Archrebel is a sci-fi turn-based strategy war game inspired by the classic Rebelstar released back in 1986. In Archrebel, players can control a few dozen of units in a grid-based map, performing actions limited by a classic action-point system similar to the one found in the UFO: Enemy Unknown.
Release Date:
To be announced
Developer:
Publisher:
Gameplay | Microprose
Gameplay | Trailer
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Planned Release Date: To be announced

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About This Game

Archrebel is a sci-fi, turn-based strategy war game, strongly inspired by the classic Rebelstar, released in 1986. In Archrebel, players control several dozen units on a grid-based map, performing actions limited by a classic action-point system similar to those found in Laser Squad and UFO: Enemy Unknown.

The plot:

Seeking prosperity on the newly colonized planet of Kaprical, the player is soon forced to fight for survival, engaging in skirmishes against an unexpected totalitarian faction. By gathering followers, looting, constructing, and capturing powerful droids, the player will ultimately assemble a force to repel the intruder that seized control of the planet’s colonies in secrecy.

Types of missions:

  • Elimination – eliminate all hostile forces.

  • Exploration – gather intel and locate assets.

  • Capture Base – infiltrate and seize enemy compounds.

  • Retrieval – secure resources and assets from dropships before the enemy.

  • Rescue – find and escort allies safely back to base.

For the most part, players will be able to choose their missions, each affiliated with one of the three factions the player can work with, each offering unique rewards.

In addition to confronting the invading force, factions must also contend with the planet’s native, ferocious wildlife. There are even reports of behemoth-sized creatures that have terrorized several colonies.

These are the core features planned for the initial release:

  • Single-player campaign with persistent and multiple-choice progress.

  • Partially procedurally-generated campaign missions.

  • Good old Laser Squad/X-COM action point system.

  • Partially destructible environments.

  • Pixel precision shooting. Ranged and melee combat.

  • Full programmable and procedurally-generated single missions for endless replay value.

  • An inventory system with slot and weight limit control.

  • Optional permadeath (Iron-mode).

  • A reactive morale system able to cause effects like bravery, fear, or panic.

  • A stamina system that controls tiredness and the need for resting.

  • Retro-looking GFX with modern VFX like particles, shaders, and bone-based animations.

  • Skill-based actions for shooting, melee combat, repairing, healing, etc.

  • Level-up system with class selection for specialized perks.

Post Release Planned Features:

Many improvements and additional GFX.
Local co-op campaign integration.

Local PVP.

Planned but still uncertain features:

Additional Campaigns.
Campaign Cutscenes.
Online Co-op.
Online Pvp.

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System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7 SP1 or later, 64 bit versions only
    • Processor: x86, x64 architecture with SSE2 instruction set support
    • Memory: 2 GB RAM
    • Graphics: DX10, DX11, DX12 capable GPUs
    • Storage: 1 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
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