This content requires the base game Museum of Other Realities on Steam in order to play.

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Release Date:
Jun 9, 2022

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Notice: [Expired] Museum of Other Realities - Tribeca 2022 is no longer available on the Steam store.

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This content requires the base game Museum of Other Realities on Steam in order to play.


About This Content

Thanks for attending the festival, Tribeca is now closed and the content is no longer available.

About Tribeca Festival

Tribeca Immersive showcases cutting-edge virtual, augmented and mixed reality experiences by top artists pushing the boundaries of storytelling with technology through impactful and emotionally engaging stories. The DLC is a timed release, and the experiences will only be accessible until July 1, 2022.


Missing Pictures: Episode 2

By Clément Deneux, Joseph Beauregard

For every movie made, dozens of pictures remain missing forever. Missing Pictures gives directors a chance to tell the story that would otherwise never be told. Each episode invites one filmmaker to narrate some key points of the movie, why the movie is important for them, and why it was never made. Missing Pictures brings to life unmade films by Abel Ferrara, Tsai Ming-Liang, Catherine Hardwicke, Lee Myung-Se, and Naomi Kawase.


By 謝文毅 Hsieh Wen-Yee

Illusion, Karma, Apocalypse, Autism. Limbotopia is a surrealist animated VR film from first-time Taiwanese director Hsieh Wen-Yee. Based on the architectural design of Limbotopia, the experience takes you on a dream-like journey through a mysterious city. When a real location in Taiwan disappears due to the environmental crisis, the physical city reemerges on the other side.


By Simon Wood, Meghna Singh

Positioned at the intersection of virtual reality and installation art, Container takes viewers on an ever-transforming journey, beginning at Clifton Beach, Cape Town, where lie the graves of the 221 enslaved men and women who drowned in shackles when a slave ship sank in 1794. Through a mix of documentary and constructed reality, viewers are taken on an unknown journey into the world of products and people.

Black Movement Library

By LaJuné McMillian

The Black Movement Library-Movement Portraits serves as a way to learn about the lives of performers contributing their movement data to the Black Movement Library, taking viewers on a journey through each portrait. What happens when we ritualize the archival process of data collection and invite the community as a witness? Using motion capture and Unreal Engine, performers send their movement data to be translated into visuals in real-time.

This is Not a Ceremony

By Ahnahktsipiitaa (Colin Van Loon)

Witness an unforgettable cinematic VR experience, guided with care and kindness by tricksters, matriarchs, and buffalo, as they confront the darker sides of life in Canada while Indigenous. This is Not a Ceremony calls on all who’ve watched to bear witness, and share what they’ve seen and heard—and to never forget.

Exhibition A

By Nick Hall, Janay Woodruff

A love letter to women of color written in virtual reality, Exhibition A showcases talent from the POC, immigrant, non-binary, LGBTQ, and Black communities in Portland, Maine to benefit Coded by Young Women of Color (CYWOC). Play as glittering avatars amidst intimate performances, including Veeva Banga’s Afrobeats Dance, "Kiwi Drip" performed by Adrienne Mack-Davis and Felicia Cruz, spoken word from Portland's Poet Laureate Maya Williams, “Diamonds” by JanaeSound, and interactive 3D design by Nick Hall/Tripdragon.

Planet City VR

By Liam Young

Planet City VR is set in an fictional city of 10 billion people⁠—the entire population of earth⁠. The world has succumbed to global scale wilderness and surrendered its stolen lands. The city’s creation story, narrated by a young climate activist and one of the city’s first citizens, is an extraordinary tale of tomorrow and an urgent examination of the environmental questions facing us today.


By Benjamin Cleary, Michael O'Connor

Glimpse is an animated interactive VR experience starring Taron Egerton and Lucy Boynton, directed by Academy Award® winning Writer and Director Benjamin Cleary and VR Creator Michael O’Connor. A highly emotive, visual feast, Glimpse is set in the imaginative mind of a heartbroken panda and illustrator, Herbie, who has recently broken up with his deer girlfriend, Rice. Through Herbie’s art, viewers delve back through the memories of their relationship.

End of Night

By David Adler

1943. You are sitting in a boat with Josef. He is rowing from Nazi-occupied Denmark to safety in neutral Sweden. As the boat crosses the ocean, the sea gives way to the streets and the people that inhabit his mind. Your journey together becomes a living landscape of the painful recollections from the night of his escape. As dawn draws near, you will witness the trauma of his escape and the grueling choices that those on the run make in order to survive.

LGBTQ+ VR Museum

By Antonia Forster, Thomas Terkildsen

LGBTQ + VR Museum is the world's first virtual reality museum dedicated to celebrating the stories and artwork of LGBTQ people by preserving queer personal histories. The museum contains 3D scans of touching personal artifacts, from wedding shoes to a teddy bear, chosen by people in the LGBTQ community and accompanied by their stories told in their own words. The in-person version presented at Tribeca is a never-before-seen multiplayer biometric experience controlled by users’ emotions in real-time.

Emerging Radiance

By Tani Ikeda, Michelle Kumata

Emerging Radiance, directed by Tani Ikeda and illustrated by Michelle Kumata, celebrates the untold stories of Japanese American strawberry farmers who lived in Bellevue from 1920 to 1942. With a hand-painted mural and Spark AR Instagram filters, visitors have the opportunity to meet Toshio Ito, Rae Matsuoka Takekawa, and Mitsuko Hashiguchi, three survivors of the World War II incarceration camps, as they share in their own words their connections to the land before World War II, during incarceration, and post-World War II. Produced by Meta Open Arts.

Mescaform Hill: The Missing Five

By Edward Madojemu, Adam Madojemu

When several policemen disappear in an African town, a Road Safety cadet attempts to prove himself by investigating against his superior's orders but discovers far more than he expected. Mescaform Hill: The Missing Five is a VR animated graphic novel created for the Oculus TV platform by Edward Madojemu.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS *: Windows 7 SP1, Windows 8.1 or later, Windows 10
    • Processor: Intel Core i5-4590/AMD FX 8350 equivalent or better
    • Graphics: NVIDIA GeForce GTX 970, AMD Radeon R9 290 equivalent or better
    • Network: Broadband Internet connection
    • Storage: 40 GB available space
    • Requires a 64-bit processor and operating system
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

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