Abettor is a top-down shooter where enemies constantly spawn all around you. In this game, not only does the world generate around you, but the enemies do as well. Kill as many enemies and achieve your highest score. How many can you kill in Abettor?
Toutes les éval. :
positives (19) - 84 % des 19 évaluations des utilisateurs et utilisatrices pour ce jeu sont positives.
Date de parution :
25 sept. 2021
Développement :
Édition :

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Jeu en accès anticipé

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Remarque : ce jeu en accès anticipé peut changer ou ne pas changer de façon significative. Si celui-ci ne vous intéresse pas dans son état actuel, vous devriez peut-être attendre qu'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« The game is Early Access because there are more features and improvements I want to add to the game. As of this moment, the graphics are generic with only a few sound tracks. The game play is also simplistic and lacks any RPG elements. I plan to add more RPG elements and improve the world creation as well. The game is out now because I want to create a community around this game as a way to brainstorm ideas with the community, as well as assistance in advertising and help in improving my game development skills. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« I plan to release the game right before Spring 2022 semester (late January). Although I do hope to work on this game diligently during the Fall 2021 semester (September to early December), the fact of the matter is that I am a senior college student in Civil Engineering, so I probably wont have the time to work on the game. I will most likely be able to make significant progress during the Winter Break (early December to late January), however I am uncertain if I am able to make enough progress to be able to release the game during that time.

In short, the game is expected to come out around January, but this is subject to change and heavily reliant on how much I am able to get done in less than two months. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« Better art (such as more detailed characters, better styling of the world, and better background features). The game play will have more RPG elements (such as weapon upgrades). There will also be a story to explain why your a box fighting red boxes. »

Quel est l'état actuel de la version en accès anticipé ?

« The current features in the game are
  • The ability to allow the player to shoot at enemies, as well as follow the mouse.
  • Music and an option to change its volume. There are two sound tracks which which will randomly be picked
  • A high score system that is saved on the computer.
  • Enemies will generate around the player rather than in certain spots on a map
  • Enemies can detect, follow, and shoot at the player
  • Enemies can detect and potentially dodge all bullets on the map. This doesn't show during the game because there is a bug in the code that prevents the enemies from dodging bullets.
  • A credits page that lists all contributors and references who I got my assets from
 »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« As of this moment the game will remain free as I care more about developing a community rather than monetary gain, also the game isn't in a good enough state to be monetized. However if the game becomes popular and there are a significant amount of updates and game improvements, the game may be monetized, but kept at a low price. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« I plan on having surveys and making a discord to get the players opinions on the game, as well as releasing playtests to the community. I do plan on also making a discord in the near future as well as using my Youtube channel to promote the game, answer common questions, and give updates about the game. My Youtube Channel is 4XModder.

As of now, the best way to contact me is through email, which is: justinavila2018@gmail.com »
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À propos de ce jeu

Hey Gamers,

Overview

This is a top-down survivor shooting game, where your goal is to kill as many enemies as possible. In this game, the world and enemies generate around you, creating a bullet hell scenario where you are constantly struggling to survive. Enemies will spawn off screen and will face and head towards you, so be on guard at all times.

Features

  • Tutorial
  • Score and High Score (based on number of enemies killed)
  • Epic sound track by Gabe Orellana
  • Cool sprites from the Youtube channel Brackeys

About the Developer

Hello, I am a young game developer, currently in my senior year of Uni, majoring in Civil Engineering. I have been learning Unity on my off-time for four years now and am finally publishing my first game to Steam. Last year I made several mods for the game Endless Legend, and even made a Youtube channel teaching people how to mod the game. I will try to update the game as frequently as I can, but that all depends on the amount of work I have.

Future Plans

I plan to add a story to this, as well as add more music and better graphics. As for the gameplay, I plan to add RPG elements to make the game more dynamic. I also plan to improve the AI so that enemies can dodge bullets. Technically that is a feature already, but because there are many bullets on the screen, the AI doesnt have enough time to dodge all of them.

Configuration requise

    Minimale :
    • Système d'exploitation : Windows
    • Mémoire vive : 2 MB de mémoire
    • Espace disque : 100 MB d'espace disque disponible

Ce qu'en disent les groupes de curation

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