A compilation of the collaborative efforts of the University of Pennsylvania Game Research and Development Environment's programmers, artists, writers, and sound engineers over the 2021-2022 academic year. Fight our enemies, view our art, explore our scenes, and listen to our soundtrack!
Captura de tela nº 1
Captura de tela nº 2
Captura de tela nº 3
Captura de tela nº 4
Captura de tela nº 5

Inicie a sessão para adicionar este item à sua lista de desejos, segui-lo ou ignorá-lo

Indisponível em Português (Brasil)

Este produto não está disponível no seu idioma. Confira a lista de idiomas oferecidos antes de comprar.

Jogar Bionic Traveler

Gratuito
 

Sobre este jogo

Explore the wild, fantasy, and sci-fi realms of the world of Bionic Traveler! Wander in this semi-open 2D top-down world; encounter enemies, items, and NPCs in the world. Fight the enemies with your melee and ranged weapons while also getting dodging and teleporting away to manage your health. The game offers two main places for these combat encounters:

1. In the latest build the open world where you will encounter enemies out in the wild
2. The enemy arena in which you can challenge each of our enemies in a one-on-one fight

Aside from combat, read the lore of this world in our story section while listening to the tunes of our soundtrack, admiring our art assets, and speaking with the NPCs of our world in our art museum section.

Bionic Traveler is the 2021-2022 School Year Project of the University of Pennsylvania Game Research and Development Environment Club (UPGRADE).

Under the leadership of Di Lu (SEAS '22) and Edward Zhang (SEAS + Wharton '23), UPGRADE sought to use the development of this project to teach its members the processes of game development, to serve as an outlet for creative expression, and to provide the expression of bringing a game from concept all the way to market. Thus, the contents of this game were made over the course of a singular academic year at UPenn off of weekly meetings, a few extra-meeting crunches, and a hackathon.

The game was ultimately not entirely finished, but this build that is now listed on Steam serves to show off the work that the students in this club were able to accomplish on top of their rigorous course loads at UPenn.

The game concept was pitched by Praneel Chakraborty (CAS + Wharton '24), and the story premise was picked by Jimmy Ciardullo (SEAS '22).

Lennart Meincke (SAS '23) served as the project's lead programmer, Meggie Cheng (SEAS '22) served as the game's Art Director, Kevin Zhao (SEAS '22) served as the game's Sound Lead, and Kevin Ma (SEAS '25) and Jimmy Ciardullo (SEAS '22) served as the game's lead writers.

Requisitos de sistema

    Mínimos:
    • SO *: Windows 7 and up
    • Processador: Intel Core i3-3210 3.2 GHz / AMD A8-7600 APU 3.1 GHz or better
    • Memória: 4 GB de RAM
    • Placa de vídeo: Intel HD Graphics 4000 / AMD Radeon R5 series with OpenGL 4.4
* A partir do dia 1º de janeiro de 2024, o cliente Steam será compatível apenas com o Windows 10 ou posterior.

Análises de usuários para Bionic Traveler Sobre as análises de usuários Suas preferências

Análises em geral:
7 análises de usuários (7 análises)






Para ver análises de um período específico, clique e arraste uma seleção no gráfico acima ou clique em uma barra específica.




Filtrar análises de acordo com o tempo de jogo do usuário no momento da publicação:



Sem mínimo até Sem máximo

Exibir as análises na ordem de exibição selecionada.





Saiba mais
Filtros
Ocultando atividade de análises fora de tópico
Tempo de jogo:
Jogado principalmente no Steam Deck
Não há mais análises que correspondam aos filtros selecionados acima
Ajuste os filtros acima para ver outras análises
Carregando análises...