Fight for survival by gathering a fleet of powerful space warships in a turn based rogue-like, Decisions are key as the battle evolves over multiple turns. Use a multitude of weapon systems and ship types to press home the attack with a unique turn based system.
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'We have created a solid game loop and core systems working really hard to eliminate bugs. We'd like to balance and improve these systems and content guided by input from you, the players, as we approach full release.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'We have taken time to build out a lot of the game up front. We hope to have a shorter than normal early access period. Roughly 6 months.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The current campaign is dynamic and has rogue-like elements. We want to balance the experience and add more content. This will take the form of new maps and missions, extra ships and enemy units. We will also look to add player requested features where possible.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The game contains a full rogue-like campaign, each campaign game has 15 missions where you collect and build a fleet of ships while facing increasingly powerful enemy fleets.

Damage and Ammo persists so you must repair and rearm between missions and choose which ships to scrap or repair. We have a complete AI and single player experience as well as 5 difficulty levels.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'Yes, we will be selling the game at a reduced price which will increase when we fully release the game.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We are a really small team so we would love for you to come join our discord. We will also be using the steam community features.'
Meer informatie

The Darkest Star Demo downloaden

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Over dit spel

You take command of a small fleet and capture or acquire more units in a race to destroy an alien fleet before they wipe out your star system.

The Darkest Star is a turn based strategy with a twist, in that some weapons take multiple turns to reach their targets. Giving you time to manoeuvre and defend.



It features stealth mechanics so you can use light units to scout and reveal enemy units before moving in large capital units to finish the job.

Carriers can launch and recover fighters allowing your fleet carrier to stage fighters through forward bases.

Resources like ammo means choosing your targets wisely and knowing the strengths and weaknesses of the weapon systems in the game so as not to waste precious missiles and ship hulls.

The battles focus on leading your fleet. This is game about taking the role of an admiral, looking at the big picture and making the hard decisions.

Rogue-like Campaign

Mixed with a rogue-like campaign. Each campaign contains procedurally generated missions & you will have to choose whether to risk capturing and reactivating ships in battles to grow your fleet or to just fight your way through to the next mission.



Make tough decisions; will you leave your crippled battle ship behind to cover your retreat while low on ammo or use fighters to harry and slow the enemy just long enough to get everyone to to the jump point?

You will have to think not just about the current battle but the next one.

Turn Based with a twist

Missiles and fighters in The Darkest Star operate over multiple turns much like other ships. This creates an ever evolving tactical situation for you to deal with. Manoeuvring larger ships will be slower so thinking ahead will be key to victory.



Weapons can create debris fields or areas of jamming that persist from turn to turn, these can be exploited by drawing enemy units or missiles into them.

Detonating ships cause damage to nearby units.

We wanted to create a game that gave you time to think but where decisions had a longer reach than a single turn or even a single mission.

Systeemeisen

    Minimum:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem *: Windows 7
    • Processor: Dual-Core 2.2 GHz
    • Geheugen: 8 GB RAM
    • Grafische kaart: Nvidia Geforce GT 1030
    • DirectX: Versie 11
    • Opslagruimte: 1 GB beschikbare ruimte
    Aanbevolen:
    • Vereist een 64-bitsprocessor en -besturingssysteem
    • Besturingssysteem: Windows 10
    • Processor: Intel Core i5 or Ryzen 5 3600 or better
    • Geheugen: 8 GB RAM
    • Grafische kaart: Nvidia Geforce GTX 970
    • DirectX: Versie 11
    • Opslagruimte: 1 GB beschikbare ruimte
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
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