Nikhil Murthy's Syphilisation is a post-colonial 4X game where you play a student doing a group report on Gandhi, Churchill and the Raj. It eXplores space left uncharted by the genre and so proposes alternatives to established systems.
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Release Date:
Aug 17, 2021
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Syphilisation is very complex game and I need the community of Early Access to help balance the game and to ensure that the game's statements come through.”

Approximately how long will this game be in Early Access?

“Syphilisation should be in Early Access for about six months. It may however take a little longer depending on Early Access feedback.”

How is the full version planned to differ from the Early Access version?

“Firstly, there are some features that need overhauling. The campaigns and the preserves are going to be expanded and better integrated with the game. Additionally, the anti-colonial branch will be significantly expanded and the game will have a much more credible alternative to growth for the sake of growth.

Secondly, there are a lot of issues with the current pacing of the game. The early and mid game bleeds through the late game and the player doesn't really get to engage with the end-game systems.

Finally, there are a ton of quality-of-life fixes that need to go in. The whole game needs streamlining and the tutorial needs substantial fleshing out.”

What is the current state of the Early Access version?

“The game is playable from start to finish and you can get most of the picture of the post-colonial alternative that it tries to present. However, there are significant issues with the game's pacing and there are some systems that lack the punch that I want from them and so need overhauling.”

Will the game be priced differently during and after Early Access?

“No. There will be no price difference between Early Access and launch.”

How are you planning on involving the Community in your development process?

“I need to understand issues with the game's pacing, the game's presentation and game's clarity when conveying statements and through discussion with the Community, I hope to understand all of these much better than I could alone.”
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About This Game

Syphilisation is a post-colonial parody of the 4X genre. In it, I take the established tropes of 4X games and attempt to show post-colonial alternatives to each of them. Most notably, Syphilisation frames human struggle as a common striving for a better world rather than a furious competition between ourselves. There's a lot of space left uneXplored in the 4X space and Syphilisation aims to show some of what more is possible.

In Syphilisation, you play as a student doing a group report on Gandhi, Churchill and colonization as a whole. In doing so, you will research actual facts about the events of the time, including the Dandi March, Appeasement and the history of Ahimsa. You also learn about the students doing the report and their stories. Also, as anyone who has had to do a group report knows, the politics of nations are just the politics of student groups writ large.

This is a game where you can try empathy though. If you wish to play opportunistically, this game is not going to stop you, but will let you try an alternative if you prefer. More than one player can win and you're able to help others as much as you can hinder.

It's also a game that tries to show something of history from below. The citizens of your empire have many requests of their own and will often just handle them by themselves rather than wait for you to get around to them. They will research new technologies, complete buildings and units and simply deal with their issues by themselves. You can make yourself more popular by getting there first, but Syphilisation understands that leaders need the people and not the other way around.

Everything in this game, from campaigns to technology to settling all try to present a system that is not underpinned by imperialism and so present something novel in this 4X space. This is a game of ideas and I hope you like them.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: 1.7GHz dual-core CPU
    • Memory: 256 MB RAM
    • Graphics: Intel HD 5000 or better
    • Storage: 250 MB available space

What Curators Say

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