Between Two Stars is a 2D procedurally generated space exploration game. Players take control of a starship, as part of a simulation on behalf of the Orpheus Corporation and explore the Sierra Galaxy to discover new worlds and new materials with which to trade, craft and build bases.

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抢先体验游戏

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注意:处于抢先体验的游戏内容尚不完整且也许会发生变化。如果您不是特别想玩当前这个状态下的游戏,那么您应该等待一段时间来观察游戏的开发进度。了解更多

注意:开发者最后一次更新是在 3 年前。 开发者在此处描述的信息和时间表可能不再是最新的。
开发者的话:

为何要采用抢先体验这种模式?

“Between Two Stars is an online game, built around a procedurally generated world. The mechanics and structure of it are such that it's relatively easy to add new mechanics, expand the world and create both new content but also new gameplay scenarios. As with any good indie multiplayer game though, a community is essential, a base of people who love it as much as those who created it. Early access allows us to find those people, bring them in early and give their feedback real weight.”

这款游戏的抢先体验状态大约持续多久?

“This game will most likely be in early access for the next year (through to March 2023), as we introduce larger and more complex mechanics.”

计划中的完整版本和抢先体验版本到底有多少不同?

“Core mechanics are already in place within BeTwSt, but among a number of major mechanics we'd like to introduce that are still missing is starship crews - allowing players to recruit crews to improve their ship and its performance.

Additional content such as new crafting recipes, and a fuller set of class missions are still to come. Larger meta-mechanics such as spheres of influence, trading routes and more macro-economic structures are also planned.”

抢先体验版本的现状如何?

“The game includes the core mechanics detailed in the product description. The ability to jump ships and explore, harvest material using probes (and some harvesters), and the ability to craft new items to improve the performance of your ship.”

在抢先体验期间和结束之后,游戏价格会有所不同吗?

“We do not plan to increase the price of the main software, however, as we better understand the cost of providing continued online support, we may introduce a freemium model for online access that affects duration of play per day/week/month, or access to certain mechanics.”

在开发过程中,你们是如何计划让玩家社区参与进来的?

“BeTwSt already has integrated bug reporting and feature tracking, so that users can feedback their ideas. Reporting bugs and suggesting features will attract in-game rewards such as credits. I've also setup a community discord, with the aim of providing direct access to myself, and a direct email inbox. As the community grows and the popularity (or lack thereof) of the game grows, we may look to have regular video calls with the community to discuss their interests, sense of direction and ambitions for BeTwSt.”
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关于此游戏

Between Two Stars is a 2D procedurally generated space exploration game. Players take control of a newly constructed Pytheas class starship, as part of a simulation on behalf of the Orpheus Corporation and explore the Sierra Galaxy via their ship's jump drive to discover new worlds and new materials with which to trade, craft and build bases.

Explore

The Sierra Galaxy consists of approximately 500 million star systems to explore, each with different configurations of raw materials to be harvested. The procedural generation means each star system consists of anywhere between one and a dozen planets, with their temperature, mass, atmospheric conditions all determined by their proximity to their star (or stars).

Harvest

Harvest planetary samples by building and deploying probes. Probes gather samples of the planet's raw materials. Every star system has a different makeup of minerals, gases and chemicals - each of which have different strengths and weaknesses, that affect their crafting quality. Some planets are capable of supporting life, allowing players to harvest not only inorganic materials but flora and fauna from the planet.

Craft

Craft better ship parts, such as engines, jump drives, power generators, and comms arrays - or use materials to build new bigger and better ships, or space stations. Need more resources? Build mining and harvesting platforms to harvest minerals in a system whilst you're offline or away exploring.

Trade & Socialise

Build space stations to control a system, and get a cut of the traffic and trade that flows through it. Build marketplaces on your station to allow players to trade the raw materials they find or the objects they craft with one another whilst taking a cut of the credits that change hands. Build better comms array for your ship so that you can receive messages from systems further away and cast a participate in a wider community.

系统需求

Windows
macOS
    最低配置:
    • 操作系统 *: Windows 7
    • 处理器: i3 (or Similar)
    • 内存: 1 GB RAM
    • 显卡: Any integrated or Discrete Graphics Card
    • 网络: 宽带互联网连接
    • 存储空间: 需要 1 GB 可用空间
* 2024 年 1 月 1 日(PT)起,Steam 客户端将仅支持 Windows 10 及更新版本。
    最低配置:
    • 操作系统: macOS 10.11 (El Capitan)
    • 处理器: i3 (or Similar)
    • 内存: 1 GB RAM
    • 显卡: Any integrated or Discrete Graphics Card
    • 网络: 宽带互联网连接
    • 存储空间: 需要 1 GB 可用空间
* 2024 年 2 月 15 日(PT)起,Steam 客户端将不再支持 32 位游戏及 macOS 10.14 或更低版本。

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