You are the Bionic Shield, humanity's last hope against the Automaton invasion. Win the space battles, drop onto new planets in your combat suit, take the wheel of drones and tanks, and shoot your way through the machine hordes. No two invasions play the same.

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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I am a single indie developer, and I think I have a uniquely fun product on offer.
However, it is you, the player, who are the judge - and so I offer this experience for your consideration. If you like the idea and want me to continue developing it, please give feedback on how to improve every aspect of the game to ensure that this game can be as successful as it can be.

After many years working as a developer, one thing I have learned is to put a product in front of the customer as early as possible if you want to deliver to the customer what the customer wants. This is your chance to be part of developing a new game.”

Approximately how long will this game be in Early Access?

“We aim to release the game around summer 2022. Hopefully I have access to the Steam Deck in good time before then, which I think will be a perfect fit for this game.

However, the game will be in early access until the community agrees with me that the game is fit for release. For me this means the game should be good value for money and without game breaking bugs. This game is released into early access very early and as such the game may be in early access for quite a while - it all depends on the reception of the game and the amount of feedback. But this also means, that as a player, you have great influence on how the game will end up in the end.

EA Roadmap/milestones:

1. Finish the universe navigation, planet invasion phase and territory invasion phase.
2. Add a new planet/biome, and story progression for this
3. Add a new boss fight
4. Add new universe invasion phase - side scrolling vertical maps where you shoot enemy waves in an arcade like fashion.
5. Add a new planet/biome, and story progression for this
6. Add a new boss fight
7. Add new terrain invasion phase - top down tank combavt
8. Add a new planet/biome, and story progression for this
9. Add a new boss fight
10. Add new terrain invasion phase - top down heli/drone combat
11. Add a new planet/biome, and story progression for this
12. Add a new boss fight
13. Add new universe invasion phase - side scrolling horizontal map with enemy waves and gravity
14. Add a new planet/biome, and story progression for this
15. Add a new boss fight
16. Add new terrain invasion phase - side scrolling cave exploration with gravity
17. Add a new planet/biome and story progression
18. Add the final boss fight
19. Wrap up the story”

How is the full version planned to differ from the Early Access version?

“I have no ambition of making a AAA title, but an enjoyable experience of a few hours that a player can play again and again in different ways to unlock new achievements.

The game will be continually improved with more content - more enemies, more weapons, more treasure, more puzzles, more challenges, and even more game modes. There are also plans for local multiplayer with up to 8 players.

The full game will contain a universe full of planets, each with their own boss and a range of territories to conquer. Each territory will contain unique maps and game mechanics.”

What is the current state of the Early Access version?

“The current version is quite light on content - it is one planet only, with a few territories and a boss fight. There is one kind of universe invasion (top down spaceship) and one kind of planet invasion (top down marine) However, there is a lot of procedural generation of content, so the game can be replayed for a different experience every time.”

Will the game be priced differently during and after Early Access?

“It is only fair to give something back to the early bird community. The price will try to match to the content offered. That means the price will go up as more content is progressively added.

As an early bird you will pay much less compared to the release price, but in return I expect to gather valuable feedback from you - a win win situation.”

How are you planning on involving the Community in your development process?

“I have a discord server where I listen to user feedback. I will also use the Steam Forums actively to communicate about the game.

I want the community to provide as much feedback as possible - good and bad - so we can create the best possible game together.”
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This game is not yet available on Steam

Planned Release Date: Apr 26, 2027

This game plans to unlock in approximately 5 months

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About This Game

Humanity's last shield


Battle the Automaton invasion in space AND on the ground: dogfight across Space Nebula Omega, then drop onto hostile planets in your combat suit.

You are the Bionic Shield - humanity's last hope to survive the Automaton invasion of Space Nebula Omega.

Space battles


In this 2D twin-stick shooter you navigate your spaceship and engage in epic space battles, dodging bullets as the machine fleets close in.


Planet invasion


Discover and invade new planets in your combat suit, using drones, tanks or other vehicles. Avoid traps and shoot your way through hordes of enemies.


Customize your weapons


Customize your weapons and build the loadout that carries you through the next invasion.


No two invasions alike


The universe is procedurally generated to allow for a different experience every time.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The store capsule artwork was created with AI assistance, using the game's own in-game art and screenshots as reference. All game content is made by KodingNights.

Mature Content Description

The developers describe the content like this:

Includes content not appropriate for all audiences

- Violence
- Blood and gore

System Requirements

    Minimum:
    • OS: Windows
    • Processor: Intel/AMD
    • Graphics: Hardware accelerated graphics card
    • Storage: 40 MB available space
    • Sound Card: Optional