive : 8 GB de mémoire
    • Graphiques : GTX 1050
    • Espace disque : 6 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation : Windows 10
    • Processeur : i7
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : GTX 2060
    • Espace disque : 6 GB d'espace disque disponible

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