Tame pets to explore an infinite fantasy world. Adventure through procedural biomes meeting unique characters that send you on quests to conquer dungeons and slay animal gods. Customize your character, combat style, and level up in this Action-Adventure RPG.
Utgivelsesdato:
1. kvartal 2026
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Kommer snart i tidlig tilgang

Utvikleren av dette spillet har planer om å gi det ut som et pågående arbeid, og utvikle det med tilbakemeldinger fra spillere.

Merk: Spill med tidlig tilgang er ikke ferdige og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se hvordan spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Wildaria is an infinite Procedural World, the project is ever-expanding & community-driven.

Since it is a big project and I always planned to make it multiplayer, I put it to a vote in the community discord. The community voted to release to Early Access in 2025, then work on Multiplayer, more content, and improvements before full release.

I want to make worlds for others to lose themselves in, so I could not pass up the opportunity to provide the world to people as early as possible to help shape the game along its development in discord.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«~1.5 Years»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«Multiplayer, plus a Complete Main quest with 4 more main bosses and 1 final boss, 1 more biome, 50+ pets.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«Singleplayer, 1 main boss, 4 biomes, full game loop 21 Pets.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Yes, it will gradually increase in price as monthly content and features are added.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«Join the discord today! I always run polls, post progress screenshots, playtest the latest versions, and bug test together. Always open to constructive feedback on any piece of Wildaria.»
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Last ned Wildaria Pre-Alpha

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Planlagt utgivelsesdato: 1. kvartal 2026

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Om spillet

  • TAME RIDABLE PETS

Tame any animal with the lasso mini-game to gain a companion that you can level-up, ride into battle, and fight along-side! They even have elemental pet abilities...

  • EXPLORE INFINITE BIOMES

Explore an endless procedural fantasy world, discover the depth of biomes filled with living creatures, villagers, and natural features... to find all the hidden secrets.

  • CUSTOMIZE YOUR CHARACTER

Roleplay and design your character from 5 different fantasy species, face, hair and body shapes. Then level up and specialize in your class unlocking skills in the skill tree.

  • MASTER YOUR WEAPONRY

Fast-paced dynamic combat featuring different weapon types, dash-dodging, and a charged/mana ability system. Combat emenies with special elemental abilties and behaviors.

  • QUEST & TRADE

The main quest depicts the struggle between civilization and nature through choices that lead to different boss fights and allegiances. Eventually, these choices will impact the World of Wildaria. Villagers and bandits populate camps, villages and ruins. Converse, quest, trade, and even wager some coin in a game of Trailsweeper with the townsfolk!

  • BATTLE GODS

Delve deep into procedural dungeons defend yourself from dangerous wildlife, encounter larger-than-life animal Gods, and acquire epic loot.

  • DISCOVER SECRETS

Good luck finding them...

INSPIRATIONS

GBA Era

The pixel art graphics are inspired by GBA Era titles such as Zelda, Sword of Mana, Pokemon Emerald, but with modern computer-rendered shaders for a more natural wind-swept foliage and water graphics. The Gameplay is a more modern take on action-adventure RPG's from the GBA era with endless replayability lent from the procedural nature of the world, loot, and enemies.

Local Wildlife

As a solo game developer, maintaining self-motivation and inspiration can be challenging. I read about how Shigeru Miyamoto based the original Zelda on exploring the Japanese countryside with his father. I realized "That rather than make a game like Zelda, I needed to make a game like Zelda was made." I've always loved nature- from hiking, to observing local animals or plants, to just laying in the dirt. I guarantee you will discover something new and fascinating if you just look closely and give the smallest bug or flower the time of day.

My Life Mission is to create worlds for others to explore and lose themselves in, while inspiring others to venture out into their local wildlife.

Systemkrav

Windows
macOS
    Minimum:
    • OS *: Windows 7 (SP1+), Windows 10 and Windows 11
    • Prosessor: x86, x64 architecture with SSE2 instruction set support.
    • Grafikk: DX10, DX11, DX12 capable.
    • Tilleggsmerknader: Hardware vendor officially supported drivers. For development: IL2CPP scripting backend requires Visual Studio 2015 with C++ Tools component or later and Windows 10 SDK.
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.
    Minimum:
    • OS: High Sierra 10.13+
    • Prosessor: x64 architecture with SSE2.
    • Grafikk: Metal capable Intel and AMD GPUs
    • Tilleggsmerknader: Apple officially supported drivers. For development: IL2CPP scripting backend requires Xcode. Targeting Apple Silicon with IL2CPP scripting backend requires macOS Catalina 10.15.4 and Xcode 12.2 or newer.
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