The Final Frontier is a retro multi-directional shooter inspired by the likes of Asteroids and Galaga. You destroy waves of endless enemies while trying to survive as long as possible by upgrading your ship's abilities along the way.

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In this twin-stick shooter roguelike, you will constantly be attacked by waves of enemies becoming more powerful the longer you survive. Upon starting the game for the first time, you will have access to the Fighter ship that shoots short bursts of bullets. Destroying enemies rewards you with points to level up following a skill tree. When starting the first round, you will feel as near equals to the most basic of enemies, but after a few level-ups, you will start to feel that fighters are not much of a threat anymore. The game, however, is not that forgiving and will send more difficult enemies at you.

ENEMIES
With 14 enemies with different behavior, fighting dynamics can be unique causing you to approach different groups of enemies differently.
Enemies also can be three different levels of varying stats, with level two and three being more frequent in later waves.
STATIONS
Stations are an optional target that moves across the map. It is heavily defended, but can reward the player with a large number of points if defeated.

CHARACTERS
With every enemy killed, you gain coins that enable you to purchase new characters. Each character has its own tech tree that can greatly change playstyle.
Once defeating wave 50 with a character, a new threat level is unlocked which buff enemies in some way. Each threat level adds to the power of these enemies giving quite a challenge.

BESTIARY
After being introduced to new enemies and killing them, an entry is filled out in your bestiary with information about the enemy and the number of times you have killed it.

WEAK SPOTS
When encountering some more powerful enemies, you will notice some flashing red circles on them; those are reactors and need to be destroyed for the enemy to fall. These reactors are within the borders of the enemy; Bullets, missiles, and lasers all leave holes in their target and will be necessary to reach the reactors of these enemies.
MINEFIELDS
Occasionally, minefields will pass by and track the player when getting near and explode when close or run into. Enemies will also be damaged by the explosion radius of an exploding mine.

ASTEROIDS
Asteroids are also a hazard, but not just to you. Asteroids break apart when run into or shot and can be damaging. This can be used to your advantage if you can trick the enemy into a crash.

UPGRADES
Once reaching the point threshold to level up, you get the option to choose what you would like to upgrade on your ship according to the skill tree for your character. Many of these upgrades can change the way you approach fights and will make earlier enemies less threatening.
While you get to upgrade your ship, enemies have that same luxury. The further you get into the run, the more common an enemy will be levelled up which increases their stats and chance to have a shield.

GAME FEATURES
Twin-stick retro space shooter
Continuous waves of increasing difficult enemies
Ship skill trees
Scaling enemies and difficulty
Steam leaderboards and stats

系統需求

    最低配備:
    • 作業系統 *: Windows 7/8.1/10
    • 處理器: Dual Core 1.8 Ghz or equivalent
    • 記憶體: 4 GB 記憶體
    • 顯示卡: 2 GB memory (dedicated VRAM or shared RAM)
    • 儲存空間: 200 MB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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