Gunner, HEAT, PC! (GHPC) is a simulation game about modern mounted combat, with special attention to authenticity and fun.
Nya recensioner:
Väldigt positiva (100) - 90% av de 100 användarrecensionerna från de senaste 30 dagarna är positiva.
Alla recensioner:
Väldigt positiva (4,638) - 91% av 4,638 användarrecensioner för det här spelet är positiva.
Utgivningsdatum:
6 sep, 2022
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Early Access-spel

Få omedelbar tillgång och börja spela; bli inblandad i detta spel medan det utvecklas.

Notera: Detta Early Access-spel är inte färdigt och skulle kunna ändras ytterligare. Om du inte känner för att spela spelet i sin nuvarande form bör du vänta för att se om spelet fortsätter utvecklas mer. Läs mer

Vad utvecklarna har att säga:

Varför Early Access?

“GHPC has been developed from the start with transparency and iteration in mind. For years, our small team has independently published progressively more complete demo builds of the game, working toward a full-featured release while operating on crowdfunding alone. Over this period, we felt it necessary to gate certain features for supporters only, as we balanced development needs with the desires of the community.

Looking at the big picture, we feel that now is the time to take things to the next level. By allowing early players to purchase the game in Early Access without feature restrictions, we will be better able to grow and improve the game, and the community will have their patience rewarded.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“Once major roadmap goals are complete and some additional items are handled, we will consider the game ready for full release. Players who buy in now should expect at least a year of Early Access development.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“As seen in our published roadmap, we have a specific list of major features we intend to add to GHPC during Early Access. The completion of the Early Access roadmap will introduce multiplayer, a coherent campaign mode, an additional playable force (West Germany), combined arms missions with infantry, and more. We will also focus on optimization, to bring PC performance requirements down to a more reasonable level.”

Hur är det nuvarande läget i versionen med Early Access?

Due to ongoing development, the game currently has high hardware demands and is best installed on strong gaming PCs. Players should keep this in mind before jumping in.

In its present form, GHPC features a series of semi-randomized "instant action" skirmish missions and a basic campaign mode, featuring combat between the armor units of the USA, USSR, and East Germany. There are over a dozen playable combat units, including tanks, IFVs, APCs, and anti-tank missile emplacements, all with their gunnery optics and fire control systems authentically modeled.

During missions, players can control individual vehicles and lead platoons of AI teammates, as they attempt to best the enemy forces in combat and complete the mission goals. Players are able to direct all functions for their own vehicle, including driving and gunnery, with a simplified control layout that remains consistent between different vehicles.

Combat is resolved via detailed simulation of fire control systems, ballistics, armor penetration, and post-pen effects. From the moment a target is spotted, the unique characteristics of each vehicle and munition determine the outcome. Players must use the available tools, such as day and night sights, rangefinders, and lead compensation, to line up the perfect shot. Once the round leaves the muzzle, its fate is determined by a robust projectile flight model and a research-based armor penetration model. A successful hit produces spalling, fragmentation, and blast overpressure in the target, wreaking destruction on individual crew members and vehicle systems. A vehicle is only knocked out when injury, destruction, or conflagration force it to become combat-ineffective.

After the battle, players can review each shot fired in detail with After-Action Review (AAR) mode. AAR mode shows full projectile flight paths, fragmentation, X-ray vehicle views, and a detailed list of damage effects. Studying the AAR provides a glimpse into the depth of the GHPC damage model and provides key insights that will make players more effective in future fights.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“The final price may or may not be the same as the early access one. When the game is in a more complete state, we will reassess.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“Being part of the GHPC community provides many opportunities to interact with the team and make your voice heard! We have bimonthly development livestreams with chat Q&A, an active Discord server, and several forums (including Steam and reddit pages) that we monitor. We are always open about our goals, within reason, and communicate regularly about development progress.”
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Recensioner

“After all these years someone made a proper tank simulator again”
PC Gamer

Om detta spel

The tank game you've been waiting for


It's a weird time for fans of modern tank combat games. The straight-shooting simulator titles from the turn of the millennium are no more. As tank nerds, we need a game that gets right to the good stuff - modern tanks, realistic system and damage models, and a focus on fun over all.

With Gunner, HEAT, PC! we aim to make that dream a reality.

GHPC will blend game and simulation in just the right amounts, providing awesome fire control and ballistics simulation behind deceptively simple controls. This core feature set serves as the foundation for a rich single player campaign mode, skirmish missions, and (eventually) cooperative multiplayer modes: a satisfying option for every taste. And let's not forget about infantry and support units - tanks weren't built to fight alone. AI-controlled combined arms forces will round out the tactical environment and let armored units shine the way they were meant to.

We're making a great tank game because that's what we want to play.

GHPC features a fictional conflict between NATO and the Warsaw Pact in central Germany circa 1985. Play as armored units from the United States, Soviet Union, German Democratic Republic, and (soon) Federal Republic of Germany.

Beskrivning av vuxet innehåll

Utvecklarna beskriver innehållet så här:

As this game depicts warfare, it features military violence and foul language. Human characters are routinely depicted as being wounded or killed, and occasionally severe or lethal injury to characters is seen during gameplay.

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS *: Windows 7 or later
    • Minne: 12 GB RAM
    • Grafik: Dedicated GPU
    • DirectX: Version 11
    • Lagring: 11 GB ledigt utrymme
    • Ytterligare anmärkningar: Laptop or compact line GPUs may have some difficulty achieving high performance.
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
    • OS *: Windows 7 or later
    • Minne: 16 GB RAM
    • Grafik: Dedicated desktop GPU, GTX 1070 or better
    • DirectX: Version 11
    • Lagring: 12 GB ledigt utrymme
    • Ytterligare anmärkningar: Strong single-core CPU speed will have the biggest effect on performance for most users.
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.

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