Mage Tower: Call of Zadeus is a fantasy roguelike deckbuilder where you customize your cards to create broken builds, battle advancing waves of monsters, and push your luck in dangerous mini-roguelike dungeons.

登入以將此項目新增至您的願望清單、關注它,或標記為已忽略

搶先體驗遊戲

立即開始遊玩,並參與遊戲開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

結束搶先體驗:2026

開發者的話:

為何採用搶先體驗模式?

「In developing Mage Tower: Call of Zadeus, we've found feedback from the community to be invaluable. Early Access allows us to get the game into the hands of the players midway through development, and for those players' feedback to shape the creation of the game.」

這款遊戲的搶先體驗時間大約會持續多久?

「Most planned features are currently in the game, and we are working on polish and adding a little more content. As of March 2026, we estimate the game has less than one year remaining until full release.」

正式版預計會與搶先體驗版有何不同?

「The early access version has been in development for 3 years and now has two characters, 8 subclasses, 400+ cards, 100+ artifacts, and more. The full release is planned to have visual/sound FX to add polish to the game, additional dungeon tilesets, more map events, and more character subclasses. So at this stage we are focusing on polish and filling out the game's content.」

搶先體驗版目前的開發進度如何?

「The player can play runs where they travel an overworld, build a deck of cards, delve into dungeons, and fight bosses. They can progress on an Achievement board and unlock more cards and character classes, and can fight at higher difficulties each time they win.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Currently the plan is for the game to have a moderate price increase after Early Access, once the game is released.」

在開發過程中,您打算如何與社群互動?

「Players will be able to give feedback at links provided in the game, or on the Steam Community forums. Player experiences and feedback given via these methods will greatly influence the development of the game.」
繼續閱讀
不支援繁體中文

本產品尚不支援您的目前所在地的語言。購買前請先確認語言支援清單。

購買 Mage Tower: Call of Zadeus

 
查看所有討論

在討論區回報錯誤並留下對於此遊戲的意見

關於此遊戲

Mage Tower is a roguelike deckbuilder built around tight 45-minute runs, 3 bosses per run, and the thrill of turning a modest deck into something wildly overpowered. Travel across a fantasy world, fight off advancing waves of monsters, and shape your deck with spells, soldiers, artifacts, and absurd combinations.

EXPLORE THE WORLD

Travel across a node-based map by visiting towns, events, obelisks, bazaars, and dungeons as you improve your deck and plan your route. Monsters roam the map and can chase you down, turning exploration into battle at any moment. While movement is free-roaming, you can pause and inspect the map whenever you want, so it still captures the route-planning feel of other roguelike deckbuilders.


CUSTOMIZE YOUR CARDS

Enhance your cards with artifacts, turning simple units and spells into outrageous tools of destruction. Give a soldier infinite attacks. Make a spell hit harder, cost less, or gain new effects. Take a card that seemed merely useful and turn it into the centerpiece of a broken, unfair build.

TOWER DEFENSE-INSPIRED BATTLES

Enemies do not just stand there waiting to be attacked! They advance in waves (like a tower defense game), creating constant pressure. You must decide when to defend, when to build momentum, and when to unleash your strongest effects. You retain your hand between turns, which makes planning and card advantage a huge part of survival.

ENTER THE DUNGEON

And then there are the dungeons. These dangerous side areas feel like a mini-roguelike inside the larger run. You do not recover health inside. So every extra fight, treasure, and step forward comes with increasing risk. Leave now with your rewards, or push your luck to grab one more treasure!

BASED ON THE CARD GAME

The original Mage Tower released in 2013, during the early wave of deckbuilder experimentation that followed classics like Dominion. It explored a focus on combat (instead of on buying cards from piles), and introduced a "same-energy-every-turn" resource system.

FEATURES:

  • Run-based roguelike deckbuilder with 45-minute runs, with 3 bosses per run

  • Explore a node-based map, pause at any time and look at the map to plan your route

  • Battle through waves of monsters similar to a tower defense game

  • 400+ cards and 100+ artifacts

  • 130+ in-game achievements to unlock

  • Two characters with 8 subclasses (different starting cards/skills) among them

  • Upgrade and enhance cards to create customized builds

  • Explore mini-roguelike dungeons with high-risk, high-reward decisions

  • Deep endgame progression system via customizable "Plight" challenges

系統需求

    最低配備:
    • 作業系統 *: Windows XP, Vista, 7, 8/8.1, 10
    • 處理器: 2.0 Ghz
    • 記憶體: 4 GB 記憶體
    • 顯示卡: 1GB Video Memory
    • 儲存空間: 1 GB 可用空間
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

Mage Tower: Call of Zadeus 的顧客評論 關於使用者評論 您的偏好設定

整體評論:
好評 (20 篇評論)






如欲檢視特定日期範圍內的評論,請在上方圖表框選一段日期範圍,或點擊直條。




依照使用者撰寫評論當時的遊戲時數篩選:



不限最低時數不限最高時數

以所選顯示順序顯示評論





進一步了解
篩選條件
排除離題評論活動
遊戲時數:
主要在 Steam Deck 上遊玩
作業系統:
CPU:
GPU:
裝置類型: