Build your own videogame-studio from the early days of videogaming to the future of the industry. Develop the games of your dreams, take care of your employees and mange your business.
Toutes les éval. :
moyennes (14) - 57 % des 14 évaluations des utilisateurs et utilisatrices pour ce jeu sont positives.
Date de parution :
13 avr. 2023
Développement :
Édition :

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Jeu en accès anticipé

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Remarque : ce jeu en accès anticipé peut changer ou ne pas changer de façon significative. Si celui-ci ne vous intéresse pas dans son état actuel, vous devriez peut-être attendre qu'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« The decision to put "Software Company" into early access was made after considering several factors.

First of all, I am a single developer with a vision of creating a high-quality game. During development, it became clear that some of the features I wanted to include in the game would take time. These features include a large number of dialogues, randomly generated news and review articles, and randomly generated box art for each game developed by either the player or AI companies. Currently, these features are taking up most of the development time while the rest of the game is in a good playable state. Since the community feedback has been a pleasant surprise for me (I honestly didn't expect so many people to be interested in my little game), I don't want to delay the game any longer.

This brings me to the second factor:

Community feedback. Further development of the game requires more insight into how people perceive the game, what features they like and dislike, and most importantly, what features they would like to see in the game that I haven't even thought of yet. The game is programmed in a modular way so that it will be easy to implement highly requested features from the community in the future.

This feedback is vital to realizing my vision for "Software Company". »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« If I learned anything during the game development process, it is that estimating exact time frames is always difficult. However, I am confident that "Software Company" will not remain in early access for longer than 6-9 months. I definitely plan to have the final release by the end of 2023. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« The goal is to realize the vision I started with "Software Company". As mentioned previously, the game is in a stable and playable state.

For the final version I plan to include more dialogues, more random events that impact the game's economy, and additional maps that are currently in development.

One significant feature I plan to implement in the future is the ability to build your own office complexes.

Balancing a game with so many variables is always tricky, but with the help and feedback of the community, I am confident that the final release will simulate the economy as closely to real life as possible.

Last but not least, I am currently developing more game types, including larger projects such as MMOs, and a system that will allow players to create their own consoles and sell their hardware.

Furthermore, I am looking forward to the community sharing their ideas with me for features that I haven't even considered yet. I am sure that at least some of them will make it into the final version! »

Quel est l'état actuel de la version en accès anticipé ?

« At the Early Access release, "Software Company" will provide players with the following features:

Graphics:

  • Full low-poly 3D environments and character models with custom-made anime-style shaders.
  • Customize your character with different skins and skills.
  • Day/night cycle.
  • Seasons and changing weather.
  • Two different office buildings suited for different team sizes.

Gameplay:

  • Create your own video games from a multitude of different options, including different genres, themes, systems, engine, and gameplay features. Every game also has its own unique and randomly generated box art, allowing you to recognize each game just by its cover.
  • Research engine and gameplay features.
  • RPG-style dialogue system: Hire and manage employees through dialogues. Responses and dialogue options change dynamically during a conversation depending on the mood of your conversation partner, the reputation of your company, success of your games, and your choices during the dialogues.
  • Review website with randomly generated reviews and news from the gaming industry, sales charts, and more.
  • You can either play the game with default settings to reflect gaming history close to the real-world events from 1982 until today, or play with random values to have a different experience each time you start a new campaign.
  • Small tutorial to introduce you to the game's base mechanics.
  • Steam achievements.
 »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« The price of the final version will be slightly higher than that of the early access version. My current plan is to increase the price by approximately 30% from the early access price. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« In addition to fixing bugs, as I mentioned before, your feedback is vital to me and my vision for the game. During early access, I hope to gather many insights about your likes, dislikes, and overall experience with the game.

Please fell free to share your thoughts and experiences through the steam community pages, email or discord.

I plan to conduct surveys for much-requested features and ideas, which will be implemented into the game during early access. All in all, early access will bring the game to an audience that will hopefully be as enthusiastic about a different approach to the game development-tycoon genre as I am. »
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À propos de ce jeu

Start your own software company
From the early beginnings of the age of videogames - YOU - can literaly play your part in the history of this busines. From out of your garage to the big skyscrapers, you will create your own videogames, engines and even consoles.

Create your own games, features and even consoles
Pick from a huge list of genres, themes and choose the right features to make your games stand out from the competition. The available options in the beginning are limited, but with time you will develop more and more technical novelties to go from simple text-based games to modern day AAA-blockbusters and even huge MMOs.
Either choose one of many publishers for your game, or take the risk and publish the game on your own.
From advertising to paying famous streamers: How well your game sells ,is all up to your programming-skills and your marketing choices - well and up to the critcs reviewing your games on a "true-to-life" online magazine.

Manage not only your business, be also a good boss
In this game you will not only have to take care of creating games and manage your company, you will also have to talk to your current and - even more important - future employees in an in-depth RPG-like conversation-system. With the right words at the right time, you will maybe even convince the biggest legends of the industry to work for your small, yet lovable company.

Make an impact!
Become the videogame-mogul you ever wanted to be! Grow your empire and buy out the competition. The choice how you will become successfull is all yours. Countless options will be available to grow your company from a small indie-studio to a marketleading softwaregiant!!

Configuration requise

    Minimale :
    • Système d'exploitation  *: Windows 7 (SP1+) and higher 64BIt
    • Processeur : Intel i5 oder AMD equivalent @2000MhZ
    • Mémoire vive : 4 GB de mémoire
    • Graphiques : DX10, DX11, DX12 capable with 4 GIgabyte of VRAM
    • DirectX : Version 10
    • Espace disque : 700 MB d'espace disque disponible
    • Carte son : required
    Recommandée :
    • Système d'exploitation : Windows 10 64Bit
    • Processeur : Intel i5 oder AMD equivalent @3200MhZ
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : Geforce GTX 10xx, AMD RX560 or better
    • DirectX : Version 11
    • Espace disque : 700 MB d'espace disque disponible
    • Carte son : yes
* À compter du 1ᵉʳ janvier 2024, le client Steam sera compatible uniquement avec Windows 10 et ses versions plus récentes.

Ce qu'en disent les groupes de curation

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