Crafted over 7 years by sole developer Niël, HellFull - The Last Hope is just beginning! Featuring 5 modes, Course of Slayers, immersive Singleplayer, action-packed Multiplayer, Hellmode's wave survival, and a future open-world! It offers something for everyone! The journey will keep evolving!

Accedi per aggiungere questo articolo alla tua Lista dei desideri o per ignorarlo.

Gioco in accesso anticipato

Ottieni l'accesso immediato e inizia a giocare ora: prendi parte a questo gioco mentre viene sviluppato.

Nota: i giochi in accesso anticipato non sono completi e potrebbero subire modifiche in futuro, oppure rimanere incompleti. Se non vuoi giocare a questo gioco nel suo stato attuale, ti conviene aspettare per vedere se sarà sviluppato ulteriormente. Altre informazioni

Cosa dicono gli sviluppatori:

Perché l'accesso anticipato?

HellFull - The Last Hope, created by a lone developer with limited resources, aspires to rival top AAA studios and build a full team. The title, "The Last Hope," encapsulates the resilience shown throughout its challenging creation.

Perfection is elusive, yet with community support, this game is poised to surpass expectations. Consider this release a Foundation, a testament to overcoming adversity. Every sale fuels further development, contributing to a game with boundless potential.

Surviving trials, this marks just the beginning. Anticipate exciting Upcoming Updates. Your Reviews, Sales, Wishlist additions, and positive contributions propel this game's evolution. Embrace the journey—great things are on the horizon!”

Per quanto tempo questo gioco rimarrà in accesso anticipato?

“Expect approximately 4 years (2026-2027) of Early Access for HellFull - The Last Hope. This extended timeframe allows meticulous implementation of advanced systems through updates, ensuring their seamless functionality. Your patience ensures a polished and enriched gaming experience.”

Quali saranno le differenze fra la versione completa e quella in accesso anticipato?

Online Servers (Multiplayer Replication): Engage in multiplayer adventures.
First-Person Perspective: Immerse yourself in the game with a new perspective.
Achievements: Unlock accomplishments to showcase your skills.
Trading Cards: Collect and trade in-game cards.
More Characters: Diverse personalities to embody.
Cross-Platform Support: Connect seamlessly across platforms.
Language Localizations: Enjoy the game in various languages.
Dismemberment and More Gore: Intensify the visceral experience.
Cinematic Trailers: Explore the narrative through cinematic storytelling.
Overall Aesthetic Update: Elevate the game's visual appeal.
Leaderboards: Compete for the top spot.
Open World Maps: Expand the scope with vast, open environments.
Play with Friends Online and via LAN: Strengthen the cooperative experience.
More Chapters: Deepen the storyline with additional chapters.
More FX: Enhance special effects for a captivating experience.
More Weapons: Expand the arsenal for strategic gameplay.
Inventory System: Manage resources efficiently.
Mini-Map: Navigate surroundings with a helpful map.
More Zombies: Face a greater variety of undead challenges.
Melee Weapons: Wield a new array of close-quarter combat tools.
Vehicles to Drive With: Explore the apocalyptic world behind the wheel.”

Qual è lo stato attuale della versione in accesso anticipato?

“The game is still under development, hence the Early Access. The current state of the game is Alpha and the current available game build is V.2.1.6, which serves as a foundation for future updates. Players are able to play Single Player Mode, Hell Mode, Multiplayer Mode and Practice Mode. The more you practice, the more it will affect overall performance in other game modes. Online servers are very expensive, but it is a massive goal that I need to achieve in favor of the community.”

Il prezzo del gioco varierà durante e dopo l'accesso anticipato?

“Price will not change when the game leaves early access.”

Come pensi di coinvolgere la Comunità durante il processo di sviluppo?

“Community forums, Social media channels, Future website bug report tab and fixing them.”
Altre informazioni
Non disponibile in Italiano

Questo prodotto non è disponibile nella tua lingua. Prima di effettuare l'acquisto, controlla la lista delle lingue disponibili.

Acquista HellFull - The Last Hope

 
Vedi tutte le discussioni

Segnala i bug e fornisci suggerimenti per questo gioco nelle discussioni

Informazioni sul gioco

They called it the Pandora Virus. At first, just a fever. Then, the world began to rot.

Governments fell within weeks. Cities burned. Streets filled with the dead, and something worse. What’s left of humanity is scattered, starving, and hunted. The old world is gone, buried beneath ash and blood.

You weren’t a soldier. You didn’t ask for this. But now, survival isn’t enough.

There’s a signal. A rumor. A chance. Whispers of a place untouched, or maybe a cure. But with every mile, the truth bleeds through: the outbreak wasn’t nature’s mistake. It was designed. Released. Controlled.

Someone did this.

As you scavenge, fight, and bleed your way through the ruins, something else begins to emerge, fragments of prophecy, symbols buried in ancient texts, and signs that this plague was foretold. The end wasn’t accidental. It was engineered.

Now the question isn’t just how the world ends.

It’s why.

And who’s still pulling the strings.

🧭 The World Is the Menu

There are no static buttons or lifeless screens here. From the second you launch HellFull, you're already inside it. The menu is a living 3D world, your first step into chaos. Explore it. Feel it. It’s not just where you choose, it’s where the nightmare begins.

