Karvan is a tactical roguelite game. A gigantic tree grew a few years ago, many are exploring it and exploiting the incredible resources that grow there, be the first to send a caravan all the way up, or die trying
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Data de lançamento:
2/fev./2023
Desenvolvedor:
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Jogo com acesso antecipado

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Observação: jogos em acesso antecipado não estão completos e podem ou não sofrer alterações no futuro. Caso não esteja com vontade de jogá-lo no estado atual, aconselhamos esperar até que o desenvolvimento esteja mais adiantado. Saiba mais

O que os desenvolvedores têm a dizer:

Por que acesso antecipado?

"The game is mainly developed by one person, which means getting feedback early, is very important in making it the best experience it can be. The core gameplay loop that has been finished now. But I want to enhance it and exploit it in a more various way it is currently, I think the community can help me make a better game I can do alone since it's a roguelike and possibilities can be infinite."

Por quanto tempo aproximadamente este jogo estará em acesso antecipado?

"I estimate at least 8 months of early access. It can be a bit shorter or much longer depending on feedbacks and ideas of the community."

Como a versão completa será diferente da versão de acesso antecipado?

"The final version will be completely balanced.
There will be more variation between cities to make the game less repetitive as you progress
There will also be different difficulty modes, for players who like to grinding and those who like to suffer.
And more generally more content (weapon, enemies, event, etc.)"

Qual é o estado atual da versão de acesso antecipado?

"Currently the game has everything. Only the early part is morre or less balanced. The end game isn't at all. And end game lacks difficulties variety.
Please refer to the "About This" section for more details."

O preço do jogo será alterado após o fim do acesso antecipado?

"Yes the price of the final version will be higher. I think it's important that early access players have an advantage because they believed in this project before the final version."

Como vocês planejam envolver a comunidade durante o processo de desenvolvimento?

"I listen to all feedback the community has about the game to improve the development process.

Players that want to leave feedback, suggest new features, or report bugs are always welcome."
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Sobre este jogo

A gigantic tree grew a few years ago, many are exploring it and exploiting the incredible resources that grow there, be the first to send a caravan all the way up, or die trying.

To do so, send a caravan with some troops to escort it and start ascending.
You travel the day and the night the resources appear. But the night, enemies will also attack you. And there are mercyless
Prepare your troops, place some defenses and when the fight start make your choice: protect your wagons or take risk and collect more resources.
If you survive long enough, you'll reach a town. Yes you're still in a tree and yes it's big enough to fit a town, 7 towns to be precise.
In this towns you also need to do choices, continue and take more risk and resources or climb down and save your resources to build a camp that grants permanent bonus and try a new ascent with better stuff.

Karvan is a tactical roguelite game. The path to reach the top is generate procedurally as well as the hexagonal maps where you'll fight every night for your life and for the glory.

Build your Camp

With the resources you collect in the tree you can upgrade your miserable camp into something more awesome and useful.
To reach the top, upgrading is mandatory. The upgrade are various and each one is represented by a new building, you'll see your camp grow, from a little tent to a gorgeous castle.

Prepare the Ascent

At the start of each ascent, you'll choose which wagons and weapons to take.
With the right upgrade in the camp you'll access to better wagons, more troops and better weapons.

Prepare the Fight

After the travel during the day you'll have to install your defense and place your troops. You'll discovers the map as there are generate procedurally. Use the torchs to see further, the barricades to block annoying path that enemies could use.
Then choose the troops you want to fight and equip them with the weapon you've aquired.

Survive the Night

During the night, you can collect the resources needed to upgrade your camp. But a troop that collect is a troop that not fight.
If a wagon is destroyed or if all the soldiers of a troops is killed it's lost for the rest of the ascent.
Manage your troops in real time, use their capacity, move them around and try to kill the more ennemies you can before they submerge you by their number.

Bless the Town

If you last enough night eventually you'll reach a town. You can replenish your caravan and continue or abandon the ascent and keep your resources
In town you can buy mercenaries troops, sell and buy weapons, repare the wagons and pay a taxe to use an elevator to start the next ascents in the current town

Requisitos de sistema

    Mínimos:
    • SO *: Windows 7 or better
    • Processador: 2 GHz Intel i5 or better
    • Memória: 4 GB de RAM
    • Placa de vídeo: GTX 950 or R9 270
    • DirectX: Versão 10
    • Armazenamento: 1 GB de espaço disponível
* A partir do dia 1º de janeiro de 2024, o cliente Steam será compatível apenas com o Windows 10 ou posterior.
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