Mysterious Land Of Finding Yourself is a turn-based rogue-like independent game imitating real-time It tells the story of people in some other worlds being sent by an indescribable existence to a secret realm composed of multiple worlds for trial.
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Utgivelsesdato:
12. sep. 2021
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Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Because the game is now popular and playable, perfect, and the content is perfect, and the playability needs to be adjusted. But we hope to go online earlier to collect players’ suggestions on gameplay in order to improve the game.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«between 1 to 2 years»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«At present, we have completed 3 levels, and we plan to complete 2 more levels, one for the alien and the other for the devil. At present we have 2 characters, and we will install more characters in the future to improve the gameplay richness After testing, we will adjust the effects and values of the skills as much as possible to make each skill useful. We expect that there will be a talent tree system like other rogue-like games to improve the replayability of the game. In addition, After the release, we will try to make any suggestions that we think may improve the gameplay based on the feedback.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«The general gameplay of the game has taken shape. As long as you don’t encounter a bug, you can play it smoothly, but the vicious bug that will make the game impossible to play still exists. Secondly, there are currently two levels under planning and production. Currently, three levels have been installed. There are currently 2 available protagonists, and 2 protagonists are under planning and production.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«The price remains the same after the end of Early Access»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«What can be thought of at present is to increase the popularity of this game in the independent game circle, invite more game producers and players who support independent games to evaluate, and modify as appropriate after getting suggestions.»
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Om spillet

Mysterious Land Of Finding Yourself is a turn-based rogue-like independent game imitating real-time
It tells the story of people in some other worlds being sent by an indescribable existence to a secret realm composed of multiple worlds for trial.

This is a real-time turn-based game. Although the game looks like a real-time battle, it is actually a turn-based game. The protagonist’s skills are the same as those of monsters and summons. The cooldown is calculated on the same schedule. When the cooldown time is up, the player can get a corresponding number of uses of the skill. Compared with the traditional turn-based game, our game is more flexible. As long as the skill has the number of uses, you can use it, and the rhythm is faster. If you don't know how to use the space bar to pause the game If you do, you may even feel that you need hand speed

The protagonist will have a fixed role skill and a random skill at the beginning. As the monsters gain experience, the protagonist will upgrade to obtain new random skills. The combination of skills with high affinity will double the protagonist’s combat effectiveness.

Players can get money from battle. Money can buy equipment in the store, and use the purchased equipment to synthesize advanced equipment with better attributes. You can also change skills in the skill store. No matter how good the skill set does not have the attribute support of the equipment, it will not work. Yes! Some advanced equipment will even provide passive skills. Of course, the equipment will only take effect if you wear it on the protagonist, don't forget!

In addition to buying equipment, money can also buy mercenaries in the mercenary market, and you can also spend money to upgrade mercenaries purchased before, up to the same level as the protagonist. Players cannot control the actions of mercenaries, but mercenaries will be selected by monsters As the goal, it can disperse the pressure of the protagonist's blood volume, but once the mercenary is still dead at the end of the battle, it will be removed from the team.

In the recent version of the game mechanics, we have added a new mechanism: treasures, unlike equipment, treasures are often free and obtained through the victory of boss battles, but the positive effects of treasures are often accompanied by negative effects. After all, there is no free in the world. For lunch...

There is a save button at the bottom of the settings panel. After saving, you can use the load game button to return to the current situation.

The game is currently under development. It is best to use the save button frequently. If you encounter a stuck situation, please contact my email which could be found in our contact information,and package your game record and send it to me. The game record is generally located at:
C:\Users\'your computer user name'\AppData\LocalLow\DefaultCompany\MingTuZhiJing
Just make this MingTuZhiJing folder into a compressed package, thanks

Systemkrav

    Minimum:
    • OS: Windows7,Windows10
    • Prosessor: 2.0 Ghz
    • Minne: 2 GB RAM
    • Grafikk: 1Gb Video Memory, capable of OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Lagring: 1 GB tilgjengelig plass

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