Gunner, HEAT, PC! (GHPC) is a simulation game about modern mounted combat, with special attention to authenticity and fun.
Évaluations récentes :
très positives (100) - 90 % des 100 évaluations des utilisateurs et utilisatrices de ces 30 derniers jours sont positives.
Toutes les éval. :
très positives (4,641) - 91 % des 4,641 évaluations des utilisateurs et utilisatrices pour ce jeu sont positives.
Date de parution :
6 sept. 2022
Développement :
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Jeu en accès anticipé

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Remarque : ce jeu en accès anticipé peut changer ou ne pas changer de façon significative. Si celui-ci ne vous intéresse pas dans son état actuel, vous devriez peut-être attendre qu'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« GHPC has been developed from the start with transparency and iteration in mind. For years, our small team has independently published progressively more complete demo builds of the game, working toward a full-featured release while operating on crowdfunding alone. Over this period, we felt it necessary to gate certain features for supporters only, as we balanced development needs with the desires of the community.

Looking at the big picture, we feel that now is the time to take things to the next level. By allowing early players to purchase the game in Early Access without feature restrictions, we will be better able to grow and improve the game, and the community will have their patience rewarded. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« Once major roadmap goals are complete and some additional items are handled, we will consider the game ready for full release. Players who buy in now should expect at least a year of Early Access development. »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« As seen in our published roadmap, we have a specific list of major features we intend to add to GHPC during Early Access. The completion of the Early Access roadmap will introduce multiplayer, a coherent campaign mode, an additional playable force (West Germany), combined arms missions with infantry, and more. We will also focus on optimization, to bring PC performance requirements down to a more reasonable level. »

Quel est l'état actuel de la version en accès anticipé ?

« Due to ongoing development, the game currently has high hardware demands and is best installed on strong gaming PCs. Players should keep this in mind before jumping in.

In its present form, GHPC features a series of semi-randomized "instant action" skirmish missions and a basic campaign mode, featuring combat between the armor units of the USA, USSR, and East Germany. There are over a dozen playable combat units, including tanks, IFVs, APCs, and anti-tank missile emplacements, all with their gunnery optics and fire control systems authentically modeled.

During missions, players can control individual vehicles and lead platoons of AI teammates, as they attempt to best the enemy forces in combat and complete the mission goals. Players are able to direct all functions for their own vehicle, including driving and gunnery, with a simplified control layout that remains consistent between different vehicles.

Combat is resolved via detailed simulation of fire control systems, ballistics, armor penetration, and post-pen effects. From the moment a target is spotted, the unique characteristics of each vehicle and munition determine the outcome. Players must use the available tools, such as day and night sights, rangefinders, and lead compensation, to line up the perfect shot. Once the round leaves the muzzle, its fate is determined by a robust projectile flight model and a research-based armor penetration model. A successful hit produces spalling, fragmentation, and blast overpressure in the target, wreaking destruction on individual crew members and vehicle systems. A vehicle is only knocked out when injury, destruction, or conflagration force it to become combat-ineffective.

After the battle, players can review each shot fired in detail with After-Action Review (AAR) mode. AAR mode shows full projectile flight paths, fragmentation, X-ray vehicle views, and a detailed list of damage effects. Studying the AAR provides a glimpse into the depth of the GHPC damage model and provides key insights that will make players more effective in future fights. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« The final price may or may not be the same as the early access one. When the game is in a more complete state, we will reassess. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« Being part of the GHPC community provides many opportunities to interact with the team and make your voice heard! We have bimonthly development livestreams with chat Q&A, an active Discord server, and several forums (including Steam and reddit pages) that we monitor. We are always open about our goals, within reason, and communicate regularly about development progress. »
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“After all these years someone made a proper tank simulator again”
PC Gamer

À propos de ce jeu

The tank game you've been waiting for


It's a weird time for fans of modern tank combat games. The straight-shooting simulator titles from the turn of the millennium are no more. As tank nerds, we need a game that gets right to the good stuff - modern tanks, realistic system and damage models, and a focus on fun over all.

With Gunner, HEAT, PC! we aim to make that dream a reality.

GHPC will blend game and simulation in just the right amounts, providing awesome fire control and ballistics simulation behind deceptively simple controls. This core feature set serves as the foundation for a rich single player campaign mode, skirmish missions, and (eventually) cooperative multiplayer modes: a satisfying option for every taste. And let's not forget about infantry and support units - tanks weren't built to fight alone. AI-controlled combined arms forces will round out the tactical environment and let armored units shine the way they were meant to.

We're making a great tank game because that's what we want to play.

GHPC features a fictional conflict between NATO and the Warsaw Pact in central Germany circa 1985. Play as armored units from the United States, Soviet Union, German Democratic Republic, and (soon) Federal Republic of Germany.

Description du contenu pour adultes

Voici la description de l'équipe de développement à propos du contenu du produit :

As this game depicts warfare, it features military violence and foul language. Human characters are routinely depicted as being wounded or killed, and occasionally severe or lethal injury to characters is seen during gameplay.

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation  *: Windows 7 or later
    • Mémoire vive : 12 GB de mémoire
    • Graphiques : Dedicated GPU
    • DirectX : Version 11
    • Espace disque : 11 GB d'espace disque disponible
    • Notes supplémentaires : Laptop or compact line GPUs may have some difficulty achieving high performance.
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation  *: Windows 7 or later
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : Dedicated desktop GPU, GTX 1070 or better
    • DirectX : Version 11
    • Espace disque : 12 GB d'espace disque disponible
    • Notes supplémentaires : Strong single-core CPU speed will have the biggest effect on performance for most users.
* À compter du 1ᵉʳ janvier 2024, le client Steam sera compatible uniquement avec Windows 10 et ses versions plus récentes.

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