🔫 Weapons With Bite

Your gear isn’t just for show. Every gun, blade, and explosive behaves differently, built to force real choices under pressure. Whether it’s a last bullet in a dark hallway or a blood-slicked knife that saved your life too many times, your weapons become part of your story.

(Weapon customization system coming soon!)

🧟‍♂️ Not Just More Zombies — Smarter Ones

From twitching runners to wall-crawling nightmares, HellFull’s infected are varied, unpredictable, and built to punish complacency. They’ll learn, hunt in packs, and overwhelm when you least expect it. No two encounters feel the same, and that’s by design.

☠️ HellMode Is Not For You

This is for the broken, the stubborn, the ones who laugh in the face of pain. HellMode dials up every system until it’s cruel. And SlayerMode? It’s still locked, for a reason. Some challenges aren’t meant to be beaten. They’re meant to break you.

🧑‍🤝‍🧑 Multiplayer on the Edge

Team up or fall alone. Multiplayer starts with AI-driven co-op, but what’s coming will blur the line between friend and threat. Real teamwork, real tension, and real consequences. Bring backup. Or don’t. Your choice.

📖 A Campaign That Cuts Deep

You’re not a hero. You’re not ready. But the story doesn't care. Fight your way through a decaying world where every chapter reveals more than it should about the virus, the past and yourself. This is survival with purpose.

🌙 Daylight Is a Lie

The sun buys you time. That’s all. When night falls, you’ll wish you planned better. Vision drops, panic rises, and some things only come out in the dark. Light is survival. Lose it, and you lose everything.

🎧 Built to Be Heard

Every echo, scream, and breath is placed with intent. This isn’t just “sound design.” It’s a weapon. Designed in Unreal Engine with custom blueprint systems, the audio pulls you deeper until it’s crawling in your head.

🧪 Built for Now. Designed to Grow.

You’re playing a foundation. A living game. Systems are still evolving and content is coming fast! They are not just updates, but expansions on everything that matters to bring the true vision of HellFull - The Last Hope to life. Because survival isn’t static. Neither is HellFull.

We chose Unreal Engine 4 because it lets us break things beautifully. We’re not chasing cinematic fluff, we’re chasing atmosphere. The way a flashlight hits fog. The way a body collapses under weight. The way silence feels loud in the dark.

UE4 gives us the tools, but HellFull isn’t about tech flex, it’s about how the world hits you when it’s falling apart. We push the engine hard so the game feels heavier, darker, more alive… and more dangerous.

We’re planning to upgrade to Unreal Engine 5 down the road, not just for visuals, but for what it can help us build next.

HellFull – The Last Hope wasn’t made by a team. It was built by one person, Niël, over seven relentless years, driven by a dream that refused to die.

This isn’t some overnight indie story. It started 15 years ago with a spark, a world, a feeling, an idea. No budget. No shortcuts. Just obsession. Every line of code, every sound, every mechanic was learned from scratch, tested, scrapped, and rebuilt better.

Through countless failures and small victories, Niël taught himself everything, Unreal Engine, 3D design, AI logic, animation, UI, lighting, optimization, publishing, all of it. Alone.

This game isn’t just a project. It’s a personal war against the odds. And the version you’re playing now? It’s only the beginning.

Descrizione del contenuto per adulti

Ecco come gli sviluppatori descrivono questi contenuti:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

Requisiti di sistema

    Minimi:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo *: Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit
    • Processore: AMD® A8 3870 3,6 Ghz or Intel® Core ™ i3 2100 3.1Ghz or better
    • Memoria: 4 GB di RAM
    • Scheda video: Video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
    • DirectX: Versione 9.0
    • Rete: Connessione internet a banda larga
    • Memoria: 25 GB di spazio disponibile
    • Scheda audio: DirectX® compatible
    Consigliati:
    • Richiede un processore e un sistema operativo a 64 bit
    • Sistema operativo: Windows® 10 64-bit
    • Processore: AMD® FX 8150 3.6 GHz or Intel® Core™ i7 2600 3.4 GHz or better
    • Memoria: 8 GB di RAM
    • Scheda video: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290 (2GB VRAM)
    • DirectX: Versione 12
    • Rete: Connessione internet a banda larga
    • Memoria: 25 GB di spazio disponibile
    • Scheda audio: DirectX® compatible
* A partire dal 1° gennaio 2024, il client di Steam supporta solo Windows 10 e versioni successive.

Recensioni dei giocatori per HellFull - The Last Hope Informazioni sulle recensioni degli utenti Le tue preferenze

Recensioni complessive:
9 recensioni degli utenti (9 recensioni)






Per visualizzare le recensioni all'interno di un periodo, clicca e trascina una selezione su un grafico qui sopra o clicca su una barra specifica.




Filtra le recensioni per il tempo di gioco dell'utente quando la recensione è stata scritta:


Nessun minimo a Nessun massimo

Mostra le recensioni nell'ordine di visualizzazione selezionato





Ulteriori informazioni
Filtri
Esclusione delle recensioni non pertinenti
Tempo di gioco:
Giocato principalmente su Steam Deck
Sistema operativo:
CPU:
GPU:
Tipo di dispositivo: