Gravity Break is a physics-based space adventure where Newtonian laws meet interplanetary cheese trading. Navigate your rocket through a quirky solar system, feel the weight of your cargo, and master gravity slingshots. Can you outsmart the pirate ape, Captain Croissant?

Sign in to add this item to your wishlist, follow it, or mark it as ignored

Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The systems are in place, and the narrative is taking off. I have a story that I want to tell, and I feel like I am heading in the right direction - I need feedback.
It doesn't feel like I'm ready, but I'm getting there. The demo will get another update, and a few more, to lift the look and feel of it, and expand the narrative a bit, but I'm moving towards developing a larger slice than I feel a free demo should contain.”

Approximately how long will this game be in Early Access?

“1 year. We may continue development after 1.0.”

How is the full version planned to differ from the Early Access version?

“We plan to add mainly content. The planets Mercury and Venus are in game, and new assets are in the pipeline to get in-game. However, lowhanging fruit like more encounters and a better market are also planned.
The music system especially will receive a large addition of music to fit each of the spheres orbiting Sol. 1/1 for Sol, 2/3 for Mercury, 5/8 for Venus, 1/2 for Earth, 6/7 for Mars”

What is the current state of the Early Access version?

“The main gameplay loop is done. Landing on planets, buying stuff and selling it, to upgrade your ship ad infinitum. I am mainly expanding the systems and tweaking stuff, adding content and playing the game at this point.

The physics are practically done, with some tweaks to lagrange approximations pending and a recent bug in orbit balance after I implemented an experimental feature that I really like.

My main issues are the camera system, mission structure, market simulation and lack of content.”

Will the game be priced differently during and after Early Access?

“The market rules the prices and the cheese must flow.”

How are you planning on involving the Community in your development process?

“We will listen to feedback, hold regular testing events and invite discussions on various media. The Coalition requires it.”
Read more

Download Gravity Break: Small Step

This game is not yet available on Steam

Planned Release Date: To be announced

Interested?
Add to your wishlist and get notified when it becomes available.
 
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Gravity Break isn't just a game about rocket physics. It’s a game about cheese.

You see, cheese weighs a lot, but has a lot of calories. This makes it a surprisingly efficient commodity when navigating between planets, where cybernetic rodents trade cheese from cows on the moon.

A Game about Freedom (and Physics)

In this single-player space freelancer adventure, you sit in the cockpit of a small rocket. Here, physics isn't just background noise – it’s the foundation of everything you do.

  • Feel the Gravity: Through somaesthetic gameplay, you feel the direct impact of your cargo. Your rocket handles differently whether you're hauling light microchips or heavy wheels of moon-cheese.

  • Newtonian Movement: Master inertia and slingshot maneuvers. It's easy to learn but hard to master – just like learning to ride a bike for the first time.

  • A Living Economy: Trade everything from Earth’s water to Moon fuel to upgrade your ship.

Meet the New Masters of the Solar System

Humanity has been made redundant by AI and has retreated to caves on Earth. But you’ve had enough of video games – you want to see the real world. On your journey, you will meet:

  • Olli: Your faithful Pocketpal, guiding you through the difficult art of rocket flight.

  • Bilby from Mercury: A disillusioned cybernetic bilby seeking help for an industrial revival.

  • Arne from the Moon: A cow whose milk literally fuels the colonies.

  • Captain Croissant: A Martian ape with a very large hat and an even larger appetite for piracy.

Why Early Access?

Gravity Break is a passion project echoing classics like Escape Velocity (1996), but with modern physics and speed. By supporting the game now, you help shape a universe where we learn to understand interplanetary economics and physics through intuition and curiosity.

Roadmap:

  • 2026: Visual upgrades, more encounters, narrative, and music.

  • 2027: Expanded trade, and exploration of Mercury and Venus.

Will you get rich and powerful while burning the planets behind you? Or will you help the refugees of Old Earth find their place among the stars?

Play the demo, join the debate on Discord, or buy access now to play the latest builds and experience a cheese-filled future in space!

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS: 7
    • Processor: 2Ghz, four cores maybe?
    • Memory: 8 GB RAM
    • Graphics: Onboard is fine
    • Storage: 256 MB available space
    • Sound Card: On
    • VR Support: Well, that would be cool...
    • Additional Notes: Can run on a potato
    Recommended:
    • OS: No
    • Processor: All of them
    • Graphics: Your local datacenter
    • Sound Card: Loud
    • Additional Notes: Don't just get the best computer you can. Get what works.
    Minimum:
    • OS: OSX
    • Processor: 2Ghz, four cores maybe?
    • Memory: 8 GB RAM
    • Graphics: Onboard is fine
    • Storage: 256 MB available space
    • Sound Card: On
    • Additional Notes: Can run on a potato
    Recommended:
    • OS: OSX - iOS would be neat as well.
    • Processor: All of them
    • Memory: 42 GB RAM
    • Graphics: Your local datacenter
    • Storage: 2 GB available space
    • Sound Card: Loud
    • Additional Notes: Don't just get the best computer you can. Get what works.
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: A phone?
    • Processor: 2Ghz, four cores maybe?
    • Memory: 8 GB RAM
    • Graphics: Onboard is fine
    • Storage: 256 MB available space
    • Sound Card: On
    • Additional Notes: Can run on a potato
    Recommended:
    • OS: Steam Box maybe?
    • Processor: All of them
    • Memory: 42 GB RAM
    • Graphics: Your local datacenter
    • Storage: 2 GB available space
    • Sound Card: Loud
    • VR Support: Not yet...
    • Additional Notes: Don't just get the best computer you can. Get what works.
There are no reviews for this product

You can write your own review for this product to share your experience with the community. Use the area above the purchase buttons on this page to write your review.