Dodge and deflect incoming bullets from turrets while avoiding obstacles as they travel down the arena's conveyors in this fast paced arcade style survival arena. The high intensity gameplay from the randomly generated gauntlets creates a highly replayable experience.
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Udgivelsesdato:
15. mar. 2024
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Hvad udviklerne har at sige:

Hvorfor tidlig adgang?

“We know some players enjoy the experience of following a game's development as it gains content and works towards completion, and we feel this game is a good fit for that appeal. Early Access is also good for getting feedback and extra eyes on the gameplay. Discovering issues or getting good ideas to improve the game is a mutually beneficial aspect of this process which we find appealing.”

Hvor lang tid vil dette spil være i tidlig adgang?

“The broad answer is when we finish our intended content or players seem satisfied with what is added. If nothing changes the plan, we expect this to be within 2 years. Exact promises for release dates are hard for a project like this, as there can always be unexpected delays in development.”

Hvorledes kommer den fulde version til at være anderledes end produktet i tidlig adgang?

“More content and finished visuals! You can read more specifics on our Roadmap page, but if we are able to develop everything we want it should mean we are set to take the core gameplay elements we've already finished and make a lot of variety out of it. The initial Early Access release should set the groundwork for everything that will be added later.”

Hvad er den nuværende tilstand for versionen med tidlig adgang?

“The core mechanics for survival mode and the main series of turrets and obstacles have been developed. We have also finished the first arena and three initial gauntlets as a showcase of the gameplay that can be expected as the game develops.”

Ændrer spillets pris sig under og efter tidlig adgang?

“Yes, leading up to the full release we are planning on increasing the price as the game gets major updates. The starting Early Access price will likely be around half what the final price might be. The final price will be based on how much we value the final amount of content the game will have.”

Hvordan har I tænkt jer at involvere fællesskabet i jeres udviklingsproces?

“Besides the communication features here on Steam, we are also planning on keeping our social media up to date with what parts of the project we are currently working on. You can also check our website's news tab where we will be posting more in-depth information about new features and changes as time goes on. We may possibly also do livestreams with live Q&A at some point.”
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Om dette spil

In a strange testing facility the player plays as an experimental defense robot being run through a series of challenging gauntlets where obstacles and turrets are brought into the testing arena using a series of conveyors. Try to survive all the way to the end of each of the gauntlets, or play infinite mode and see how long you can go before the intense challenge finally beats you.

The challenges the player can expect to face involve the many different kinds of obstacles the conveyors bring into the arena; some are simple such as basic boxes and barriers, others are more dangerous such as plasma coated objects, some are scary such as the imposing laser beams, but the most notable selection are different kinds of turret guns that take aim at the player and fire several different kinds of glowing bullets that one must dodge or deflect back at them using the robot's deflector shield.

The gauntlets themselves as they progress decide much of the gameplay. The different phases can change the conveyor speeds and directions, the number of obstacles being brought into the arena, which obstacles are being brought in, and even where they are being brought in or for higher difficulty gauntlets how many bullets are being shot by turrets. The amount of variety the gauntlets provide means not only can the same one feel different on repeat playthroughs, but different gauntlets are designed in different ways changing up the vibe of the gameplay.

For players looking to challenge their high scores or best times the gameplay should have a surprising amount of depth to discover past its simple surface; points are awarded not only for grabbing collectables, but also for destroying obstacles with deflected bullets! With that alone a lot of strategy can be created as you try to figure out the best method for getting the most effective combo while playing.

Systemkrav

    Minimum:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10
    • Processor: 2GHz Dual-Core
    • Hukommelse: 2 GB RAM
    • Grafik: NVIDIA GeForce GTX 700 Series
    • DirectX: Version 10
    • Diskplads: 1 GB tilgængelig plads
    Anbefalet:
    • Kræver en 64-bit processor og operativsystem
    • Styresystem: Windows 10
    • Processor: 3GHz Quad-Core
    • Hukommelse: 4 GB RAM
    • Grafik: NVIDIA GeForce GTX 1000 Series
    • DirectX: Version 11
    • Diskplads: 2 GB tilgængelig plads
    • Yderligere bemærkninger: Controller Recommended

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