Incremental clicker strategy, where you expand, construct, research, fight, collect heroes and make choices between good and evil. Ascend through difficulty tiers by playing through challenge campaign going back and forth through history. Mammoths included.
Nya recensioner:
Väldigt positiva (105) - 86% av de 105 användarrecensionerna från de senaste 30 dagarna är positiva.
Alla recensioner:
Väldigt positiva (936) - 86% av 936 användarrecensioner för det här spelet är positiva.
Utgivningsdatum:
13 nov, 2023
Utvecklare:
Utgivare:
Taggar

Registrera dig för att lägga till denna artikel i din önskelista eller ignorera den.

Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Notera: Detta Early Access-spel är inte färdigt och skulle kunna ändras ytterligare. Om du inte känner för att spela spelet i sin nuvarande form bör du vänta för att se om spelet fortsätter utvecklas mer. Läs mer

Vad utvecklarna har att säga:

Varför Early Access?

“While all fundamental components are in place, what is left to do is the expansion of the meta-progress content. This requires not only thorough cooperation with community but also strict balancing based on player experience.

The incremental nature of this game requires a large amount of content variability which cannot be added as a single big bang, but instead asks for incremental approach that layers one content update on top of another.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Between 8 to 14 months”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“We plan to add features like:
  • Additional meta-progress Tiers with unique scenarios and new game mechanisms.
  • New Enemies (Crises), Unique Heroes and World wonders.
  • New Hero faction with unique skills and abilities.
  • Hero Merge Bundles and Sets.
  • Autonomous offline gameplay
  • World map expansions
  • Different playable civilizations system.
  • Foreign civilizations with diplomacy and war

Hur är det nuvarande läget i versionen med Early Access?

“Current Version is roughly 12-30 hours of gameplay. All core game mechanics are in place and stable, all graphics is in place, all severe bugs are fixed. Check out the 'About This Game' for all the implemented features.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“The game price is planned to increase based on the content additions and based on the design decisions made during the early access.

We will be working closely with the community to ensure this is done in a fair manner.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Community cooperation is planned to include the following parts:
  • Small beta testing group working on experimental branch of the game, helping to provide the first wave of feedback. This will be a small curated group though open to anyone.
  • Each major content update will have a semi-coordinated stabilization phase with Survey input available from players and with analytics monitoring.
  • All plans of added features will be transparent to players in a public roadmap
  • Players will be able to vote on some of the features planned for the future.
Läs mer

Köp Microcivilization

$17.99
 
Se alla diskussioner

Rapportera buggar och lämna synpunkter för detta spel i diskussionsforumet

Om detta spel

In Microcivilization you explore, expand, exploit and exterminate all together in a pixel-art strategy-clicker game blend. Start the non-linear growth of your population and economical strength while discovering government combinations, hundreds of unique heroes and experimenting with ability builds for both combat and construction challenges.



You have many ways to build an obscenely rich and powerful nation. If oppressing your people by furious button smashing is your thing, master the clicker features to your benefit. If faith in your micro-people's good-will and productivity is your style, make use of your workshops and their passive and active abilities. Advancing in technology tree will unlock upgrades, military units, bonuses and new abilities to help you grow and steel yourself for threats to come.



Face hundreds of disasters, wars, diseases, social unrests, invasions and independence declarations that threaten your people. Sometimes you will get beaten, descend into dark ages, famine or ideological mayhem. But have no fear, losing is impossible. In fact, the harder the struggle, the more likely a grand hero emerges from the ashes.



Every crisis you overcome gives you a chance to gain a hero. For your micro-civilization heroes act as inventory items which boost your power. Though you can only have a handful of them equipped at any time, collecting heroes opens endless new effects on your industry, wealth, strength and stability. As you move forward, you will collect higher tiers of heroes, merge them with recipes and form sets to gain absurd powers.



Disasters in this game are no mere random number generator roll. You are in full control of all disaster risks. In fact you know the chance of them happening at any given time so you have chance to mitigate. Uninhabited houses? Chance of fire. Too many people crammed in tight space? Small-pox will probably visit you soon.



Whether by bad luck, or your risk neglection, when a crisis occurs it can be overcome by combat. Fire can be extinguished, disease can be withstood or cured, invasion can be repelled. Regardless of what the problem is, it is always a number of brave micro-people willing to give their lives, who defeat the crisis. In every fight, People are your life, Economy is your strength and Heroes are your weapons. Combine these with workshop abilities and master the combat to become a force to be reckoned with.



History has too many stories to tell in one go. In order to reach the metaphorical stars, you will need to trace back to ancient ages several times, each with a higher purpose. Your Ascension tree contains many challenges organized into Difficulty Tiers each brining new features into the game, more difficult enemies but also access to more powerful heroes, world wonders and ability modifications.

Systemkrav

    Minimum:
    • OS: Windows 10 or later
    • Processor: Core 2 Duo
    • Minne: 2 GB RAM
    • Grafik: 256 MB graphics memory and directX 9.0c
    • DirectX: Version 9.0c
    • Nätverk: Bredbandsanslutning
    • Lagring: 500 MB ledigt utrymme
    Rekommenderade:
    • OS: Windows 10 or later
    • Processor: Core i5
    • Grafik: Discrete GPU supporting directX 9.0c
    • DirectX: Version 9.0c
    • Nätverk: Bredbandsanslutning
    • Lagring: 500 MB ledigt utrymme

Kundrecensioner om Microcivilization

Recensionstyp


Betalningstyp


Språk


Datumspann
För att se recensioner inom ett visst datumintervall, klicka och dra ett urval på en graf ovan eller klicka på en specifik stapel.

Visa graf



Speltid
Filtrera recensioner utifrån användarens speltid när recensionen skrevs:



Inget minimum till Inget maximum

Visning
Visa recensioner i vald visningsordning





Läs mer
Visa graf
 
Dölj graf
 
Filter
Exklusive irrelevant recensionsaktivitet
Speltid:
Spelat mest på Steam Deck
Det finns inga ytterligare recensioner som matchar filtren du angav ovan
Justera filtren ovan för att se andra recensioner
Läser in recensioner ...