Fight enemies with four different styles in turn-based tactical combat. Grant mercy to your enemies and maybe they'll spare you. Flee when you can't win, and return with friends. Avoid spiritual foes, who can't be defeated in battle. Step in the world of the well known, but still different fantasy.
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1 user reviews - Need more user reviews to generate a score
Release Date:
Feb 10, 2022

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Because we want to have feedback from the players before we finalize key aspects of the game. It's hard to find a balance in hard/casual, fun/dark, survival/rpg, based only on our own experience. The feedback from the community will not only help us to stay motivated, but also will guide us.”

Approximately how long will this game be in Early Access?

“From one year to two. This will differ depending on feedback and other circumstances, but we are sure to finish this game even if it takes us longer than expected.”

How is the full version planned to differ from the Early Access version?

“We plan to have about ten playable characters, each with a full set of fighting/economical skills.
More biomes, for example swamp, more locations, mobs, spirits, fighting skills, recipes, available activities. Change of seasons.
Of course the quest system, with more interesting characters and dialogues.
We also want to create a global market system (dynamic prices), reputation system, playable character’s interactions, maybe companions, structures building, et cetera, et cetera. The potential is unlimited, as long as it’s appreciated by the community.”

What is the current state of the Early Access version?

“All basic features are already in the game, sans quests and leveling. You can already gather and craft resources, fight with mobs, talk and trade.
Currently the world is a bit empty and monotone. There are only three biomes, few locations, and only one default season.
Fight mechanics are under-developed too, as there are only about ten skills for each of four playable characters, and only two for average mobs.
Only a few items and crafts recipes.
Also there are defenitly some unfixed or even unnoticed bugs, so be warned.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features. There will be sales and other fluctuation, but generally? More time passes, more content published, more reasonable price set.”

How are you planning on involving the Community in your development process?

“We plan to interact with the community through social networks. We already have some plans for further development, but taking into account the feedback from the community, we will be able to prioritize and change our plans. We will publish updates regarding the ongoing workflow and, possibly, conduct voting in cases of unclear”
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About This Game

Fight enemies with four different styles in turn-based tactical combat.


Grant mercy to your enemies and maybe they will spare you. Flee from the fight you can't win, and return with friends.

Avoid and bargain spiritual foes, who can't be defeat in battle.

Step in the world of the well known, but still different fantasy!

The combat system is inspired by tactical turn-based RPG, such as Divinity and Pillars of Eternity. It will probably change with time, but the main focus will stay on different damage types.
The resource gathering are still under work, and we expect your feedback on it.


Notice, that the game is in early access, a lot of content is still missing, a lot of bugs is still there.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: WIndows 7
    • Processor: Quad-core Intel / Amd processor 1GHz
    • Memory: 2 GB RAM
    • Graphics: 1GB
    • DirectX: Version 9.0
    • Storage: 1 GB available space
    Recommended:
    • OS: WIndows 10
    • Processor: Quad-core Intel / Amd processor 4GHz
    • Memory: 8 GB RAM
    • Graphics: 4GB
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Lion (OSX 10.7.X)
    • Processor: Quad-core Intel / Amd processor 1GHz
    • Memory: 2 GB RAM
    • Graphics: 1GB
    • Storage: 1 GB available space
    Recommended:
    • Processor: Quad-core Intel / Amd processor 4GHz
    • Memory: 8 GB RAM
    • Graphics: 4GB
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • Processor: Quad-core Intel / Amd processor 1GHz
    • Memory: 2 GB RAM
    • Graphics: 1GB
    • Storage: 1 GB available space
    Recommended:
    • Processor: Quad-core Intel / Amd processor 4GHz
    • Memory: 8 GB RAM
    • Graphics: 4GB
    • Network: Broadband Internet connection
    • Storage: 2 GB available space

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